Player Matchup

Athena
Athena
Lord Cornvallis
Athena
Level 89
God Stats
108W - 63L
1,611 SR
Queue Stats
172W - 132L
1,557 Elo+
Party 1
The Morrigan
The Morrigan
cbcavalier437
The Morrigan
Level 126
God Stats
2W - 0L
1,886 SR
Queue Stats
282W - 245L
1,504 Elo+
Party 1
Odin
Odin
phatride
Odin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,523 Elo+
Party 1
Team Averages
Level 105
1,666 SR
1,528 Elo+

VS

Team Averages
Level 72
1,462 SR
1,563 Elo+
Camazotz
Camazotz
PanzerVorWaltz
Camazotz
Level 87
God Stats
0W - 2L
1,302 SR
Queue Stats
52W - 47L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
PreferredC
Gilgamesh
Level 101
God Stats
5W - 6L
1,579 SR
Queue Stats
106W - 87L
1,593 Elo+
Party 2
Discordia
Discordia
meRcY crUlitY
Discordia
Level 28
God Stats
1W - 2L
1,504 SR
Queue Stats
33W - 32L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 14
12,852
803
12,427
25,210
22,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
cbcavalier437
The Morrigan
15
6 / 2 / 17
11,925
745
15,752
9,672
5,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odin
15
10 / 5 / 11
12,473
780
12,536
13,107
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
3 / 8 / 4
10,532
658
8,127
18,837
6,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PreferredC
Gilgamesh
13
6 / 8 / 2
10,732
671
16,136
20,316
12,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
meRcY crUlitY
Discordia
12
0 / 8 / 5
9,191
574
8,216
11,321
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
24
Kills
9
9
Deaths
24
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
L
Camazotz
3
8
4
0.63
L
Gilgamesh
PreferredC
Gilgamesh
6
8
2
0.88
W
The Morrigan
cbcavalier437
The Morrigan
6
2
17
7.25
L
Discordia
meRcY crUlitY
Discordia
0
8
5
0.31
W
Odin
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
32,479
47,989
Taken
50,474
36,694
Mitigated
22,228
15,886
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,427
2,294
642
11,224
25,210
22,654
701
4,479
20,731
37,713
0
L
Camazotz
8,127
964
0
3,383
18,837
6,624
0
7,123
11,714
0
37,066
L
Gilgamesh
PreferredC
Gilgamesh
16,136
3,216
261
808
20,316
12,077
0
12,695
7,621
0
39,462
W
The Morrigan
cbcavalier437
The Morrigan
15,752
3,677
174
2,222
9,672
5,729
1,736
1,755
7,917
43,152
3,280
L
Discordia
meRcY crUlitY
Discordia
8,216
403
0
251
11,321
3,527
0
5,419
5,902
32,195
0
W
Odin
12,536
5,692
753
871
13,107
8,311
429
2,042
11,065
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,250
Gold Earned
30,455
156
Minions Killed
140
0
Camps Cleared
0
920,551
Distance Traveled
830,966
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,852
803
47
3
0
325,250
3
L
Camazotz
10,532
658
54
3
0
282,888
1
L
Gilgamesh
10,732
671
47
3
0
271,146
0
W
The Morrigan
11,925
745
63
4
0
281,800
1
L
Discordia
9,191
574
39
2
0
276,932
3
W
Odin
12,473
780
46
3
0
313,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role