Player Matchup

Mulan
Mulan
Arntyoujustcute
Mulan
Level 129
God Stats
1W - 5L
1,631 SR
Queue Stats
290W - 270L
1,559 Elo+
Solo
Hades
Hades
Gigashrek
Hades
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Original-Jarhead
Khepri
Level 155
God Stats
2W - 6L
1,184 SR
Queue Stats
137W - 120L
1,541 Elo+
Solo
Awilix
Awilix
Percy7890
Awilix
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Stunna Thias
Arachne
Level 149
God Stats
2W - 3L
1,285 SR
Queue Stats
251W - 271L
1,485 Elo+
Solo
Team Averages
Level 132
1,420 SR
1,517 Elo+

VS

Team Averages
Level 84
1,477 SR
1,586 Elo+
Apollo
Apollo
Icecreamonator
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
Lainicton
Cthulhu
Level 66
God Stats
3W - 1L
1,812 SR
Queue Stats
57W - 47L
1,597 Elo+
Party 1
Sun Wukong
Sun Wukong
SilverSorcer
Sun Wukong
Level 99
God Stats
1W - 6L
1,053 SR
Queue Stats
611W - 602L
1,467 Elo+
Solo
Set
Set
shidizzm
Set
Level 54
God Stats
2W - 2L
1,518 SR
Queue Stats
443W - 387L
1,619 Elo+
Party 1
Vulcan
Vulcan
χanqu
Vulcan
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 96L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 9
10,987
785
22,224
20,061
18,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
Gigashrek
Hades
16
1 / 3 / 9
9,220
659
11,103
16,519
11,105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 3 / 7
10,102
722
10,287
19,622
20,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
Percy7890
Awilix
15
3 / 6 / 9
9,248
661
10,546
15,828
7,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Stunna Thias
Arachne
16
2 / 7 / 6
9,151
654
10,674
20,260
10,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 14
11,174
798
18,204
16,863
9,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lainicton
Cthulhu
18
1 / 5 / 17
11,045
789
16,894
21,528
28,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
SilverSorcer
Sun Wukong
18
4 / 2 / 12
10,589
756
12,794
26,286
21,467
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 3 / 11
11,184
799
8,528
8,571
7,771
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
χanqu
Vulcan
17
8 / 4 / 8
10,852
775
23,964
9,076
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
17
Kills
22
22
Deaths
17
40
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
3
9
3.83
L
Hades
Gigashrek
Hades
1
3
9
1.83
W
6
3
14
4.33
W
Cthulhu
Lainicton
Cthulhu
1
5
17
1.9
L
4
3
7
2.5
L
Awilix
Percy7890
Awilix
3
6
9
1.25
W
Sun Wukong
SilverSorcer
Sun Wukong
4
2
12
5
L
Arachne
Stunna Thias
Arachne
2
7
6
0.71
W
3
3
11
2.83
W
Vulcan
χanqu
Vulcan
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,834
Damage
80,384
92,290
Taken
82,324
68,973
Mitigated
72,611
32,671
Healing
29,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,224
2,238
2,464
5,507
20,061
18,521
988
8,945
11,116
0
36,883
L
Hades
Gigashrek
Hades
11,103
1,571
1,549
6,297
16,519
11,105
175
7,065
9,454
31,979
0
W
18,204
10,454
0
3,512
16,863
9,565
3,612
3,996
12,867
0
43,417
W
Cthulhu
Lainicton
Cthulhu
16,894
1,369
3,463
2,551
21,528
28,777
96
6,736
14,792
29,762
0
L
10,287
516
3,402
4,158
19,622
20,819
135
9,195
10,427
23,404
0
L
Awilix
Percy7890
Awilix
10,546
3,690
1,726
2,642
15,828
7,847
424
6,286
9,542
0
15,007
W
Sun Wukong
SilverSorcer
Sun Wukong
12,794
2,378
2,723
11,688
26,286
21,467
870
4,422
20,748
0
27,445
L
Arachne
Stunna Thias
Arachne
10,674
5,161
601
4,325
20,260
10,681
727
9,367
10,893
0
18,948
W
8,528
4,308
1,725
1,696
8,571
7,771
216
4,559
4,012
0
15,641
W
Vulcan
χanqu
Vulcan
23,964
10,373
1,167
593
9,076
5,031
643
1,677
7,399
36,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,708
Gold Earned
54,844
128
Minions Killed
169
0
Camps Cleared
0
1,195,843
Distance Traveled
1,148,249
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,987
785
37
3
0
263,162
0
L
Hades
9,220
659
49
4
0
222,327
2
W
Apollo
11,174
798
48
3
0
252,736
0
W
Cthulhu
11,045
789
33
2
0
247,602
1
L
Khepri
10,102
722
9
1
0
248,561
4
L
Awilix
9,248
661
15
1
0
232,417
2
W
Sun Wukong
10,589
756
44
3
0
250,434
0
L
Arachne
9,151
654
18
1
0
229,376
0
W
Set
11,184
799
13
1
0
129,634
1
W
Vulcan
10,852
775
31
2
0
267,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role