Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FatherDro
Heimdallr
Level 145
God Stats
1W - 2L
1,772 SR
Queue Stats
200W - 194L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
The-MoreYou-No
Gilgamesh
Level 149
God Stats
19W - 10L
1,518 SR
Queue Stats
170W - 124L
1,543 Elo+
Solo
Ares
Ares
Urchin Black
Ares
Level 144
God Stats
12W - 3L
1,892 SR
Queue Stats
164W - 137L
1,617 Elo+
Party 1
Thanatos
Thanatos
VisedBasilisk4
Thanatos
Level 123
God Stats
5W - 9L
1,402 SR
Queue Stats
198W - 182L
1,502 Elo+
Party 1
Team Averages
Level 134
1,617 SR
1,545 Elo+

VS

Team Averages
Level 125
1,705 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
CrimsonJ3ster
Cu Chulainn
Level 124
God Stats
17W - 10L
1,703 SR
Queue Stats
102W - 90L
1,578 Elo+
Party 2
Baba Yaga
Baba Yaga
Cross459
Baba Yaga
Level 126
God Stats
7W - 4L
1,897 SR
Queue Stats
268W - 234L
1,563 Elo+
Party 2
Ne Zha
Ne Zha
JuEnSa
Ne Zha
Level 129
God Stats
2W - 1L
1,606 SR
Queue Stats
108W - 103L
1,567 Elo+
Solo
Anhur
Anhur
XxIGxX12
Anhur
Level 128
God Stats
7W - 2L
1,549 SR
Queue Stats
20W - 20L
1,519 Elo+
Party 3
Sobek
Sobek
flesheater37
Sobek
Level 119
God Stats
1W - 0L
1,768 SR
Queue Stats
11W - 10L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 2 / 2
8,143
509
8,145
7,894
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
FatherDro
Heimdallr
11
1 / 9 / 6
7,441
465
6,237
13,378
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
The-MoreYou-No
Gilgamesh
12
1 / 7 / 1
7,425
464
6,659
15,230
11,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 5 / 3
7,826
489
7,138
12,133
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
2 / 7 / 4
7,571
473
3,318
11,480
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrimsonJ3ster
Cu Chulainn
17
13 / 1 / 2
10,670
667
17,816
17,700
10,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Cross459
Baba Yaga
14
2 / 0 / 7
8,984
562
5,092
4,984
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
JuEnSa
Ne Zha
16
6 / 0 / 3
9,502
594
5,923
11,359
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
XxIGxX12
Anhur
13
8 / 4 / 5
9,209
576
9,624
13,481
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 12
7,963
498
5,708
10,953
10,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
9
Kills
30
30
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
2
1.5
W
Cu Chulainn
CrimsonJ3ster
Cu Chulainn
13
1
2
14
W
Baba Yaga
Cross459
Baba Yaga
2
0
7
5.5
L
Heimdallr
FatherDro
Heimdallr
1
9
6
0.44
W
Ne Zha
JuEnSa
Ne Zha
6
0
3
7.5
L
Gilgamesh
The-MoreYou-No
Gilgamesh
1
7
1
0.21
L
3
5
3
0.9
L
Thanatos
2
7
4
0.57
W
Anhur
XxIGxX12
Anhur
8
4
5
2.63
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,497
Damage
44,163
60,115
Taken
58,477
33,276
Mitigated
31,814
14,607
Healing
23,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,145
461
0
2,070
7,894
3,405
540
2,310
5,386
53,632
0
W
Cu Chulainn
CrimsonJ3ster
Cu Chulainn
17,816
3,012
0
7,197
17,700
10,850
520
3,817
13,724
5,174
61,122
W
Baba Yaga
Cross459
Baba Yaga
5,092
109
0
2,121
4,984
1,852
0
1,828
2,948
57,816
0
L
Heimdallr
FatherDro
Heimdallr
6,237
3,947
0
1,648
13,378
3,588
0
2,218
11,104
0
29,485
W
Ne Zha
JuEnSa
Ne Zha
5,923
1,588
0
7,355
11,359
3,978
0
1,211
10,090
0
70,594
L
Gilgamesh
The-MoreYou-No
Gilgamesh
6,659
2,204
218
3,531
15,230
11,764
560
1,564
13,666
0
38,674
L
7,138
428
0
1,166
12,133
10,267
255
4,787
7,208
20,325
0
L
Thanatos
3,318
1,474
0
5,974
11,480
4,252
0
1,800
9,652
0
35,885
W
Anhur
XxIGxX12
Anhur
9,624
6,238
0
4,651
13,481
4,782
2,022
4,214
9,185
0
42,887
W
5,708
1,071
0
2,666
10,953
10,352
0
3,558
7,247
18,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
46,328
326
Minions Killed
469
0
Camps Cleared
0
1,413,359
Distance Traveled
1,639,883
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,143
509
117
7
0
319,056
2
W
Cu Chulainn
10,670
667
129
8
0
330,672
0
W
Baba Yaga
8,984
562
112
7
0
341,237
3
L
Heimdallr
7,441
465
52
3
0
271,942
0
W
Ne Zha
9,502
594
132
8
0
352,566
3
L
Gilgamesh
7,425
464
66
4
0
265,016
1
L
Ares
7,826
489
22
1
0
266,182
5
L
Thanatos
7,571
473
69
4
0
291,163
0
W
Anhur
9,209
576
75
5
0
283,956
0
W
Sobek
7,963
498
21
1
0
331,452
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role