Player Matchup

Fenrir
Fenrir
ElijahDaGreat
Fenrir
Level 29
God Stats
1W - 0L
1,258 SR
Queue Stats
13W - 24L
1,293 Elo+
Party 2
Cerberus
Cerberus
MrWaavey
Cerberus
Level 23
God Stats
3W - 12L
1,144 SR
Queue Stats
3W - 15L
1,059 Elo+
Party 4
Cupid
Cupid
Snoopy-Blue_REX
Cupid
Level 63
God Stats
4W - 3L
1,562 SR
Queue Stats
113W - 130L
1,423 Elo+
Party 4
Hades
Hades
UncleRaza
Hades
Level 60
God Stats
8W - 2L
1,774 SR
Queue Stats
103W - 114L
1,419 Elo+
Party 4
Tiamat
Tiamat
jeff23est
Tiamat
Level 116
God Stats
9W - 4L
1,718 SR
Queue Stats
88W - 74L
1,500 Elo+
Party 2
Team Averages
Level 58
1,491 SR
1,339 Elo+

VS

Team Averages
Level 42
1,362 SR
1,325 Elo+
Heimdallr
Heimdallr
BloodJuann
Heimdallr
Level 34
God Stats
6W - 20L
1,259 SR
Queue Stats
95W - 121L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
Crack Rox9340
Jormungandr
Level 28
God Stats
14W - 12L
1,515 SR
Queue Stats
51W - 57L
1,356 Elo+
Party 3
Merlin
Merlin
Jherrera_JKS
Merlin
Level 39
God Stats
6W - 8L
1,312 SR
Queue Stats
70W - 104L
1,311 Elo+
Party 1
Loki
Loki
Satan9976
Loki
Level 82
God Stats
0W - 2L
1,235 SR
Queue Stats
36W - 48L
1,268 Elo+
Party 3
Hades
Hades
mateovr2910
Hades
Level 25
God Stats
13W - 22L
1,491 SR
Queue Stats
77W - 100L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
8,739
486
5,893
10,333
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
MrWaavey
Cerberus
14
3 / 2 / 7
9,043
502
3,099
12,598
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
8 / 2 / 5
9,335
519
11,234
8,961
3,063
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
UncleRaza
Hades
16
5 / 1 / 5
9,990
555
9,394
13,111
6,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
jeff23est
Tiamat
19
6 / 1 / 2
11,221
623
11,464
7,975
6,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodJuann
Heimdallr
8
1 / 3 / 2
6,461
359
1,198
4,919
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Crack Rox9340
Jormungandr
14
2 / 5 / 4
8,663
481
8,291
12,290
5,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
14
3 / 5 / 1
8,856
492
4,921
9,287
3,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
2 / 6 / 2
8,196
455
7,993
14,883
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 1
7,711
428
4,889
14,185
6,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
25
Kills
8
9
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BloodJuann
Heimdallr
1
3
2
0.67
L
Jormungandr
Crack Rox9340
Jormungandr
2
5
4
0.8
W
3
3
7
2.17
L
Merlin
3
5
1
0.7
W
Cerberus
MrWaavey
Cerberus
3
2
7
3.25
L
Loki
2
6
2
0.5
W
8
2
5
5.25
W
Hades
UncleRaza
Hades
5
1
5
7.5
W
Tiamat
jeff23est
Tiamat
6
1
2
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
27,292
52,978
Taken
55,564
30,041
Mitigated
21,943
22,204
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BloodJuann
Heimdallr
1,198
366
0
1,194
4,919
1,246
635
1,637
3,282
0
17,949
L
Jormungandr
Crack Rox9340
Jormungandr
8,291
250
6
3,288
12,290
5,666
0
4,537
7,753
33,984
0
W
5,893
2,464
0
3,043
10,333
4,023
243
4,040
6,293
0
31,486
L
Merlin
4,921
645
0
262
9,287
3,237
774
3,390
5,897
38,303
0
W
Cerberus
MrWaavey
Cerberus
3,099
463
52
4,299
12,598
9,541
1,041
4,083
8,515
15,719
0
L
Loki
7,993
1,900
0
3,484
14,883
5,131
0
5,257
9,626
0
45,139
W
11,234
6,800
1,334
1,318
8,961
3,063
3,933
2,632
6,329
0
44,522
W
Hades
UncleRaza
Hades
9,394
1,290
572
7,098
13,111
6,920
336
4,991
8,120
70,296
0
W
Tiamat
jeff23est
Tiamat
11,464
1,480
0
4,488
7,975
6,494
492
2,355
5,620
72,967
0
L
4,889
850
14
2,946
14,185
6,663
563
9,136
5,049
38,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
39,887
421
Minions Killed
334
0
Camps Cleared
0
1,641,910
Distance Traveled
1,396,124
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,461
359
40
2
0
148,030
0
L
Jormungandr
8,663
481
51
3
0
317,204
0
W
Fenrir
8,739
486
58
3
0
355,920
1
L
Merlin
8,856
492
75
4
0
307,809
0
W
Cerberus
9,043
502
23
1
0
335,615
2
L
Loki
8,196
455
83
5
0
345,071
3
W
Cupid
9,335
519
72
4
0
309,546
4
W
Hades
9,990
555
136
8
0
306,647
3
W
Tiamat
11,221
623
132
7
0
334,182
4
L
Hades
7,711
428
85
5
0
278,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role