Player Matchup

Kuzenbo
Kuzenbo
Gold IV
DSS-_-Ali
Kuzenbo
Gold IV
Level 102
God Stats
6W - 8L
1,564 SR
Queue Stats
146W - 148L
1,288 MMR
Party 1
Merlin
Merlin
Platinum IV
DSS-_-Cash
Merlin
Platinum IV
Level 97
God Stats
49W - 48L
1,595 SR
Queue Stats
320W - 343L
1,730 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
DSS-_-OTTONIEL
Heimdallr
Platinum V
Level 117
God Stats
13W - 9L
1,683 SR
Queue Stats
278W - 265L
1,654 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,614 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,439 SR
1,566 MMR
Sylvanus
Sylvanus
Gold II
Ahhkward
Sylvanus
Gold II
Level 155
God Stats
16W - 16L
1,675 SR
Queue Stats
245W - 252L
1,617 MMR
Party 2
Nox
Nox
Gold II
RIP Yondu
Nox
Gold II
Level 154
God Stats
17W - 21L
1,475 SR
Queue Stats
245W - 252L
1,617 MMR
Party 2
Chiron
Chiron
Bronze III
STONED BONE74
Chiron
Bronze III
Level 109
God Stats
0W - 1L
1,167 SR
Queue Stats
1W - 4L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DSS-_-Ali
Kuzenbo
15
2 / 2 / 5
12,137
674
11,083
17,143
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
DSS-_-Cash
Merlin
16
4 / 2 / 4
11,523
640
16,682
8,534
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DSS-_-OTTONIEL
Heimdallr
14
2 / 3 / 6
11,019
612
16,305
10,372
3,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
ScyllaCthulhuAthenaChaacDanzaburou

VS

Bans
AphroditeCupidCu ChulainnMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahhkward
Sylvanus
14
0 / 2 / 7
11,097
617
9,235
25,757
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 3
10,855
603
8,943
10,367
4,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 3
10,906
606
7,993
15,912
6,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
8
Kills
7
7
Deaths
8
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ahhkward
Sylvanus
0
2
7
1.75
W
Kuzenbo
DSS-_-Ali
Kuzenbo
2
2
5
2.25
W
Merlin
DSS-_-Cash
Merlin
4
2
4
3
W
Heimdallr
DSS-_-OTTONIEL
Heimdallr
2
3
6
1.67
L
4
1
3
5.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
26,171
36,049
Taken
52,036
26,228
Mitigated
35,620
11,674
Healing
27,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ahhkward
Sylvanus
9,235
1,706
7,677
15,019
25,757
24,261
0
12,148
13,609
18,030
0
W
Kuzenbo
DSS-_-Ali
Kuzenbo
11,083
3,548
0
5,284
17,143
19,251
281
7,808
8,826
38,037
0
W
Merlin
DSS-_-Cash
Merlin
16,682
736
268
3,892
8,534
3,094
315
4,186
4,264
59,376
0
W
Heimdallr
DSS-_-OTTONIEL
Heimdallr
16,305
5,684
0
2,230
10,372
3,883
960
5,557
4,657
0
74,086
L
8,943
467
0
562
10,367
4,928
260
5,382
4,985
54,120
0
L
7,993
3,243
1,265
3,084
15,912
6,431
425
10,295
5,617
0
52,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,679
Gold Earned
32,858
224
Minions Killed
208
0
Camps Cleared
0
976,874
Distance Traveled
985,484
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,097
617
22
1
0
337,142
2
W
Kuzenbo
12,137
674
28
2
0
344,227
0
W
Merlin
11,523
640
95
5
0
314,464
0
W
Heimdallr
11,019
612
101
6
0
318,183
3
L
Nox
10,855
603
104
6
0
356,036
1
L
Chiron
10,906
606
82
5
0
292,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role