Player Matchup

Ymir
Ymir
Bobby Bathtub
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 1
Nike
Nike
CaMeRoNcRaZiE54
Nike
Level 28
God Stats
5W - 1L
1,664 SR
Queue Stats
7W - 4L
1,509 Elo+
Party 1
Zeus
Zeus
FupaRaider44
Zeus
Level 125
God Stats
1W - 0L
1,626 SR
Queue Stats
17W - 16L
1,537 Elo+
Party 1
Hercules
Hercules
PurpleFupa
Hercules
Level 69
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 8L
1,404 Elo+
Party 1
Neith
Neith
potatoOnions
Neith
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,440 Elo+
Solo
Team Averages
Level 54
1,557 SR
1,470 Elo+

VS

Team Averages
Level 45
1,487 SR
1,503 Elo+
Merlin
Merlin
Andro77-_-
Merlin
Level 34
God Stats
68W - 69L
1,574 SR
Queue Stats
75W - 74L
1,533 Elo+
Party 2
Nox
Nox
Console5h1tter
Nox
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 60L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Lovely Yukio
Gilgamesh
Level 67
God Stats
2W - 3L
1,490 SR
Queue Stats
63W - 56L
1,537 Elo+
Party 3
Apollo
Apollo
Zash101
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,515 Elo+
Party 3
Rama
Rama
yuli7700
Rama
Level 78
God Stats
17W - 27L
1,373 SR
Queue Stats
181W - 193L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
8,346
835
1,307
5,463
4,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 9
9,797
980
9,450
10,695
10,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 0 / 6
11,107
1,111
21,207
5,721
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PurpleFupa
Hercules
16
2 / 1 / 9
10,323
1,032
7,009
16,280
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 5
10,129
1,013
17,246
8,694
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

263

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andro77-_-
Merlin
16
3 / 3 / 1
10,133
1,013
14,614
11,114
4,125
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 4
8,957
896
6,914
8,039
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Lovely Yukio
Gilgamesh
15
2 / 4 / 3
9,191
919
9,157
16,644
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
Zash101
Apollo
15
0 / 6 / 4
8,729
873
5,922
14,044
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
14
0 / 1 / 4
8,501
850
7,328
10,570
3,632
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
16
Kills
6
6
Deaths
16
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andro77-_-
Merlin
3
3
1
1.17
W
0
1
3
1.5
W
3
2
9
3.75
L
1
2
4
1.5
W
6
0
6
9
L
Gilgamesh
Lovely Yukio
Gilgamesh
2
4
3
0.88
W
Hercules
PurpleFupa
Hercules
2
1
9
6.5
L
Apollo
Zash101
Apollo
0
6
4
0.33
W
5
2
5
3.75
L
Rama
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,219
Damage
43,935
46,853
Taken
60,411
36,165
Mitigated
25,134
8,718
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andro77-_-
Merlin
14,614
748
657
1,004
11,114
4,125
0
2,948
7,998
40,831
0
W
1,307
124
0
0
5,463
4,711
0
2,694
2,769
5,876
0
W
9,450
858
0
0
10,695
10,845
0
5,100
5,595
180
14,755
L
6,914
607
0
9
8,039
2,581
0
3,934
3,803
18,237
0
W
21,207
422
0
868
5,721
2,201
0
2,309
3,412
49,745
0
L
Gilgamesh
Lovely Yukio
Gilgamesh
9,157
1,887
888
1,046
16,644
9,645
0
6,369
9,967
0
23,188
W
Hercules
PurpleFupa
Hercules
7,009
2,473
0
6,019
16,280
14,887
0
6,369
9,911
0
11,035
L
Apollo
Zash101
Apollo
5,922
2,484
157
1,141
14,044
5,151
0
4,229
9,649
0
18,835
W
17,246
7,990
0
1,831
8,694
3,521
0
5,056
3,638
0
40,383
L
Rama
7,328
4,807
137
336
10,570
3,632
0
4,066
6,300
0
16,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,702
Gold Earned
45,511
180
Minions Killed
186
4
Camps Cleared
3
862,435
Distance Traveled
894,774
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,133
1,013
84
8
0
179,820
0
W
Ymir
8,346
835
10
1
0
113,894
0
W
Nike
9,797
980
13
1
0
189,490
0
L
Nox
8,957
896
30
3
0
195,157
0
W
Zeus
11,107
1,111
77
8
2
184,860
0
L
Gilgamesh
9,191
919
23
2
1
197,838
0
W
Hercules
10,323
1,032
16
2
2
187,871
0
L
Apollo
8,729
873
24
2
1
171,000
0
W
Neith
10,129
1,013
64
6
0
186,320
3
L
Rama
8,501
850
25
3
1
150,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role