Player Matchup

Heimdallr
Heimdallr
CherokeeChiefer
Heimdallr
Level 65
God Stats
5W - 6L
1,502 SR
Queue Stats
129W - 132L
1,437 Elo+
Solo
Ares
Ares
GOMAKEMEDINNER
Ares
Level 35
God Stats
3W - 0L
1,683 SR
Queue Stats
27W - 18L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
LCpl Otano
Aphrodite
Level 98
God Stats
16W - 3L
1,769 SR
Queue Stats
38W - 29L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
Migrationss
Gilgamesh
Level 123
God Stats
18W - 5L
1,690 SR
Queue Stats
61W - 35L
1,557 Elo+
Party 1
Janus
Janus
TheBustySlothh
Janus
Level 148
God Stats
1W - 0L
1,488 SR
Queue Stats
34W - 20L
1,590 Elo+
Party 1
Team Averages
Level 94
1,626 SR
1,517 Elo+

VS

Team Averages
Level 53
1,587 SR
1,493 Elo+
Medusa
Medusa
Chill_Space509
Medusa
Level 85
God Stats
2W - 2L
1,558 SR
Queue Stats
6W - 5L
1,488 Elo+
Party 2
Bellona
Bellona
DeadHeadLich
Bellona
Level 17
God Stats
0W - 1L
1,673 SR
Queue Stats
7W - 15L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Eskgetet
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,674 Elo+
Party 2
Merlin
Merlin
NExtMachina
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 2
Athena
Athena
casualkiller2356
Athena
Level 103
God Stats
0W - 1L
1,707 SR
Queue Stats
15W - 13L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CherokeeChiefer
Heimdallr
17
2 / 3 / 11
10,794
771
6,532
9,202
4,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 5 / 18
10,434
745
5,935
17,269
15,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
LCpl Otano
Aphrodite
17
3 / 2 / 28
11,746
839
8,680
13,540
11,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
Migrationss
Gilgamesh
20
23 / 2 / 13
16,430
1,174
34,740
25,044
30,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 3 / 16
12,016
858
22,121
12,947
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
8,921
637
8,888
16,098
6,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
DeadHeadLich
Bellona
14
2 / 11 / 4
9,234
660
14,495
21,742
18,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Eskgetet
Gilgamesh
17
11 / 7 / 2
13,020
930
22,313
22,461
27,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
0 / 6 / 5
8,697
621
14,272
13,614
6,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 3
8,043
575
1,884
10,699
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
32
38
Kills
14
15
Deaths
38
86
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CherokeeChiefer
Heimdallr
2
3
11
2.5
L
1
10
4
0.3
L
Bellona
DeadHeadLich
Bellona
2
11
4
0.36
L
Gilgamesh
Eskgetet
Gilgamesh
11
7
2
1.71
W
2
5
18
2.2
W
Aphrodite
LCpl Otano
Aphrodite
3
2
28
8.5
W
Gilgamesh
Migrationss
Gilgamesh
23
2
13
14.75
L
Merlin
0
6
5
0.42
W
8
3
16
5.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,008
Damage
61,852
78,002
Taken
84,614
67,980
Mitigated
67,909
31,577
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CherokeeChiefer
Heimdallr
6,532
3,239
1,750
1,647
9,202
4,850
2,992
1,200
7,977
0
25,976
L
8,888
2,839
0
724
16,098
6,478
0
6,026
9,934
0
25,940
L
Bellona
DeadHeadLich
Bellona
14,495
3,936
0
176
21,742
18,359
0
10,543
10,845
0
22,364
L
Gilgamesh
Eskgetet
Gilgamesh
22,313
5,080
0
1,151
22,461
27,625
1
10,159
12,042
0
34,141
W
5,935
867
1,286
1,460
17,269
15,630
121
3,712
13,332
24,214
0
W
Aphrodite
LCpl Otano
Aphrodite
8,680
336
13,327
8,664
13,540
11,002
291
4,244
9,271
19,627
0
W
Gilgamesh
Migrationss
Gilgamesh
34,740
11,024
0
1,573
25,044
30,847
1
4,267
20,502
2,838
60,856
L
Merlin
14,272
742
0
2,356
13,614
6,570
0
5,641
7,806
34,615
0
W
22,121
1,020
0
1,870
12,947
5,651
386
3,144
9,678
59,008
0
L
1,884
279
0
668
10,699
8,877
0
5,716
4,791
8,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,420
Gold Earned
47,915
293
Minions Killed
163
10
Camps Cleared
4
1,334,918
Distance Traveled
1,036,897
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,794
771
55
4
0
198,349
1
L
Medusa
8,921
637
45
3
2
209,956
0
L
Bellona
9,234
660
21
2
0
216,657
1
L
Gilgamesh
13,020
930
30
2
1
265,712
0
W
Ares
10,434
745
32
2
4
242,883
3
W
Aphrodite
11,746
839
29
2
1
302,997
0
W
Gilgamesh
16,430
1,174
71
5
3
321,561
1
L
Merlin
8,697
621
54
4
0
240,669
0
W
Janus
12,016
858
106
8
2
269,128
0
L
Athena
8,043
575
13
1
1
103,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role