Player Matchup

Baron Samedi
Baron Samedi
ApertureHela
Baron Samedi
Level 159
God Stats
8W - 10L
1,610 SR
Queue Stats
225W - 232L
1,604 Elo+
Party 1
Rama
Rama
CinnamonLuna
Rama
Level 111
God Stats
5W - 11L
1,849 SR
Queue Stats
189W - 279L
1,414 Elo+
Party 1
Thoth
Thoth
Crunkfunkskunk
Thoth
Level 105
God Stats
10W - 16L
1,476 SR
Queue Stats
447W - 508L
1,451 Elo+
Party 1
Bellona
Bellona
DalezQ
Bellona
Level 36
God Stats
10W - 12L
1,489 SR
Queue Stats
35W - 65L
1,348 Elo+
Party 1
Guan Yu
Guan Yu
Nopepadd
Guan Yu
Level 48
God Stats
2W - 4L
1,891 SR
Queue Stats
102W - 105L
1,622 Elo+
Party 1
Team Averages
Level 92
1,663 SR
1,488 Elo+

VS

Team Averages
Level 76
1,566 SR
1,420 Elo+
Nu Wa
Nu Wa
Raldarin
Nu Wa
Level 106
God Stats
6W - 11L
1,424 SR
Queue Stats
119W - 93L
1,590 Elo+
Party 3
Gilgamesh
Gilgamesh
Youror
Gilgamesh
Level 36
God Stats
14W - 6L
1,698 SR
Queue Stats
99W - 74L
1,606 Elo+
Party 3
Bellona
Bellona
ZenonRa
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,149 Elo+
Party 2
Kukulkan
Kukulkan
hörpdörp
Kukulkan
Level 78
God Stats
19W - 13L
1,708 SR
Queue Stats
150W - 107L
1,605 Elo+
Party 3
Apollo
Apollo
saskualigan
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 27L
1,149 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ApertureHela
Baron Samedi
16
4 / 6 / 6
11,227
488
13,939
23,040
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 7 / 3
11,493
500
5,339
16,694
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 8 / 5
11,731
510
21,684
19,368
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
DalezQ
Bellona
14
1 / 8 / 2
8,902
387
6,951
22,618
16,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Nopepadd
Guan Yu
14
3 / 9 / 0
9,568
416
4,679
22,611
14,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Raldarin
Nu Wa
19
4 / 5 / 16
12,360
537
17,548
13,743
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Youror
Gilgamesh
18
11 / 3 / 15
14,826
645
16,397
16,174
12,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
ZenonRa
Bellona
16
3 / 2 / 7
11,301
491
9,096
13,609
11,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
hörpdörp
Kukulkan
20
7 / 5 / 18
14,073
612
25,880
19,738
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
20
13 / 1 / 6
15,258
663
17,200
16,920
7,360
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
100
16
Kills
38
38
Deaths
16
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ApertureHela
Baron Samedi
4
6
6
1.17
L
3
7
3
0.64
L
5
8
5
0.94
L
Bellona
DalezQ
Bellona
1
8
2
0.25
L
Guan Yu
Nopepadd
Guan Yu
3
9
0
0.33
W
Nu Wa
Raldarin
Nu Wa
4
5
16
2.4
W
Gilgamesh
Youror
Gilgamesh
11
3
15
6.17
W
Bellona
ZenonRa
Bellona
3
2
7
3.25
W
Kukulkan
hörpdörp
Kukulkan
7
5
18
3.2
W
Apollo
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,592
Damage
86,121
104,331
Taken
80,184
63,877
Mitigated
42,407
25,237
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ApertureHela
Baron Samedi
13,939
717
1,896
6,006
23,040
21,460
0
8,700
14,095
47,140
0
L
5,339
3,831
0
2,824
16,694
4,931
1,080
4,902
11,638
0
63,417
L
21,684
474
0
2,780
19,368
6,201
0
11,149
7,781
89,210
0
L
Bellona
DalezQ
Bellona
6,951
2,371
0
4,583
22,618
16,370
0
7,850
14,620
0
36,761
L
Guan Yu
Nopepadd
Guan Yu
4,679
458
1,187
5,961
22,611
14,915
0
10,324
12,025
0
51,003
W
Nu Wa
Raldarin
Nu Wa
17,548
3,059
256
3,223
13,743
3,931
1,808
9,658
4,085
79,013
0
W
Gilgamesh
Youror
Gilgamesh
16,397
5,417
0
3,723
16,174
12,620
0
7,442
8,732
1,282
51,133
W
Bellona
ZenonRa
Bellona
9,096
2,292
0
1,741
13,609
11,119
1,109
2,797
10,812
0
47,698
W
Kukulkan
hörpdörp
Kukulkan
25,880
3,445
0
7,420
19,738
7,377
978
9,663
10,075
113,388
0
W
Apollo
17,200
10,267
0
9,346
16,920
7,360
9,408
6,063
10,857
0
122,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
67,818
502
Minions Killed
643
0
Camps Cleared
0
2,092,040
Distance Traveled
2,162,205
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,227
488
57
2
0
431,320
6
L
Rama
11,493
500
127
6
0
375,372
4
L
Thoth
11,731
510
145
6
0
414,067
4
L
Bellona
8,902
387
80
3
0
447,147
0
L
Guan Yu
9,568
416
93
4
0
424,134
3
W
Nu Wa
12,360
537
115
5
0
412,350
3
W
Gilgamesh
14,826
645
61
3
0
474,865
7
W
Bellona
11,301
491
89
4
0
426,010
5
W
Kukulkan
14,073
612
178
8
0
401,549
3
W
Apollo
15,258
663
200
9
0
447,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role