Player Matchup

Ra
Ra
Crazybobobobobob
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ICenskiEU
Amaterasu
Level 22
God Stats
44W - 50L
1,506 SR
Queue Stats
63W - 67L
1,412 Elo+
Party 3
Cthulhu
Cthulhu
ResidentEvilZock
Cthulhu
Level 16
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 5L
1,369 Elo+
Solo
Nemesis
Nemesis
Vl_CryptoxCP
Nemesis
Level 27
God Stats
5W - 14L
1,196 SR
Queue Stats
87W - 104L
1,362 Elo+
Party 3
Cernunnos
Cernunnos
t0miechan
Cernunnos
Level 28
God Stats
23W - 34L
1,346 SR
Queue Stats
66W - 109L
1,222 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,373 Elo+

VS

Team Averages
Level 28
1,436 SR
1,368 Elo+
Neith
Neith
FKT-Odin
Neith
Level 36
God Stats
8W - 1L
1,805 SR
Queue Stats
24W - 17L
1,515 Elo+
Party 1
Nemesis
Nemesis
FlacKii
Nemesis
Level 27
God Stats
5W - 6L
1,306 SR
Queue Stats
70W - 79L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
I Grab Erse
Gilgamesh
Level 27
God Stats
18W - 18L
1,130 SR
Queue Stats
126W - 124L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
Leon881
Sun Wukong
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
123W - 146L
1,282 Elo+
Party 2
Artio
Artio
Wolfskiller
Artio
Level 24
God Stats
13W - 10L
1,442 SR
Queue Stats
141W - 150L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 4
10,156
406
14,526
18,337
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ICenskiEU
Amaterasu
20
2 / 7 / 1
12,992
520
15,045
25,924
20,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 13 / 1
8,372
335
11,994
22,927
13,014
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
Vl_CryptoxCP
Nemesis
14
2 / 13 / 8
10,044
402
15,515
27,710
13,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
t0miechan
Cernunnos
16
4 / 13 / 1
10,515
421
7,212
23,577
9,393
Boots

Boots

+6%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FKT-Odin
Neith
20
21 / 2 / 14
14,133
565
39,968
29,752
15,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
FlacKii
Nemesis
20
9 / 7 / 12
12,820
513
16,866
24,410
11,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
I Grab Erse
Gilgamesh
20
9 / 0 / 10
13,884
555
17,172
16,096
14,461
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Leon881
Sun Wukong
17
10 / 2 / 15
11,343
454
8,192
16,083
14,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 1 / 23
12,952
518
11,988
19,876
24,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
130
12
Kills
56
57
Deaths
12
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
Neith
FKT-Odin
Neith
21
2
14
14
W
Nemesis
FlacKii
Nemesis
9
7
12
2.14
W
Gilgamesh
I Grab Erse
Gilgamesh
9
0
10
14
L
Amaterasu
ICenskiEU
Amaterasu
2
7
1
0.36
W
Sun Wukong
Leon881
Sun Wukong
10
2
15
8.75
L
1
13
1
0.12
L
Nemesis
Vl_CryptoxCP
Nemesis
2
13
8
0.46
W
7
1
23
18.5
L
Cernunnos
t0miechan
Cernunnos
4
13
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,292
Damage
94,186
118,475
Taken
106,217
63,259
Mitigated
80,118
17,740
Healing
42,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,526
2,891
1,441
2,378
18,337
6,627
763
1,765
16,572
52,941
0
W
Neith
FKT-Odin
Neith
39,968
28,608
1,521
18,592
29,752
15,043
6,080
7,795
21,487
0
103,016
W
Nemesis
FlacKii
Nemesis
16,866
11,183
0
7,702
24,410
11,100
317
4,749
19,407
0
100,640
W
Gilgamesh
I Grab Erse
Gilgamesh
17,172
6,532
0
3,826
16,096
14,461
78
1,642
14,400
0
97,588
L
Amaterasu
ICenskiEU
Amaterasu
15,045
6,915
0
8,270
25,924
20,904
1,283
989
24,935
0
89,692
W
Sun Wukong
Leon881
Sun Wukong
8,192
1,815
0
1,420
16,083
14,803
548
3,469
12,332
0
37,809
L
11,994
244
0
500
22,927
13,014
111
2,722
20,205
36,763
0
L
Nemesis
Vl_CryptoxCP
Nemesis
15,515
7,881
0
2,639
27,710
13,321
985
4,938
22,772
0
43,579
W
11,988
1,776
2,099
7,017
19,876
24,711
1,908
7,403
12,071
53,109
0
L
Cernunnos
t0miechan
Cernunnos
7,212
3,122
0
2,512
23,577
9,393
1,117
1,574
22,003
0
47,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,079
Gold Earned
65,132
415
Minions Killed
555
0
Camps Cleared
0
2,041,604
Distance Traveled
2,294,647
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,156
406
97
4
0
393,224
2
W
Neith
14,133
565
118
5
0
388,557
0
W
Nemesis
12,820
513
155
6
0
465,741
2
W
Gilgamesh
13,884
555
162
6
0
508,445
7
L
Amaterasu
12,992
520
177
7
0
413,810
2
W
Sun Wukong
11,343
454
39
2
0
442,777
3
L
Cthulhu
8,372
335
31
1
0
464,912
0
L
Nemesis
10,044
402
53
2
0
429,082
0
W
Artio
12,952
518
81
3
0
489,127
0
L
Cernunnos
10,515
421
57
2
0
340,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role