Player Matchup

Medusa
Medusa
Goudify
Medusa
Level 121
God Stats
5W - 3L
1,765 SR
Queue Stats
357W - 238L
1,674 Elo+
Party 1
Ravana
Ravana
Holy Jamarion
Ravana
Level 156
God Stats
6W - 1L
1,971 SR
Queue Stats
238W - 157L
1,646 Elo+
Party 1
Achilles
Achilles
Maser96
Achilles
Level 127
God Stats
6W - 8L
1,273 SR
Queue Stats
274W - 252L
1,551 Elo+
Solo
Aphrodite
Aphrodite
No0bn00b
Aphrodite
Level 29
God Stats
3W - 1L
1,905 SR
Queue Stats
109W - 117L
1,570 Elo+
Solo
Janus
Janus
PlatinumSlug
Janus
Level 27
God Stats
24W - 23L
1,800 SR
Queue Stats
304W - 189L
1,709 Elo+
Party 1
Team Averages
Level 92
1,743 SR
1,630 Elo+

VS

Team Averages
Level 100
1,663 SR
1,592 Elo+
Kukulkan
Kukulkan
DivineShaka
Kukulkan
Level 142
God Stats
21W - 11L
1,686 SR
Queue Stats
216W - 213L
1,503 Elo+
Solo
Ganesha
Ganesha
ImaHoodDoge508
Ganesha
Level 127
God Stats
2W - 0L
1,644 SR
Queue Stats
94W - 86L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
SquadLycan
Gilgamesh
Level 139
God Stats
23W - 17L
1,500 SR
Queue Stats
185W - 156L
1,486 Elo+
Solo
Chaac
Chaac
TuskusIsGay
Chaac
Level 43
God Stats
3W - 2L
1,818 SR
Queue Stats
31W - 31L
1,611 Elo+
Solo
Anhur
Anhur
nitza1221
Anhur
Level 48
God Stats
1W - 1L
1,666 SR
Queue Stats
6W - 1L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goudify
Medusa
14
5 / 5 / 4
8,160
816
6,269
10,335
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 2 / 6
8,806
881
7,543
8,435
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Maser96
Achilles
14
3 / 3 / 4
7,690
769
8,613
12,158
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
No0bn00b
Aphrodite
13
0 / 5 / 7
6,837
684
3,163
9,357
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 9
6,843
684
5,981
8,442
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DivineShaka
Kukulkan
18
17 / 0 / 3
12,770
1,277
16,916
5,536
2,723
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 20
9,422
942
5,992
11,470
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SquadLycan
Gilgamesh
13
0 / 3 / 9
8,028
803
4,738
8,352
4,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 3 / 12
8,551
855
6,956
10,871
8,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
nitza1221
Anhur
14
2 / 4 / 11
8,422
842
7,601
7,602
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
14
Kills
21
21
Deaths
14
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DivineShaka
Kukulkan
17
0
3
18.5
L
Medusa
Goudify
Medusa
5
5
4
1.4
L
6
2
6
4.5
W
0
4
20
2.5
L
Achilles
Maser96
Achilles
3
3
4
1.67
L
Aphrodite
No0bn00b
Aphrodite
0
5
7
0.7
L
0
6
9
0.75
W
Gilgamesh
SquadLycan
Gilgamesh
0
3
9
1.5
W
2
3
12
2.67
W
Anhur
nitza1221
Anhur
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
42,203
48,727
Taken
43,831
22,010
Mitigated
27,618
10,141
Healing
9,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DivineShaka
Kukulkan
16,916
1,199
259
1,346
5,536
2,723
1,273
1,228
4,190
49,718
0
L
Medusa
Goudify
Medusa
6,269
2,510
0
1,970
10,335
3,697
0
6,068
4,267
0
24,390
L
7,543
2,601
0
1,452
8,435
3,706
0
2,198
6,237
0
20,192
W
5,992
476
996
1,871
11,470
9,399
435
3,549
7,711
17,882
0
L
Achilles
Maser96
Achilles
8,613
1,464
0
1,564
12,158
7,679
0
6,223
5,935
0
25,926
L
Aphrodite
No0bn00b
Aphrodite
3,163
489
1,008
3,392
9,357
4,224
0
4,463
4,894
15,731
0
L
5,981
704
0
755
8,442
2,704
1
4,459
3,983
25,055
0
W
Gilgamesh
SquadLycan
Gilgamesh
4,738
938
0
854
8,352
4,068
1,187
1,018
7,272
0
14,503
W
6,956
1,187
0
2,951
10,871
8,652
240
1,400
9,423
0
24,825
W
Anhur
nitza1221
Anhur
7,601
3,678
0
742
7,602
2,776
2,997
1,584
5,942
0
23,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,336
Gold Earned
47,193
227
Minions Killed
240
9
Camps Cleared
7
962,708
Distance Traveled
1,010,402
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,770
1,277
87
9
4
217,102
6
L
Medusa
8,160
816
52
5
0
192,040
0
L
Ravana
8,806
881
38
4
3
210,076
1
W
Ganesha
9,422
942
14
1
0
198,877
0
L
Achilles
7,690
769
55
6
2
195,956
0
L
Aphrodite
6,837
684
36
4
0
168,611
1
L
Janus
6,843
684
46
5
4
196,025
3
W
Gilgamesh
8,028
803
32
3
0
187,371
6
W
Chaac
8,551
855
33
3
2
225,256
5
W
Anhur
8,422
842
74
7
1
181,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role