Player Matchup

Geb
Geb
Bobregard
Geb
Level 119
God Stats
2W - 1L
1,524 SR
Queue Stats
174W - 79L
1,742 Elo+
Party 1
Merlin
Merlin
Devilmaychhry
Merlin
Level 91
God Stats
2W - 2L
1,374 SR
Queue Stats
88W - 40L
1,734 Elo+
Party 1
Ymir
Ymir
Forbilicious
Ymir
Level 122
God Stats
3W - 1L
1,851 SR
Queue Stats
231W - 103L
1,734 Elo+
Party 1
Hachiman
Hachiman
PavAlmighty
Hachiman
Level 159
God Stats
2W - 1L
1,178 SR
Queue Stats
209W - 93L
1,767 Elo+
Party 1
Nike
Nike
bgekemon
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 128
1,485 SR
1,695 Elo+

VS

Team Averages
Level 152
1,413 SR
1,584 Elo+
Bastet
Bastet
DaniiPalerm
Bastet
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,563 Elo+
Solo
Persephone
Persephone
HunterXII
Persephone
Level 153
God Stats
11W - 18L
1,102 SR
Queue Stats
1,091W - 1,100L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Krixed
Jormungandr
Level 148
God Stats
17W - 11L
1,656 SR
Queue Stats
493W - 519L
1,512 Elo+
Solo
Hades
Hades
Sitnik
Hades
Level 148
God Stats
2W - 5L
1,306 SR
Queue Stats
59W - 58L
1,687 Elo+
Solo
Tiamat
Tiamat
spacetokyo
Tiamat
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
232W - 242L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 14
9,624
687
7,984
16,440
18,304
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 5 / 6
11,557
826
17,134
10,793
5,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 5 / 14
10,182
727
10,924
17,552
20,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
PavAlmighty
Hachiman
19
8 / 3 / 8
11,584
827
15,933
12,920
6,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
19
5 / 5 / 13
11,575
827
17,014
16,424
20,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
9 / 4 / 10
11,676
834
12,810
16,889
8,382
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
HunterXII
Persephone
18
5 / 5 / 10
11,463
819
16,105
10,581
5,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Krixed
Jormungandr
19
2 / 4 / 20
12,450
889
11,327
21,160
24,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
Sitnik
Hades
14
1 / 5 / 8
9,550
682
7,007
18,554
19,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
spacetokyo
Tiamat
17
7 / 4 / 6
10,756
768
12,982
13,275
11,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
78
22
Kills
24
24
Deaths
22
55
Assists
54
Player
Kills
Deaths
Assists
KDA
W
0
6
14
1.17
L
Bastet
9
4
10
3.5
W
8
5
6
2.2
W
1
5
14
1.6
L
Persephone
HunterXII
Persephone
5
5
10
2
L
Jormungandr
Krixed
Jormungandr
2
4
20
3
W
Hachiman
PavAlmighty
Hachiman
8
3
8
4
L
Hades
Sitnik
Hades
1
5
8
1
W
Nike
5
5
13
2.3
L
Tiamat
spacetokyo
Tiamat
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,989
Damage
60,231
74,129
Taken
80,459
71,453
Mitigated
69,343
19,715
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,984
559
0
1,220
16,440
18,304
467
10,184
6,256
14,772
0
L
Bastet
12,810
3,060
1,627
3,206
16,889
8,382
1,006
7,712
8,877
0
18,804
W
17,134
1,164
2,772
1,300
10,793
5,286
1,436
7,283
3,510
33,788
0
W
10,924
2,665
2,377
2,876
17,552
20,982
829
11,888
5,664
19,104
0
L
Persephone
HunterXII
Persephone
16,105
831
2,860
1,791
10,581
5,612
1,808
4,709
5,693
29,901
0
L
Jormungandr
Krixed
Jormungandr
11,327
1,710
875
3,542
21,160
24,571
1,040
9,952
10,791
24,859
0
W
Hachiman
PavAlmighty
Hachiman
15,933
9,014
3,779
2,561
12,920
6,330
3,012
8,375
4,545
0
46,520
L
Hades
Sitnik
Hades
7,007
688
1,591
5,274
18,554
19,165
471
7,470
10,709
22,238
0
W
Nike
17,014
2,642
1,462
1,368
16,424
20,551
548
9,691
6,733
422
25,356
L
Tiamat
spacetokyo
Tiamat
12,982
475
325
1,768
13,275
11,613
733
5,908
7,178
23,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,522
Gold Earned
55,895
156
Minions Killed
138
0
Camps Cleared
0
1,242,991
Distance Traveled
1,241,132
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,624
687
18
1
0
240,584
0
L
Bastet
11,676
834
12
1
0
281,102
0
W
Merlin
11,557
826
49
4
0
238,330
1
W
Ymir
10,182
727
12
1
0
241,470
1
L
Persephone
11,463
819
30
2
0
237,684
0
L
Jormungandr
12,450
889
33
2
0
235,149
2
W
Hachiman
11,584
827
65
5
0
239,169
1
L
Hades
9,550
682
36
3
0
231,694
1
W
Nike
11,575
827
12
1
0
283,438
1
L
Tiamat
10,756
768
27
2
0
255,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role