Player Matchup

Ares
Ares
IBW DarK MauL
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 161L
1,143 Elo+
Party 3
Fenrir
Fenrir
IBW ZeTa Shadow
Fenrir
Level 12
God Stats
6W - 13L
1,408 SR
Queue Stats
160W - 141L
1,334 Elo+
Party 3
Pele
Pele
Leleangel02
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
SnowiSturm
Skadi
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
nenduuu
Arachne
Level 24
God Stats
11W - 14L
1,543 SR
Queue Stats
17W - 24L
1,428 Elo+
Solo
Team Averages
Level 10
1,449 SR
1,381 Elo+

VS

Team Averages
Level 19
1,559 SR
1,540 Elo+
Ares
Ares
CommisarDan22
Ares
Level 6
God Stats
4W - 2L
1,308 SR
Queue Stats
5W - 4L
1,311 Elo+
Solo
Artio
Artio
Dannyboy1908
Artio
Level 17
God Stats
22W - 21L
1,187 SR
Queue Stats
57W - 49L
1,193 Elo+
Solo
Tiamat
Tiamat
Dark_Sirver_Wolf
Tiamat
Level 8
God Stats
3W - 2L
1,766 SR
Queue Stats
4W - 2L
1,773 Elo+
Party 2
Cthulhu
Cthulhu
anonimuz15_uz
Cthulhu
Level 2
God Stats
2W - 2L
1,699 SR
Queue Stats
3W - 2L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
josema990
Gilgamesh
Level 63
God Stats
2W - 2L
1,833 SR
Queue Stats
4W - 3L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 9
12,580
899
12,567
26,780
34,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 13 / 6
14,808
1,058
25,665
31,409
22,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
0 / 9 / 4
11,600
829
6,647
16,531
8,718
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
19
1 / 11 / 9
12,774
912
12,003
20,862
10,940
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
nenduuu
Arachne
20
9 / 3 / 5
15,805
1,129
33,502
28,560
13,462
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 24
14,601
1,043
21,845
18,218
24,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 2 / 26
15,016
1,073
16,934
23,814
38,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
11 / 4 / 21
15,104
1,079
14,313
14,217
13,281
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
20
2 / 4 / 26
13,161
940
17,015
18,683
20,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
josema990
Gilgamesh
20
14 / 4 / 24
15,564
1,112
40,880
22,514
22,791
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
166
19
Kills
45
45
Deaths
19
33
Assists
121
Player
Kills
Deaths
Assists
KDA
W
10
5
24
4.4
W
8
2
26
10.5
W
11
4
21
5.38
L
0
9
9
0.5
L
9
13
6
0.92
L
0
9
4
0.22
L
Skadi
1
11
9
0.5
W
Cthulhu
2
4
26
3.75
W
Gilgamesh
josema990
Gilgamesh
14
4
24
6.5
L
Arachne
nenduuu
Arachne
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,384
Damage
110,987
124,142
Taken
97,446
90,118
Mitigated
119,125
13,259
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,845
1,118
0
77
18,218
24,202
0
2,060
16,158
36,864
0
W
16,934
4,072
834
2,903
23,814
38,833
0
2,986
20,828
36,137
0
W
14,313
2,344
1,062
3,661
14,217
13,281
0
1,004
13,201
31,589
0
L
12,567
1,437
0
0
26,780
34,457
0
16,325
10,105
31,024
0
L
25,665
10,746
0
729
31,409
22,541
0
16,065
15,044
0
39,283
L
6,647
1,111
0
1,292
16,531
8,718
0
9,715
6,716
0
21,451
L
Skadi
12,003
6,632
291
1,508
20,862
10,940
0
12,711
8,026
0
22,860
W
Cthulhu
17,015
1,920
972
158
18,683
20,018
0
4,167
14,516
32,126
0
W
Gilgamesh
josema990
Gilgamesh
40,880
12,671
1,179
4,592
22,514
22,791
0
2,350
20,139
0
78,431
L
Arachne
nenduuu
Arachne
33,502
24,755
0
9,439
28,560
13,462
0
15,291
13,069
0
81,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,567
Gold Earned
73,446
212
Minions Killed
231
4
Camps Cleared
4
1,272,620
Distance Traveled
1,306,129
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,601
1,043
22
2
0
236,627
0
W
Artio
15,016
1,073
42
3
1
284,309
0
W
Tiamat
15,104
1,079
41
3
1
234,592
0
L
Ares
12,580
899
31
2
1
258,146
1
L
Fenrir
14,808
1,058
21
2
1
300,266
0
L
Pele
11,600
829
21
2
0
227,674
1
L
Skadi
12,774
912
24
2
0
207,154
0
W
Cthulhu
13,161
940
30
2
1
262,276
1
W
Gilgamesh
15,564
1,112
96
7
1
288,325
0
L
Arachne
15,805
1,129
115
8
2
279,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role