Player Matchup

Janus
Janus
Chauvin Fan
Janus
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 11L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
Dubowitz
Gilgamesh
Level 28
God Stats
7W - 0L
1,817 SR
Queue Stats
39W - 5L
1,954 Elo+
Solo
Nemesis
Nemesis
LampoooN
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,606 SR
1,700 Elo+

VS

Team Averages
Level 24
1,512 SR
1,471 Elo+
Guan Yu
Guan Yu
DoubleDoots
Guan Yu
Level 16
God Stats
3W - 6L
1,470 SR
Queue Stats
21W - 25L
1,498 Elo+
Party 2
Medusa
Medusa
Hoggut
Medusa
Level 49
God Stats
8W - 10L
1,565 SR
Queue Stats
126W - 163L
1,442 Elo+
Party 2
Chang'e
Chang'e
Mickell1315
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,763
863
8,525
2,605
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Dubowitz
Gilgamesh
11
7 / 0 / 4
7,618
846
6,335
7,648
5,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
LampoooN
Nemesis
10
2 / 0 / 7
7,266
807
3,153
5,594
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DoubleDoots
Guan Yu
6
0 / 4 / 0
5,153
573
1,124
7,103
2,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Hoggut
Medusa
7
0 / 2 / 0
5,356
595
1,752
4,995
1,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Mickell1315
Chang'e
9
0 / 6 / 0
5,616
624
4,212
9,552
2,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Guan Yu
DoubleDoots
Guan Yu
0
4
0
0
W
Gilgamesh
Dubowitz
Gilgamesh
7
0
4
9
L
Medusa
Hoggut
Medusa
0
2
0
0
W
Nemesis
LampoooN
Nemesis
2
0
7
5.5
L
Chang'e
Mickell1315
Chang'e
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,013
Damage
7,088
15,847
Taken
21,650
8,063
Mitigated
6,502
6,802
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,525
229
0
889
2,605
765
903
1,082
1,523
36,796
0
L
Guan Yu
DoubleDoots
Guan Yu
1,124
165
940
842
7,103
2,624
0
3,228
3,695
0
5,136
W
Gilgamesh
Dubowitz
Gilgamesh
6,335
1,377
0
3,072
7,648
5,426
452
1,280
6,368
2,125
20,600
L
Medusa
Hoggut
Medusa
1,752
774
0
0
4,995
1,341
0
2,254
2,567
0
8,405
W
Nemesis
LampoooN
Nemesis
3,153
968
0
2,841
5,594
1,872
1,329
2,043
3,551
0
35,963
L
Chang'e
Mickell1315
Chang'e
4,212
268
164
1,542
9,552
2,537
0
3,006
6,340
20,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,647
Gold Earned
16,125
142
Minions Killed
67
0
Camps Cleared
0
590,830
Distance Traveled
369,210
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,763
863
71
8
0
191,079
1
L
Guan Yu
5,153
573
12
1
0
104,778
2
W
Gilgamesh
7,618
846
29
3
0
195,023
3
L
Medusa
5,356
595
24
3
0
108,931
0
W
Nemesis
7,266
807
42
5
0
204,728
4
L
Chang'e
5,616
624
31
3
0
155,501
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role