Player Matchup

Bellona
Bellona
A1_domin8tor
Bellona
Level 27
God Stats
1W - 3L
1,390 SR
Queue Stats
188W - 168L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Godzilla1501
Jormungandr
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
53W - 47L
1,137 Elo+
Solo
Olorun
Olorun
RealFuture11
Olorun
Level 3
God Stats
27W - 31L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Solo
Guan Yu
Guan Yu
qedsacoatle
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
vilelliott666
Kali
Level 15
God Stats
4W - 9L
1,443 SR
Queue Stats
9W - 18L
1,289 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,385 Elo+

VS

Team Averages
Level 27
1,351 SR
1,277 Elo+
Scylla
Scylla
FROST20032089
Scylla
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 12L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Luigimen101
Baron Samedi
Level 28
God Stats
15W - 17L
1,244 SR
Queue Stats
240W - 226L
1,382 Elo+
Solo
Da Ji
Da Ji
POOL LACHIRA
Da Ji
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,088 Elo+
Party 1
Tiamat
Tiamat
Poontatious
Tiamat
Level 27
God Stats
1W - 3L
1,205 SR
Queue Stats
93W - 101L
1,356 Elo+
Solo
Jing Wei
Jing Wei
mueble-aereo4
Jing Wei
Level 25
God Stats
2W - 3L
1,304 SR
Queue Stats
12W - 25L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
A1_domin8tor
Bellona
18
10 / 6 / 0
13,231
551
19,860
26,691
26,704
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Godzilla1501
Jormungandr
15
0 / 13 / 0
9,294
387
7,530
21,365
17,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
12
3 / 5 / 2
9,075
378
6,129
9,524
3,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
qedsacoatle
Guan Yu
13
2 / 16 / 2
9,281
387
5,393
22,420
12,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 14 / 1
10,851
452
7,317
20,124
8,218
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 6
11,047
460
11,034
15,968
7,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Luigimen101
Baron Samedi
20
11 / 2 / 7
13,437
560
16,017
15,258
8,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
12 / 2 / 9
12,755
531
12,369
19,757
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
20
14 / 1 / 4
13,893
579
16,498
13,569
10,453
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
mueble-aereo4
Jing Wei
18
8 / 5 / 7
12,670
528
13,088
17,484
7,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
19
Kills
51
54
Deaths
20
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
A1_domin8tor
Bellona
10
6
0
1.67
W
6
10
6
0.9
L
Jormungandr
Godzilla1501
Jormungandr
0
13
0
0
W
Baron Samedi
Luigimen101
Baron Samedi
11
2
7
7.25
W
12
2
9
8.25
W
Tiamat
14
1
4
16
L
Olorun
3
5
2
0.8
W
Jing Wei
mueble-aereo4
Jing Wei
8
5
7
2.3
L
Guan Yu
qedsacoatle
Guan Yu
2
16
2
0.19
L
4
14
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,229
Damage
69,006
100,124
Taken
82,036
68,311
Mitigated
41,783
11,058
Healing
30,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
A1_domin8tor
Bellona
19,860
4,994
0
1,235
26,691
26,704
1,562
11,216
15,119
0
61,333
W
11,034
1,987
0
2,156
15,968
7,818
560
2,820
13,148
39,162
0
L
Jormungandr
Godzilla1501
Jormungandr
7,530
1,104
0
700
21,365
17,139
778
13,957
7,210
53,421
0
W
Baron Samedi
Luigimen101
Baron Samedi
16,017
2,973
551
6,996
15,258
8,088
3,330
3,327
11,931
91,142
0
W
12,369
3,404
0
4,646
19,757
8,409
0
2,518
17,239
0
78,053
W
Tiamat
16,498
2,152
772
9,329
13,569
10,453
4,263
2,919
10,650
72,541
0
L
Olorun
6,129
5,185
72
3,118
9,524
3,418
947
4,289
5,069
35,805
0
W
Jing Wei
mueble-aereo4
Jing Wei
13,088
10,605
0
6,532
17,484
7,015
6,769
2,075
15,409
0
63,919
L
Guan Yu
qedsacoatle
Guan Yu
5,393
2,214
293
3,182
22,420
12,832
100
6,152
16,196
0
41,815
L
7,317
4,093
0
2,458
20,124
8,218
825
7,271
12,805
0
51,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
63,802
397
Minions Killed
533
0
Camps Cleared
0
1,737,854
Distance Traveled
2,006,279
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,231
551
85
4
0
480,328
0
W
Scylla
11,047
460
52
2
0
379,815
2
L
Jormungandr
9,294
387
78
3
0
318,417
1
W
Baron Samedi
13,437
560
138
6
0
381,668
5
W
Da Ji
12,755
531
95
4
0
420,864
0
W
Tiamat
13,893
579
156
7
0
431,820
1
L
Olorun
9,075
378
62
3
0
197,376
0
W
Jing Wei
12,670
528
92
4
0
392,112
4
L
Guan Yu
9,281
387
60
3
0
420,652
4
L
Kali
10,851
452
112
5
0
321,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role