Player Matchup

Khepri
Khepri
Markonhaz
Khepri
Level 159
God Stats
6W - 2L
1,810 SR
Queue Stats
120W - 111L
1,584 Elo+
Party 3
Aphrodite
Aphrodite
RayneBow3
Aphrodite
Level 46
God Stats
0W - 5L
1,395 SR
Queue Stats
104W - 122L
1,454 Elo+
Solo
Medusa
Medusa
TxiLibra
Medusa
Level 148
God Stats
0W - 1L
1,838 SR
Queue Stats
21W - 30L
1,494 Elo+
Party 3
King Arthur
King Arthur
Vetooor
King Arthur
Level 28
God Stats
2W - 5L
1,555 SR
Queue Stats
6W - 9L
1,548 Elo+
Party 3
Nemesis
Nemesis
rmilos7
Nemesis
Level 147
God Stats
3W - 3L
1,245 SR
Queue Stats
46W - 39L
1,589 Elo+
Party 3
Team Averages
Level 106
1,568 SR
1,534 Elo+

VS

Team Averages
Level 65
1,649 SR
1,616 Elo+
Chiron
Chiron
LambdaLiger
Chiron
Level 43
God Stats
10W - 9L
1,610 SR
Queue Stats
361W - 383L
1,547 Elo+
Party 2
Nemesis
Nemesis
Linstead
Nemesis
Level 68
God Stats
37W - 25L
1,704 SR
Queue Stats
261W - 217L
1,745 Elo+
Party 1
Cthulhu
Cthulhu
SpartanAngelus
Cthulhu
Level 36
God Stats
12W - 6L
1,568 SR
Queue Stats
132W - 128L
1,527 Elo+
Party 2
Merlin
Merlin
Thony0287
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
lacyunderpants
Nox
Level 33
God Stats
82W - 34L
1,862 SR
Queue Stats
328W - 268L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Markonhaz
Khepri
15
0 / 2 / 4
9,665
967
3,576
14,755
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
RayneBow3
Aphrodite
15
0 / 5 / 4
8,645
865
4,072
12,963
7,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
TxiLibra
Medusa
15
1 / 2 / 2
8,839
884
13,250
10,710
3,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Vetooor
King Arthur
14
2 / 8 / 1
8,736
874
4,646
15,949
7,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
rmilos7
Nemesis
15
2 / 4 / 3
9,124
912
9,070
12,476
6,453
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

195

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
11 / 0 / 10
11,432
1,143
15,353
5,793
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Linstead
Nemesis
16
2 / 2 / 15
10,021
1,002
11,574
10,676
7,960
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 0 / 16
10,972
1,097
13,282
7,724
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
Thony0287
Merlin
16
2 / 2 / 12
9,458
946
11,068
7,787
3,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 14
9,542
954
11,817
5,427
2,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
88
5
Kills
21
21
Deaths
5
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chiron
11
0
10
16
W
Nemesis
Linstead
Nemesis
2
2
15
4.75
L
Khepri
Markonhaz
Khepri
0
2
4
1
L
Aphrodite
RayneBow3
Aphrodite
0
5
4
0.4
W
4
0
16
12
W
Merlin
Thony0287
Merlin
2
2
12
4
L
Medusa
TxiLibra
Medusa
1
2
2
1
L
King Arthur
Vetooor
King Arthur
2
8
1
0.31
W
2
1
14
9
L
Nemesis
rmilos7
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
63,094
66,853
Taken
37,407
37,608
Mitigated
22,151
10,883
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
15,353
7,282
2,126
2,074
5,793
2,155
0
913
4,880
0
36,154
W
Nemesis
Linstead
Nemesis
11,574
6,072
0
1,524
10,676
7,960
0
2,260
8,376
0
27,194
L
Khepri
Markonhaz
Khepri
3,576
0
0
787
14,755
11,462
0
7,646
7,109
13,428
0
L
Aphrodite
RayneBow3
Aphrodite
4,072
355
3,316
3,787
12,963
7,825
0
8,049
4,914
21,344
0
W
13,282
795
549
1,455
7,724
6,627
0
1,324
6,279
29,110
0
W
Merlin
Thony0287
Merlin
11,068
764
0
0
7,787
3,066
0
2,021
5,766
32,140
0
L
Medusa
TxiLibra
Medusa
13,250
4,236
0
667
10,710
3,987
0
7,166
3,544
0
43,833
L
King Arthur
Vetooor
King Arthur
4,646
223
0
534
15,949
7,881
0
7,907
8,042
0
16,443
W
11,817
927
0
0
5,427
2,343
0
969
4,458
20,099
0
L
Nemesis
rmilos7
Nemesis
9,070
3,087
0
1,792
12,476
6,453
0
5,399
7,077
0
19,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,009
Gold Earned
51,425
201
Minions Killed
194
3
Camps Cleared
14
970,844
Distance Traveled
953,113
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,432
1,143
50
5
2
185,395
0
W
Nemesis
10,021
1,002
23
2
8
223,827
0
L
Khepri
9,665
967
20
2
0
200,899
1
L
Aphrodite
8,645
865
57
6
1
190,692
1
W
Cthulhu
10,972
1,097
45
5
2
202,244
1
W
Merlin
9,458
946
46
5
0
133,124
0
L
Medusa
8,839
884
71
7
1
180,828
0
L
King Arthur
8,736
874
28
3
1
199,084
1
W
Nox
9,542
954
30
3
2
208,523
1
L
Nemesis
9,124
912
25
3
0
199,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role