Player Matchup

Merlin
Merlin
Doos__k
Merlin
Level 16
God Stats
14W - 21L
1,500 SR
Queue Stats
197W - 253L
1,348 Elo+
Party 1
Nemesis
Nemesis
JodeculsCAZORLA
Nemesis
Level 5
God Stats
8W - 9L
1,339 SR
Queue Stats
59W - 61L
1,303 Elo+
Party 1
Jormungandr
Jormungandr
Riccocco
Jormungandr
Level 56
God Stats
56W - 47L
1,499 SR
Queue Stats
118W - 139L
1,341 Elo+
Party 2
Medusa
Medusa
SnakeWhisssperer
Medusa
Level 15
God Stats
5W - 2L
1,596 SR
Queue Stats
7W - 11L
1,421 Elo+
Party 2
Gilgamesh
Gilgamesh
linevaux
Gilgamesh
Level 19
God Stats
11W - 9L
1,430 SR
Queue Stats
199W - 223L
1,324 Elo+
Party 2
Team Averages
Level 22
1,473 SR
1,348 Elo+

VS

Team Averages
Level 24
1,618 SR
1,399 Elo+
Cu Chulainn
Cu Chulainn
E9_Jack_
Cu Chulainn
Level 19
God Stats
20W - 16L
1,670 SR
Queue Stats
103W - 85L
1,395 Elo+
Solo
Sobek
Sobek
FranBarks
Sobek
Level 18
God Stats
13W - 5L
1,549 SR
Queue Stats
214W - 236L
1,334 Elo+
Solo
Agni
Agni
SashUnited
Agni
Level 8
God Stats
5W - 0L
1,912 SR
Queue Stats
13W - 5L
1,557 Elo+
Party 3
Izanami
Izanami
Schmusanne
Izanami
Level 58
God Stats
53W - 58L
1,461 SR
Queue Stats
365W - 388L
1,404 Elo+
Party 3
Nemesis
Nemesis
azooz2672
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Doos__k
Merlin
18
2 / 12 / 2
11,410
423
13,128
18,929
7,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
2 / 13 / 2
10,952
406
6,365
20,313
11,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Riccocco
Jormungandr
15
6 / 7 / 1
10,635
394
17,771
20,690
19,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 9 / 1
11,630
431
5,400
17,769
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
linevaux
Gilgamesh
14
1 / 10 / 5
9,666
358
19,141
26,220
14,001
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
E9_Jack_
Cu Chulainn
20
9 / 3 / 5
13,705
508
11,536
22,942
15,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
FranBarks
Sobek
17
5 / 2 / 7
11,868
440
5,607
20,800
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
25 / 1 / 8
17,670
654
35,547
21,755
9,634
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Schmusanne
Izanami
20
6 / 0 / 11
14,151
524
11,488
10,493
5,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
azooz2672
Nemesis
20
6 / 7 / 14
13,225
490
18,986
22,993
17,674
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
12
Kills
51
51
Deaths
13
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Merlin
Doos__k
Merlin
2
12
2
0.25
W
Cu Chulainn
E9_Jack_
Cu Chulainn
9
3
5
3.83
W
Sobek
FranBarks
Sobek
5
2
7
4.25
L
2
13
2
0.23
L
Jormungandr
Riccocco
Jormungandr
6
7
1
0.93
W
25
1
8
29
W
Izanami
Schmusanne
Izanami
6
0
11
11.5
L
1
9
1
0.17
W
Nemesis
azooz2672
Nemesis
6
7
14
1.86
L
Gilgamesh
linevaux
Gilgamesh
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,805
Damage
83,164
103,921
Taken
98,983
57,854
Mitigated
67,814
6,511
Healing
37,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Doos__k
Merlin
13,128
777
79
1,090
18,929
7,711
461
13,673
4,796
69,418
0
W
Cu Chulainn
E9_Jack_
Cu Chulainn
11,536
2,468
0
9,207
22,942
15,327
1,223
3,240
19,702
0
79,781
W
Sobek
FranBarks
Sobek
5,607
306
0
7,114
20,800
19,466
40
7,357
13,418
32,316
0
L
6,365
3,172
0
1,227
20,313
11,514
419
5,504
14,637
0
66,005
L
Jormungandr
Riccocco
Jormungandr
17,771
3,480
494
1,012
20,690
19,221
160
9,621
10,593
54,470
0
W
35,547
1,783
348
10,317
21,755
9,634
1,310
9,067
12,638
145,609
0
W
Izanami
Schmusanne
Izanami
11,488
6,922
0
3,619
10,493
5,713
7,317
1,967
8,526
0
111,625
L
5,400
3,054
0
0
17,769
5,407
1,793
3,503
14,144
0
61,069
W
Nemesis
azooz2672
Nemesis
18,986
10,200
0
7,308
22,993
17,674
522
9,193
13,800
0
66,452
L
Gilgamesh
linevaux
Gilgamesh
19,141
4,743
0
2,609
26,220
14,001
369
7,367
18,597
0
51,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
70,619
492
Minions Killed
641
0
Camps Cleared
0
2,253,851
Distance Traveled
2,498,772
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,410
423
111
4
0
428,342
0
W
Cu Chulainn
13,705
508
132
5
0
507,771
3
W
Sobek
11,868
440
36
1
0
539,387
7
L
Nemesis
10,952
406
113
4
0
462,088
0
L
Jormungandr
10,635
394
70
3
0
471,432
0
W
Agni
17,670
654
203
8
0
545,087
6
W
Izanami
14,151
524
189
7
0
462,528
7
L
Medusa
11,630
431
131
5
0
419,489
0
W
Nemesis
13,225
490
81
3
0
443,999
0
L
Gilgamesh
9,666
358
67
2
0
472,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role