Player Matchup

Heimdallr
Heimdallr
Silver II
Ariel_gamer2002
Heimdallr
Silver II
Level 109
God Stats
7W - 7L
1,553 SR
Queue Stats
89W - 83L
1,495 MMR
Solo
Fafnir
Fafnir
Silver II
Dinoxyn
Fafnir
Silver II
Level 123
God Stats
1W - 0L
1,573 SR
Queue Stats
47W - 47L
1,492 MMR
Party 1
Discordia
Discordia
Gold IV
Goken kai
Discordia
Gold IV
Level 108
God Stats
2W - 2L
1,280 SR
Queue Stats
292W - 294L
1,485 MMR
Solo
Awilix
Awilix
Gold IV
Headphonebear2
Awilix
Gold IV
Level 103
God Stats
8W - 6L
1,589 SR
Queue Stats
39W - 33L
1,493 MMR
Party 1
Bellona
Bellona
Bronze III
scratchjelly
Bellona
Bronze III
Level 30
God Stats
2W - 2L
1,486 SR
Queue Stats
4W - 9L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,496 SR
1,493 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,527 SR
1,493 MMR
Tiamat
Tiamat
Gold III
ChillTrouble
Tiamat
Gold III
Level 160
God Stats
2W - 5L
1,640 SR
Queue Stats
266W - 260L
1,491 MMR
Solo
Mulan
Mulan
Bronze III
Ovi Wan Kenobii
Mulan
Bronze III
Level 48
God Stats
2W - 3L
1,373 SR
Queue Stats
8W - 12L
1,500 MMR
Solo
Neith
Neith
Bronze III
Redclite
Neith
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
Zeno_D3V
Nu Wa
Bronze III
Level 34
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
venator3G
Danzaburou
Gold IV
Level 153
God Stats
0W - 1L
1,625 SR
Queue Stats
138W - 143L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ariel_gamer2002
Heimdallr
12
3 / 0 / 0
6,862
624
1,641
2,389
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
Dinoxyn
Fafnir
9
1 / 0 / 2
5,471
497
2,743
3,740
2,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Goken kai
Discordia
10
0 / 1 / 0
5,196
472
809
2,362
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 0
6,503
591
3,909
7,606
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
scratchjelly
Bellona
10
0 / 2 / 5
5,543
504
3,015
6,647
4,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
BakasuraNemesisAthenaRaKhepri

VS

Bans
Guan YuMerlinIzanamiCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 0 / 0
6,972
634
3,664
4,974
2,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 6 / 0
4,889
444
4,093
7,488
2,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Redclite
Neith
9
0 / 2 / 1
5,270
479
1,874
4,411
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Zeno_D3V
Nu Wa
8
0 / 3 / 0
4,747
432
385
2,808
493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
venator3G
Danzaburou
8
0 / 0 / 0
5,180
471
97
2,088
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
4
4
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ariel_gamer2002
Heimdallr
3
0
0
3
L
Tiamat
3
0
0
3
W
Fafnir
Dinoxyn
Fafnir
1
0
2
2
W
Discordia
Goken kai
Discordia
0
1
0
0
W
7
1
0
7
L
1
6
0
0.17
L
Neith
Redclite
Neith
0
2
1
0.25
L
Nu Wa
Zeno_D3V
Nu Wa
0
3
0
0
W
Bellona
scratchjelly
Bellona
0
2
5
1.25
L
Danzaburou
venator3G
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,117
Damage
10,113
22,744
Taken
21,769
10,807
Mitigated
6,929
7,323
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ariel_gamer2002
Heimdallr
1,641
355
0
1,440
2,389
771
0
385
2,004
0
39,144
L
Tiamat
3,664
251
0
2,830
4,974
2,232
192
1,611
3,056
45,090
0
W
Fafnir
Dinoxyn
Fafnir
2,743
609
159
1,444
3,740
2,460
90
481
3,259
16,254
0
W
Discordia
Goken kai
Discordia
809
43
0
500
2,362
752
784
1,752
610
26,354
0
W
3,909
1,676
0
2,178
7,606
2,354
0
1,243
6,363
0
34,364
L
4,093
773
0
825
7,488
2,415
260
859
6,579
0
18,194
L
Neith
Redclite
Neith
1,874
884
111
1,734
4,411
1,257
0
513
3,833
0
24,533
L
Nu Wa
Zeno_D3V
Nu Wa
385
293
0
0
2,808
493
218
160
2,598
14,491
0
W
Bellona
scratchjelly
Bellona
3,015
1,047
0
1,602
6,647
4,470
0
188
6,459
972
19,438
L
Danzaburou
venator3G
Danzaburou
97
43
0
1,388
2,088
532
0
82
1,981
0
24,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
27,058
317
Minions Killed
284
0
Camps Cleared
0
1,007,125
Distance Traveled
930,964
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,862
624
89
8
0
175,258
3
L
Tiamat
6,972
634
102
9
0
222,127
4
W
Fafnir
5,471
497
30
3
0
214,347
2
W
Discordia
5,196
472
83
8
0
182,527
6
W
Awilix
6,503
591
66
6
0
240,508
1
L
Mulan
4,889
444
33
3
0
207,311
3
L
Neith
5,270
479
52
5
0
182,137
1
L
Nu Wa
4,747
432
38
3
0
186,581
1
W
Bellona
5,543
504
49
4
0
194,485
2
L
Danzaburou
5,180
471
59
5
0
132,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role