Player Matchup

The Morrigan
The Morrigan
Silver III
Alodoksafobija
The Morrigan
Silver III
Level 128
God Stats
6W - 19L
1,394 SR
Queue Stats
101W - 142L
1,284 MMR
Solo
Athena
Athena
Gold V
FrìendlyLady
Athena
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
Pr1meEvil
Arachne
Gold IV
Level 148
God Stats
35W - 19L
1,588 SR
Queue Stats
384W - 387L
1,314 MMR
Solo
Cernunnos
Cernunnos
Bronze III
SllIK02
Cernunnos
Bronze III
Level 43
God Stats
0W - 3L
1,502 SR
Queue Stats
0W - 3L
1,355 MMR
Party 1
Ganesha
Ganesha
Bronze III
toytoyt
Ganesha
Bronze III
Level 30
God Stats
0W - 2L
1,585 SR
Queue Stats
0W - 3L
1,355 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,514 SR
1,361 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,501 SR
1,406 MMR
Ymir
Ymir
Gold V
IAmFerri
Ymir
Gold V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Shakenderrr
Apollo
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
TiiNeZ99
Sol
Silver II
Level 142
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 63L
1,213 MMR
Solo
Scylla
Scylla
Gold V
alexservan
Scylla
Gold V
Level 143
God Stats
15W - 7L
1,507 SR
Queue Stats
227W - 242L
1,318 MMR
Solo
Fenrir
Fenrir
Gold IV
apokin
Fenrir
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alodoksafobija
The Morrigan
6
0 / 3 / 0
3,255
651
691
2,759
781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 2 / 0
3,539
708
992
4,314
1,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Pr1meEvil
Arachne
4
1 / 3 / 0
3,259
652
1,543
2,956
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
SllIK02
Cernunnos
5
1 / 2 / 0
3,411
682
1,523
2,644
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
toytoyt
Ganesha
3
0 / 3 / 0
2,893
579
770
3,270
1,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
King ArthurSetThothAphrodite

VS

Bans
TsukuyomiJanusEsetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
1 / 0 / 4
3,894
779
1,071
2,733
930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
7
2 / 0 / 0
4,143
829
2,838
2,831
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
3 / 1 / 1
3,924
785
3,009
2,857
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
alexservan
Scylla
8
2 / 1 / 3
4,527
905
2,060
2,076
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
apokin
Fenrir
8
5 / 0 / 0
4,576
915
1,876
2,881
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
13
13
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Alodoksafobija
The Morrigan
0
3
0
0
L
0
2
0
0
W
Ymir
1
0
4
3
L
Arachne
Pr1meEvil
Arachne
1
3
0
0.33
W
Apollo
2
0
0
2
L
Cernunnos
SllIK02
Cernunnos
1
2
0
0.5
W
3
1
1
3.5
W
Scylla
alexservan
Scylla
2
1
3
3.5
W
Fenrir
apokin
Fenrir
5
0
0
5
L
Ganesha
toytoyt
Ganesha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,519
Damage
10,854
15,943
Taken
13,378
5,318
Mitigated
3,863
3,606
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Alodoksafobija
The Morrigan
691
127
0
158
2,759
781
0
1,472
1,163
11,189
0
L
992
452
0
1,590
4,314
1,352
0
0
4,314
8,861
0
W
Ymir
1,071
378
0
930
2,733
930
0
305
2,428
6,642
0
L
Arachne
Pr1meEvil
Arachne
1,543
1,126
0
594
2,956
1,002
0
734
2,168
0
8,546
W
Apollo
2,838
1,865
0
2,019
2,831
769
358
992
1,839
0
19,741
L
Cernunnos
SllIK02
Cernunnos
1,523
356
0
846
2,644
626
0
1,444
1,200
0
11,432
W
3,009
1,497
0
1,363
2,857
841
97
402
2,455
15,694
1,819
W
Scylla
alexservan
Scylla
2,060
378
0
60
2,076
496
112
478
1,598
20,043
0
W
Fenrir
apokin
Fenrir
1,876
609
0
1,557
2,881
827
0
276
2,605
0
18,958
L
Ganesha
toytoyt
Ganesha
770
0
0
418
3,270
1,557
0
2,055
1,215
2,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,357
Gold Earned
21,064
89
Minions Killed
188
0
Camps Cleared
0
462,863
Distance Traveled
520,815
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
3,255
651
18
4
0
107,122
2
L
Athena
3,539
708
28
6
0
99,286
2
W
Ymir
3,894
779
12
2
0
100,360
1
L
Arachne
3,259
652
17
3
0
78,992
1
W
Apollo
4,143
829
37
7
0
98,568
0
L
Cernunnos
3,411
682
22
4
0
96,114
2
W
Sol
3,924
785
40
8
0
97,648
0
W
Scylla
4,527
905
40
8
0
105,362
1
W
Fenrir
4,576
915
59
12
0
118,877
3
L
Ganesha
2,893
579
4
1
0
81,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role