Player Matchup

Guan Yu
Guan Yu
ASNALEGUR
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
Bertinn
Ah Puch
Level 18
God Stats
1W - 0L
1,204 SR
Queue Stats
2W - 2L
1,679 Elo+
Party 1
Bellona
Bellona
CykaKurwaObama
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HeavyHeartless
Neith
Level 63
God Stats
12W - 15L
1,350 SR
Queue Stats
178W - 169L
1,406 Elo+
Party 3
Thanatos
Thanatos
Isuck4TenBuck
Thanatos
Level 4
God Stats
13W - 16L
1,760 SR
Queue Stats
40W - 28L
1,707 Elo+
Party 3
Team Averages
Level 27
1,463 SR
1,594 Elo+

VS

Team Averages
Level 39
1,520 SR
1,302 Elo+
Neith
Neith
Shadow0063
Neith
Level 22
God Stats
0W - 4L
1,598 SR
Queue Stats
8W - 14L
1,497 Elo+
Solo
Ra
Ra
ZenonRa
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,195 Elo+
Party 2
Arachne
Arachne
korviiz
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,195 Elo+
Party 2
King Arthur
King Arthur
saskualigan
King Arthur
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 27L
1,195 Elo+
Party 2
Yemoja
Yemoja
spokendos
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ASNALEGUR
Guan Yu
12
5 / 3 / 6
7,909
527
6,142
9,625
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Bertinn
Ah Puch
12
3 / 4 / 4
7,916
528
7,040
6,438
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 5
8,498
567
7,372
9,540
6,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 1 / 2
9,028
602
9,166
9,406
3,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Isuck4TenBuck
Thanatos
18
14 / 0 / 3
10,909
727
15,075
12,233
5,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 6 / 1
7,166
478
4,829
8,400
2,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 7 / 1
7,087
472
2,920
7,637
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
korviiz
Arachne
13
6 / 5 / 1
7,962
531
7,058
14,698
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
saskualigan
King Arthur
13
1 / 5 / 3
7,852
523
6,879
14,678
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
spokendos
Yemoja
10
0 / 7 / 3
6,345
423
4,387
12,707
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
30
Kills
9
10
Deaths
30
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ASNALEGUR
Guan Yu
5
3
6
2.67
W
Ah Puch
Bertinn
Ah Puch
3
4
4
1.25
W
2
2
5
2.25
W
6
1
2
7
W
Thanatos
Isuck4TenBuck
Thanatos
14
0
3
15.5
L
Neith
1
6
1
0.25
L
1
7
1
0.21
L
Arachne
korviiz
Arachne
6
5
1
1.3
L
King Arthur
saskualigan
King Arthur
1
5
3
0.5
L
Yemoja
spokendos
Yemoja
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
26,073
47,242
Taken
58,120
26,924
Mitigated
26,135
27,816
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ASNALEGUR
Guan Yu
6,142
700
738
2,060
9,625
10,109
0
1,478
8,027
0
16,456
W
Ah Puch
Bertinn
Ah Puch
7,040
503
0
1,434
6,438
1,791
344
882
5,356
31,808
0
W
7,372
1,360
0
2,458
9,540
6,526
0
496
8,640
0
50,434
W
9,166
5,705
0
6,334
9,406
3,335
2,480
2,807
6,599
0
61,174
W
Thanatos
Isuck4TenBuck
Thanatos
15,075
3,800
0
14,792
12,233
5,163
0
1,375
10,626
0
80,625
L
Neith
4,829
2,732
0
890
8,400
2,383
0
0
8,325
0
42,966
L
2,920
251
0
722
7,637
1,620
62
2,683
4,929
36,026
0
L
Arachne
korviiz
Arachne
7,058
3,660
0
5,610
14,698
5,830
0
3,894
10,654
0
44,970
L
King Arthur
saskualigan
King Arthur
6,879
387
0
3,869
14,678
8,277
0
463
14,094
87
43,350
L
Yemoja
spokendos
Yemoja
4,387
1,259
328
1,510
12,707
8,025
0
0
12,607
17,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
36,412
469
Minions Killed
373
0
Camps Cleared
0
1,532,504
Distance Traveled
1,321,417
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,909
527
29
2
0
331,211
3
W
Ah Puch
7,916
528
62
4
0
275,284
3
W
Bellona
8,498
567
117
8
0
314,512
2
W
Neith
9,028
602
123
8
0
275,881
0
W
Thanatos
10,909
727
138
9
0
335,616
0
L
Neith
7,166
478
89
6
0
239,467
0
L
Ra
7,087
472
79
5
0
283,288
3
L
Arachne
7,962
531
76
5
0
284,618
2
L
King Arthur
7,852
523
93
6
0
280,731
0
L
Yemoja
6,345
423
36
2
0
233,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role