Player Matchup

Chronos
Chronos
Eli3r
Chronos
Level 28
God Stats
8W - 3L
1,708 SR
Queue Stats
77W - 77L
1,574 Elo+
Solo
Ullr
Ullr
Frank4Frisbee7
Ullr
Level 26
God Stats
27W - 12L
1,759 SR
Queue Stats
57W - 27L
1,736 Elo+
Solo
Zeus
Zeus
Gangrel43
Zeus
Level 18
God Stats
1W - 2L
1,221 SR
Queue Stats
28W - 19L
1,598 Elo+
Solo
Artemis
Artemis
SlootShooter
Artemis
Level 14
God Stats
1W - 2L
1,583 SR
Queue Stats
7W - 8L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
SmokeSh3rm
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,645 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,614 Elo+

VS

Team Averages
Level 21
1,718 SR
1,660 Elo+
Nemesis
Nemesis
Skynard52
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 253L
1,576 Elo+
Solo
Merlin
Merlin
Stoppro
Merlin
Level 17
God Stats
21W - 23L
1,724 SR
Queue Stats
41W - 40L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Velius05
Guan Yu
Level 18
God Stats
2W - 2L
1,893 SR
Queue Stats
24W - 33L
1,846 Elo+
Party 1
Ares
Ares
WakaMane1017
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,557 Elo+
Solo
Sol
Sol
melllabellla
Sol
Level 15
God Stats
0W - 3L
1,974 SR
Queue Stats
3W - 6L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Eli3r
Chronos
12
2 / 0 / 3
6,653
605
3,506
6,419
1,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
4 / 0 / 1
7,060
642
1,736
3,700
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
6 / 0 / 5
7,443
677
7,524
3,149
954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SlootShooter
Artemis
11
0 / 3 / 1
6,289
572
4,006
4,722
1,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
SmokeSh3rm
Gilgamesh
11
9 / 2 / 4
6,934
630
9,508
8,395
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Skynard52
Nemesis
7
0 / 3 / 0
4,897
445
1,525
6,640
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
Stoppro
Merlin
10
0 / 5 / 0
5,761
524
3,228
5,661
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Velius05
Guan Yu
11
3 / 2 / 0
6,504
591
3,102
8,589
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 5 / 2
5,244
477
2,615
9,759
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 6 / 0
5,748
523
2,898
6,746
1,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
21
Kills
5
5
Deaths
21
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
Eli3r
Chronos
2
0
3
3.5
W
4
0
1
4.5
W
Zeus
6
0
5
8.5
L
Nemesis
Skynard52
Nemesis
0
3
0
0
W
Artemis
SlootShooter
Artemis
0
3
1
0.17
W
Gilgamesh
SmokeSh3rm
Gilgamesh
9
2
4
5.5
L
Merlin
Stoppro
Merlin
0
5
0
0
L
Guan Yu
Velius05
Guan Yu
3
2
0
1.5
L
0
5
2
0.2
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
13,368
26,385
Taken
37,395
8,676
Mitigated
16,778
7,216
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Eli3r
Chronos
3,506
1,214
0
2,289
6,419
1,874
2,490
2,251
3,850
38,460
0
W
1,736
1,109
0
267
3,700
1,174
0
250
3,374
0
50,118
W
Zeus
7,524
1,649
0
1,242
3,149
954
689
1,083
2,066
38,552
0
L
Nemesis
Skynard52
Nemesis
1,525
865
0
843
6,640
2,208
0
2,642
3,998
0
21,219
W
Artemis
SlootShooter
Artemis
4,006
2,598
0
870
4,722
1,447
0
0
4,722
0
30,465
W
Gilgamesh
SmokeSh3rm
Gilgamesh
9,508
4,160
0
2,548
8,395
3,227
0
4,663
3,632
0
32,390
L
Merlin
Stoppro
Merlin
3,228
188
0
700
5,661
1,743
0
2,156
3,505
28,935
0
L
Guan Yu
Velius05
Guan Yu
3,102
292
0
4,112
8,589
5,443
0
0
8,589
0
31,391
L
2,615
348
0
1,129
9,759
5,514
0
4,004
5,755
9,832
0
L
2,898
740
0
1,577
6,746
1,870
0
2,228
4,518
24,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
28,154
385
Minions Killed
233
0
Camps Cleared
0
1,062,638
Distance Traveled
973,969
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,653
605
86
8
0
233,438
5
W
Ullr
7,060
642
107
10
0
222,453
0
W
Zeus
7,443
677
75
7
0
204,483
4
L
Nemesis
4,897
445
48
4
0
223,975
0
W
Artemis
6,289
572
78
7
0
184,889
6
W
Gilgamesh
6,934
630
39
4
0
217,375
4
L
Merlin
5,761
524
63
6
0
186,695
3
L
Guan Yu
6,504
591
59
5
0
196,898
1
L
Ares
5,244
477
15
1
0
209,965
4
L
Sol
5,748
523
48
4
0
156,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role