Player Matchup

Izanami
Izanami
Buying Bud
Izanami
Level 109
God Stats
4W - 2L
1,607 SR
Queue Stats
4W - 3L
1,557 Elo+
Party 3
Chaac
Chaac
Frieza Smurf
Chaac
Level 29
God Stats
6W - 3L
1,641 SR
Queue Stats
110W - 50L
1,693 Elo+
Party 3
Ra
Ra
KID CANADIAN00
Ra
Level 107
God Stats
3W - 4L
1,595 SR
Queue Stats
53W - 49L
1,550 Elo+
Party 3
Baron Samedi
Baron Samedi
Tisdivine
Baron Samedi
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 156L
1,539 Elo+
Party 3
Gilgamesh
Gilgamesh
Toxicmagic22976
Gilgamesh
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
140W - 91L
1,676 Elo+
Party 3
Team Averages
Level 92
1,569 SR
1,603 Elo+

VS

Team Averages
Level 62
1,463 SR
1,516 Elo+
Apollo
Apollo
Kilercroc2
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,523 Elo+
Party 1
King Arthur
King Arthur
MDLNSHS---17
King Arthur
Level 122
God Stats
5W - 5L
1,597 SR
Queue Stats
342W - 340L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
PEDROCRACKCR7
Nu Wa
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 33L
1,501 Elo+
Party 1
Geb
Geb
RoastymaToasty
Geb
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,528 Elo+
Party 2
Thor
Thor
Steady_Keddy
Thor
Level 46
God Stats
1W - 3L
1,216 SR
Queue Stats
22W - 26L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buying Bud
Izanami
10
5 / 1 / 4
6,375
638
6,653
4,609
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 2
6,513
651
5,944
9,463
5,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 1
6,263
626
1,602
3,887
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Tisdivine
Baron Samedi
10
6 / 1 / 4
6,563
656
3,342
4,886
3,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilgamesh
Toxicmagic22976
Gilgamesh
11
3 / 0 / 4
6,337
634
5,745
6,045
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kilercroc2
Apollo
8
1 / 5 / 1
5,162
516
1,292
5,822
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MDLNSHS---17
King Arthur
8
1 / 4 / 0
5,111
511
6,185
10,285
7,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 0
4,635
464
2,589
4,796
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 2
4,768
477
1,763
7,940
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 2 / 2
5,551
555
3,418
6,561
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
3
3
Deaths
19
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Buying Bud
Izanami
5
1
4
7
W
3
1
2
4
W
2
0
1
2.5
L
Apollo
Kilercroc2
Apollo
1
5
1
0.3
L
King Arthur
MDLNSHS---17
King Arthur
1
4
0
0.25
L
0
3
0
0
L
0
5
2
0.2
L
1
2
2
1
W
Baron Samedi
Tisdivine
Baron Samedi
6
1
4
8
W
Gilgamesh
Toxicmagic22976
Gilgamesh
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,286
Damage
15,247
28,890
Taken
35,404
13,266
Mitigated
16,752
14,113
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Buying Bud
Izanami
6,653
4,138
0
1,423
4,609
1,685
741
1,184
3,407
0
31,964
W
5,944
1,984
0
6,609
9,463
5,026
0
104
9,341
0
37,656
W
1,602
314
172
1,532
3,887
1,232
469
1,200
2,563
36,409
0
L
Apollo
Kilercroc2
Apollo
1,292
599
0
908
5,822
1,133
896
733
5,089
0
17,918
L
King Arthur
MDLNSHS---17
King Arthur
6,185
873
0
2,850
10,285
7,778
0
347
9,938
0
29,149
L
2,589
380
0
250
4,796
1,205
0
1,519
3,211
21,940
0
L
1,763
225
0
2,184
7,940
4,744
0
1,187
6,753
12,094
0
L
3,418
1,135
0
2,151
6,561
1,892
0
1,028
5,469
0
23,273
W
Baron Samedi
Tisdivine
Baron Samedi
3,342
778
225
693
4,886
3,046
765
744
4,084
19,234
0
W
Gilgamesh
Toxicmagic22976
Gilgamesh
5,745
2,149
0
3,459
6,045
2,277
0
828
5,143
0
33,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
25,227
333
Minions Killed
189
0
Camps Cleared
0
912,588
Distance Traveled
846,333
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,375
638
71
7
0
155,778
2
W
Chaac
6,513
651
77
8
0
195,889
1
W
Ra
6,263
626
83
8
0
175,129
1
L
Apollo
5,162
516
33
3
0
160,529
1
L
King Arthur
5,111
511
49
5
0
158,715
0
L
Nu Wa
4,635
464
38
4
0
153,557
2
L
Geb
4,768
477
15
2
0
177,992
2
L
Thor
5,551
555
54
5
0
195,540
0
W
Baron Samedi
6,563
656
30
3
0
156,684
2
W
Gilgamesh
6,337
634
72
7
0
229,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role