Player Matchup

Hou Yi
Hou Yi
Luffy222
Hou Yi
Level 125
God Stats
4W - 4L
1,445 SR
Queue Stats
72W - 57L
1,599 Elo+
Party 1
Arachne
Arachne
MaggieUK
Arachne
Level 147
God Stats
7W - 10L
1,519 SR
Queue Stats
600W - 659L
1,439 Elo+
Party 2
Ra
Ra
Pau064t
Ra
Level 76
God Stats
2W - 2L
1,423 SR
Queue Stats
69W - 70L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
TwistedKarma1234
Guan Yu
Level 131
God Stats
3W - 3L
1,536 SR
Queue Stats
243W - 296L
1,462 Elo+
Party 2
Ymir
Ymir
alex4tonda
Ymir
Level 103
God Stats
6W - 2L
1,678 SR
Queue Stats
432W - 396L
1,510 Elo+
Party 1
Team Averages
Level 116
1,520 SR
1,493 Elo+

VS

Team Averages
Level 90
1,563 SR
1,483 Elo+
Nemesis
Nemesis
Coldaf
Nemesis
Level 47
God Stats
2W - 1L
1,815 SR
Queue Stats
56W - 46L
1,585 Elo+
Solo
Fafnir
Fafnir
GandalfBily
Fafnir
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
242W - 243L
1,409 Elo+
Party 3
Olorun
Olorun
Qritzz
Olorun
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 214L
1,540 Elo+
Solo
Danzaburou
Danzaburou
kubasvodka
Danzaburou
Level 101
God Stats
4W - 6L
1,500 SR
Queue Stats
221W - 230L
1,380 Elo+
Party 3
Neith
Neith
latexpally
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Luffy222
Hou Yi
18
6 / 6 / 11
12,220
555
12,353
19,417
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MaggieUK
Arachne
20
12 / 0 / 5
13,760
625
10,033
15,679
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 2 / 12
12,990
590
11,101
9,067
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 2 / 9
12,536
570
10,439
23,592
25,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 2 / 17
11,504
523
5,485
17,355
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coldaf
Nemesis
17
4 / 3 / 2
10,505
478
6,757
11,969
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
13
1 / 9 / 3
9,273
422
10,066
19,785
20,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Qritzz
Olorun
18
2 / 6 / 0
10,593
482
7,244
14,156
5,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
kubasvodka
Danzaburou
15
3 / 9 / 2
9,458
430
8,803
18,145
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
18
2 / 4 / 1
11,233
511
16,022
11,499
3,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
31
Kills
12
12
Deaths
31
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Coldaf
Nemesis
4
3
2
1.67
L
Fafnir
1
9
3
0.28
W
Hou Yi
Luffy222
Hou Yi
6
6
11
1.92
W
Arachne
MaggieUK
Arachne
12
0
5
14.5
W
6
2
12
6
L
Olorun
Qritzz
Olorun
2
6
0
0.33
W
3
2
9
3.75
W
4
2
17
6.25
L
Danzaburou
kubasvodka
Danzaburou
3
9
2
0.44
L
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,411
Damage
48,892
85,110
Taken
75,554
64,336
Mitigated
41,251
35,061
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Coldaf
Nemesis
6,757
2,484
0
1,456
11,969
5,446
0
3,352
8,487
0
72,988
L
Fafnir
10,066
2,200
0
2,206
19,785
20,828
99
4,622
14,951
37,735
0
W
Hou Yi
Luffy222
Hou Yi
12,353
7,005
0
6,076
19,417
7,350
5,952
7,071
12,328
0
63,463
W
Arachne
MaggieUK
Arachne
10,033
6,279
0
4,684
15,679
8,068
324
1,561
13,996
0
110,175
W
11,101
842
6,546
4,960
9,067
4,391
2,822
2,897
6,009
91,650
0
L
Olorun
Qritzz
Olorun
7,244
2,770
0
3,337
14,156
5,274
1,028
4,068
9,910
81,239
0
W
10,439
596
2,998
8,108
23,592
25,112
1,488
2,292
21,240
0
66,917
W
5,485
901
0
1,689
17,355
19,415
535
2,983
14,227
32,799
0
L
Danzaburou
kubasvodka
Danzaburou
8,803
3,267
0
5,194
18,145
6,020
567
3,056
15,075
0
65,975
L
Neith
16,022
8,081
0
3,435
11,499
3,683
0
942
10,545
0
86,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,010
Gold Earned
51,062
621
Minions Killed
612
0
Camps Cleared
0
2,241,570
Distance Traveled
2,012,739
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,505
478
131
6
0
484,823
7
L
Fafnir
9,273
422
44
2
0
418,477
5
W
Hou Yi
12,220
555
98
4
0
375,721
0
W
Arachne
13,760
625
143
7
0
551,094
6
W
Ra
12,990
590
190
9
0
410,907
2
L
Olorun
10,593
482
166
8
0
390,333
6
W
Guan Yu
12,536
570
144
7
0
479,260
3
W
Ymir
11,504
523
46
2
0
424,588
5
L
Danzaburou
9,458
430
109
5
0
355,965
3
L
Neith
11,233
511
162
7
0
363,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role