Player Matchup

Fenrir
Fenrir
Platinum II
Cruz Bangs
Fenrir
Platinum II
Level 65
God Stats
8W - 9L
1,471 SR
Queue Stats
155W - 154L
1,864 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
Im Dan Wayne
Sun Wukong
Platinum II
Level 154
God Stats
25W - 17L
1,590 SR
Queue Stats
214W - 212L
1,893 MMR
Party 1
Merlin
Merlin
Platinum V
Janglebaang
Merlin
Platinum V
Level 65
God Stats
3W - 0L
1,845 SR
Queue Stats
12W - 6L
1,886 MMR
Solo
Ymir
Ymir
Platinum III
TheCorpseCleaner
Ymir
Platinum III
Level 160
God Stats
28W - 20L
1,743 SR
Queue Stats
549W - 541L
1,860 MMR
Solo
Cupid
Cupid
Platinum II
x Nate x 08
Cupid
Platinum II
Level 88
God Stats
2W - 3L
1,549 SR
Queue Stats
161W - 152L
1,844 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,640 SR
1,869 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,683 SR
1,868 MMR
Guan Yu
Guan Yu
Platinum III
Bihny
Guan Yu
Platinum III
Level 124
God Stats
6W - 7L
1,350 SR
Queue Stats
482W - 462L
1,785 MMR
Solo
Chiron
Chiron
Platinum III
D3lirium111
Chiron
Platinum III
Level 158
God Stats
36W - 42L
1,651 SR
Queue Stats
331W - 337L
1,899 MMR
Solo
Tyr
Tyr
Platinum I
Geez 0h Petes
Tyr
Platinum I
Level 160
God Stats
4W - 5L
1,828 SR
Queue Stats
652W - 638L
1,908 MMR
Solo
Terra
Terra
Gold II
Herro Tyler
Terra
Gold II
Level 34
God Stats
21W - 24L
1,898 SR
Queue Stats
696W - 636L
1,879 MMR
Solo
Raijin
Raijin
Platinum I
ILoveBeingOG
Raijin
Platinum I
Level 155
God Stats
6W - 4L
1,687 SR
Queue Stats
102W - 100L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cruz Bangs
Fenrir
15
7 / 1 / 7
9,681
605
10,130
8,778
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Im Dan Wayne
Sun Wukong
18
7 / 0 / 2
10,582
661
13,928
16,949
10,640
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
16
3 / 5 / 6
9,798
612
12,857
9,358
3,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 7
8,018
501
5,022
11,504
5,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 6
8,362
523
6,773
9,842
2,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetDanzaburouAthenaScylla

VS

Bans
TiamatGebJanusApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bihny
Guan Yu
13
1 / 5 / 2
7,838
490
3,409
13,890
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
15
6 / 3 / 0
9,156
572
10,320
14,366
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 0
8,358
522
8,536
13,426
9,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 4 / 5
7,482
468
6,967
13,952
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Raijin
15
4 / 5 / 2
9,206
575
6,831
13,222
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
11
11
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bihny
Guan Yu
1
5
2
0.4
W
Fenrir
Cruz Bangs
Fenrir
7
1
7
10.5
L
Chiron
6
3
0
2
L
0
4
0
0
L
0
4
5
0.63
L
Raijin
4
5
2
1
W
Sun Wukong
Im Dan Wayne
Sun Wukong
7
0
2
8
W
Merlin
3
5
6
1.2
W
2
2
7
2.75
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,710
Damage
36,063
56,431
Taken
68,856
26,671
Mitigated
34,141
22,153
Healing
23,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bihny
Guan Yu
3,409
542
190
4,756
13,890
6,212
28
1,504
12,386
0
46,009
W
Fenrir
Cruz Bangs
Fenrir
10,130
2,136
0
4,596
8,778
4,083
0
2,437
6,227
0
55,919
L
Chiron
10,320
4,717
444
8,276
14,366
4,904
0
3,329
10,999
0
65,140
L
8,536
2,585
0
2,821
13,426
9,373
0
596
12,830
0
59,551
L
6,967
1,250
1,052
3,420
13,952
8,338
342
5,657
8,295
25,839
0
L
Raijin
6,831
567
72
2,371
13,222
5,314
0
6,793
6,429
52,394
0
W
Sun Wukong
Im Dan Wayne
Sun Wukong
13,928
4,085
0
9,948
16,949
10,640
253
393
16,556
0
80,168
W
Merlin
12,857
493
0
570
9,358
3,390
0
4,283
4,874
81,608
0
W
5,022
1,214
0
2,542
11,504
5,855
0
5,314
6,072
27,143
0
W
6,773
4,190
136
4,361
9,842
2,703
702
938
8,904
0
40,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
42,040
536
Minions Killed
502
0
Camps Cleared
0
1,544,478
Distance Traveled
1,482,103
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,838
490
96
6
0
333,310
1
W
Fenrir
9,681
605
108
7
0
318,424
2
L
Chiron
9,156
572
126
8
0
266,753
1
L
Tyr
8,358
522
119
7
0
271,915
2
L
Terra
7,482
468
37
2
0
333,421
11
L
Raijin
9,206
575
124
8
0
276,704
4
W
Sun Wukong
10,582
661
161
10
0
339,501
0
W
Merlin
9,798
612
132
8
0
276,780
5
W
Ymir
8,018
501
51
3
0
306,099
4
W
Cupid
8,362
523
84
5
0
303,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role