Player Matchup

Gilgamesh
Gilgamesh
Barry Hatman
Gilgamesh
Level 26
God Stats
6W - 3L
1,604 SR
Queue Stats
32W - 66L
1,067 Elo+
Party 1
Kukulkan
Kukulkan
JPC2209
Kukulkan
Level 33
God Stats
4W - 1L
1,573 SR
Queue Stats
109W - 140L
1,200 Elo+
Party 1
Cabrakan
Cabrakan
LeafyEnvelope59
Cabrakan
Level 28
God Stats
14W - 5L
1,759 SR
Queue Stats
68W - 88L
1,223 Elo+
Party 1
Team Averages
Level 29
1,645 SR
1,163 Elo+

VS

Team Averages
Level 33
1,432 SR
1,285 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JOSE_GUASON_HD
Scylla
Level 17
God Stats
1W - 2L
1,477 SR
Queue Stats
15W - 40L
1,205 Elo+
Solo
Nemesis
Nemesis
yovadrak
Nemesis
Level 15
God Stats
1W - 2L
1,318 SR
Queue Stats
10W - 27L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barry Hatman
Gilgamesh
11
5 / 0 / 7
7,889
789
6,445
8,433
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
JPC2209
Kukulkan
10
2 / 0 / 5
7,144
714
4,522
3,310
705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
6 / 3 / 7
8,056
806
6,011
7,931
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 3 / 1
6,692
669
6,859
9,511
7,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 2
6,400
640
4,936
6,125
2,049
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
yovadrak
Nemesis
7
0 / 5 / 1
5,794
579
1,723
7,032
2,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
13
Kills
3
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
1
0.83
W
Gilgamesh
Barry Hatman
Gilgamesh
5
0
7
8.5
L
1
5
2
0.4
W
Kukulkan
JPC2209
Kukulkan
2
0
5
4.5
W
Cabrakan
6
3
7
3.17
L
Nemesis
yovadrak
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
13,518
19,674
Taken
22,668
8,282
Mitigated
11,716
3,827
Healing
1,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,859
632
0
894
9,511
7,462
0
3,292
6,019
20,679
0
W
Gilgamesh
Barry Hatman
Gilgamesh
6,445
987
0
2,717
8,433
4,626
62
3,905
4,446
0
25,036
L
4,936
414
0
250
6,125
2,049
0
3,578
2,522
18,730
0
W
Kukulkan
JPC2209
Kukulkan
4,522
321
0
67
3,310
705
220
1,829
1,458
26,127
0
W
Cabrakan
6,011
1,010
0
1,043
7,931
2,951
0
5,901
1,877
14,839
464
L
Nemesis
yovadrak
Nemesis
1,723
431
0
531
7,032
2,205
192
3,566
3,341
0
7,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
18,886
99
Minions Killed
86
0
Camps Cleared
0
494,928
Distance Traveled
487,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,692
669
45
5
0
180,593
1
W
Gilgamesh
7,889
789
30
3
0
192,536
0
L
Scylla
6,400
640
32
3
0
138,537
1
W
Kukulkan
7,144
714
51
5
0
122,711
0
W
Cabrakan
8,056
806
18
2
0
179,681
0
L
Nemesis
5,794
579
9
1
0
168,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role