Player Matchup

Khepri
Khepri
KlutchBluntsTV
Khepri
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RowdeyReagan
Tsukuyomi
Level 7
God Stats
1W - 2L
1,426 SR
Queue Stats
4W - 2L
1,597 Elo+
Solo
Bellona
Bellona
SourPhantom
Bellona
Level 15
God Stats
1W - 1L
1,401 SR
Queue Stats
8W - 10L
1,610 Elo+
Party 1
Ra
Ra
aarthin
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 89L
1,500 Elo+
Solo
Apollo
Apollo
ezClapGOAT
Apollo
Level 24
God Stats
5W - 5L
1,482 SR
Queue Stats
64W - 68L
1,505 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,564 Elo+

VS

Team Averages
Level 19
1,370 SR
1,514 Elo+
Bakasura
Bakasura
Doctorike55
Bakasura
Level 7
God Stats
0W - 2L
1,245 SR
Queue Stats
14W - 23L
1,443 Elo+
Solo
Bellona
Bellona
Landodando3212
Bellona
Level 10
God Stats
5W - 12L
1,238 SR
Queue Stats
195W - 232L
1,489 Elo+
Solo
Anubis
Anubis
Onyx Stroud
Anubis
Level 28
God Stats
15W - 16L
1,502 SR
Queue Stats
224W - 243L
1,515 Elo+
Solo
Medusa
Medusa
RZaiderYT
Medusa
Level 25
God Stats
3W - 5L
1,470 SR
Queue Stats
47W - 65L
1,585 Elo+
Solo
Sobek
Sobek
dherco
Sobek
Level 26
God Stats
16W - 28L
1,394 SR
Queue Stats
452W - 437L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
9,766
514
3,689
15,341
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
RowdeyReagan
Tsukuyomi
19
8 / 1 / 6
12,667
667
10,484
13,135
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
SourPhantom
Bellona
15
3 / 3 / 6
10,185
536
8,693
11,547
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 1 / 3
13,399
705
9,939
7,925
3,852
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
ezClapGOAT
Apollo
20
13 / 0 / 4
14,404
758
16,536
11,014
4,924
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doctorike55
Bakasura
14
3 / 9 / 0
8,774
462
3,481
16,054
5,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 9 / 1
8,078
425
7,783
17,588
13,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
8
0 / 6 / 0
6,477
341
2,156
7,386
3,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
RZaiderYT
Medusa
13
5 / 10 / 1
8,464
445
12,280
15,627
6,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
dherco
Sobek
15
3 / 1 / 3
9,105
479
3,577
12,096
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
34
Kills
11
11
Deaths
35
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Doctorike55
Bakasura
3
9
0
0.33
W
0
6
6
0.5
L
0
9
1
0.06
L
Anubis
0
6
0
0
L
Medusa
RZaiderYT
Medusa
5
10
1
0.55
W
Tsukuyomi
RowdeyReagan
Tsukuyomi
8
1
6
11
W
Bellona
SourPhantom
Bellona
3
3
6
2
W
10
1
3
11.5
L
Sobek
dherco
Sobek
3
1
3
4.5
W
Apollo
ezClapGOAT
Apollo
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
29,277
58,962
Taken
68,751
36,945
Mitigated
39,216
26,004
Healing
10,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Doctorike55
Bakasura
3,481
2,959
0
2,820
16,054
5,975
2,097
3,738
12,182
0
37,632
W
3,689
628
0
2,656
15,341
13,212
639
2,028
13,281
22,807
0
L
7,783
2,548
0
1,509
17,588
13,880
334
1,498
16,012
0
43,274
L
Anubis
2,156
420
0
1,100
7,386
3,243
0
2,346
4,954
18,881
0
L
Medusa
RZaiderYT
Medusa
12,280
7,103
0
1,903
15,627
6,199
2,233
3,661
11,840
0
52,159
W
Tsukuyomi
RowdeyReagan
Tsukuyomi
10,484
2,886
0
8,270
13,135
5,259
898
1,145
11,843
0
91,989
W
Bellona
SourPhantom
Bellona
8,693
2,901
0
1,130
11,547
9,698
1,612
1,576
9,949
0
43,596
W
9,939
1,139
1,188
4,786
7,925
3,852
2,415
984
6,831
103,719
0
L
Sobek
dherco
Sobek
3,577
448
0
3,154
12,096
9,919
642
1,883
10,135
30,433
0
W
Apollo
ezClapGOAT
Apollo
16,536
11,841
0
7,974
11,014
4,924
7,019
0
11,014
0
127,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,421
Gold Earned
40,898
655
Minions Killed
357
0
Camps Cleared
0
1,966,106
Distance Traveled
1,507,788
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,774
462
83
4
0
374,608
0
W
Khepri
9,766
514
20
1
0
369,095
1
L
Bellona
8,078
425
79
4
0
319,657
0
L
Anubis
6,477
341
34
2
0
150,978
0
L
Medusa
8,464
445
94
5
0
296,912
2
W
Tsukuyomi
12,667
667
144
8
0
393,595
1
W
Bellona
10,185
536
79
4
0
415,311
0
W
Ra
13,399
705
204
11
0
410,249
3
L
Sobek
9,105
479
67
4
0
365,633
4
W
Apollo
14,404
758
208
11
0
377,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role