Player Matchup

Yemoja
Yemoja
Drdoolil
Yemoja
Level 63
God Stats
12W - 16L
1,389 SR
Queue Stats
118W - 136L
1,294 Elo+
Party 3
Cupid
Cupid
GhostLotus13
Cupid
Level 40
God Stats
11W - 19L
1,413 SR
Queue Stats
50W - 60L
1,291 Elo+
Party 3
Gilgamesh
Gilgamesh
Landorax
Gilgamesh
Level 89
God Stats
5W - 8L
1,457 SR
Queue Stats
427W - 456L
1,413 Elo+
Solo
Medusa
Medusa
U533143319
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,415 Elo+
Party 2
Awilix
Awilix
naruto345de
Awilix
Level 140
God Stats
3W - 3L
1,422 SR
Queue Stats
124W - 145L
1,415 Elo+
Party 2
Team Averages
Level 79
1,436 SR
1,366 Elo+

VS

Team Averages
Level 78
1,490 SR
1,391 Elo+
Nemesis
Nemesis
Alvaros7w7
Nemesis
Level 57
God Stats
74W - 77L
1,491 SR
Queue Stats
444W - 474L
1,409 Elo+
Party 4
Sobek
Sobek
Godofsixpathz
Sobek
Level 123
God Stats
0W - 1L
1,625 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 1
Ra
Ra
Yassin_vT
Ra
Level 40
God Stats
0W - 1L
1,272 SR
Queue Stats
74W - 75L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
YisusWTF_18
Gilgamesh
Level 54
God Stats
6W - 14L
1,500 SR
Queue Stats
130W - 164L
1,395 Elo+
Party 4
Danzaburou
Danzaburou
flameupBangin937
Danzaburou
Level 116
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drdoolil
Yemoja
12
1 / 0 / 8
7,084
443
4,849
5,895
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 0
7,890
493
5,296
5,374
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Landorax
Gilgamesh
16
3 / 2 / 7
9,049
566
9,277
9,818
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
U533143319
Medusa
14
2 / 1 / 6
8,284
518
7,407
7,203
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
15
6 / 0 / 4
8,590
537
5,531
8,983
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alvaros7w7
Nemesis
13
2 / 4 / 1
7,655
478
5,482
12,197
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 3 / 0
6,134
383
1,754
11,530
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 2
7,797
487
6,767
7,849
2,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
YisusWTF_18
Gilgamesh
15
1 / 3 / 1
8,444
528
2,921
9,985
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
flameupBangin937
Danzaburou
10
0 / 3 / 0
6,514
407
5,073
8,853
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
17
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alvaros7w7
Nemesis
2
4
1
0.63
W
Yemoja
Drdoolil
Yemoja
1
0
8
5
W
5
0
0
5
L
0
3
0
0
W
Gilgamesh
Landorax
Gilgamesh
3
2
7
3.25
W
Medusa
U533143319
Medusa
2
1
6
5
L
0
4
2
0.25
L
Gilgamesh
YisusWTF_18
Gilgamesh
1
3
1
0.5
L
Danzaburou
flameupBangin937
Danzaburou
0
3
0
0
W
Awilix
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
21,997
37,273
Taken
50,414
15,174
Mitigated
21,439
17,049
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alvaros7w7
Nemesis
5,482
1,831
590
2,130
12,197
4,486
0
410
11,787
0
51,180
W
Yemoja
Drdoolil
Yemoja
4,849
550
2,914
2,459
5,895
2,353
658
1,189
4,706
31,405
0
W
5,296
3,323
161
2,171
5,374
1,561
2,005
905
4,469
0
38,639
L
1,754
78
276
2,393
11,530
6,654
0
2,269
9,261
8,964
0
W
Gilgamesh
Landorax
Gilgamesh
9,277
1,798
0
1,833
9,818
5,067
90
962
8,856
0
59,388
W
Medusa
U533143319
Medusa
7,407
3,788
0
2,793
7,203
2,735
753
3,285
3,918
0
48,712
L
6,767
353
687
1,683
7,849
2,420
153
534
7,315
53,203
0
L
Gilgamesh
YisusWTF_18
Gilgamesh
2,921
468
0
1,971
9,985
4,900
550
0
9,985
0
46,622
L
Danzaburou
flameupBangin937
Danzaburou
5,073
1,244
111
3,378
8,853
2,979
496
1,636
7,217
0
46,124
W
Awilix
5,531
1,944
0
4,718
8,983
3,458
436
2,180
6,803
0
49,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
36,544
455
Minions Killed
394
0
Camps Cleared
0
1,542,860
Distance Traveled
1,483,706
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,655
478
93
6
0
329,373
3
W
Yemoja
7,084
443
59
4
0
285,859
2
W
Cupid
7,890
493
108
7
0
288,181
6
L
Sobek
6,134
383
17
1
0
288,168
4
W
Gilgamesh
9,049
566
98
6
0
314,884
0
W
Medusa
8,284
518
101
6
0
337,376
4
L
Ra
7,797
487
95
6
0
305,885
7
L
Gilgamesh
8,444
528
109
7
0
321,765
4
L
Danzaburou
6,514
407
80
5
0
238,515
2
W
Awilix
8,590
537
89
6
0
316,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role