Player Matchup

Mercury
Mercury
Angosz
Mercury
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
HeishiM
Ao Kuang
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 104L
1,484 Elo+
Solo
Scylla
Scylla
N0Y3R123
Scylla
Level 8
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 0L
1,779 Elo+
Solo
Artio
Artio
Nemesis2917
Artio
Level 13
God Stats
2W - 9L
1,219 SR
Queue Stats
143W - 185L
1,452 Elo+
Solo
Apollo
Apollo
luck213
Apollo
Level 18
God Stats
1W - 0L
1,760 SR
Queue Stats
7W - 4L
1,616 Elo+
Solo
Team Averages
Level 16
1,536 SR
1,556 Elo+

VS

Team Averages
Level 10
1,402 SR
1,262 Elo+
Poseidon
Poseidon
JuanzinBalaTensa
Poseidon
Level 3
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 1
Artemis
Artemis
Vlbr01
Artemis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
guimonster
Cthulhu
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,057 Elo+
Party 1
Nemesis
Nemesis
nanuxdd2
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 23L
1,603 Elo+
Solo
Amaterasu
Amaterasu
yDisney
Amaterasu
Level 3
God Stats
1W - 2L
1,244 SR
Queue Stats
4W - 11L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Angosz
Mercury
14
6 / 2 / 7
9,520
560
4,670
12,210
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
HeishiM
Ao Kuang
15
8 / 0 / 9
9,616
566
8,723
15,181
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
N0Y3R123
Scylla
15
17 / 1 / 10
10,695
629
18,224
10,023
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 8
9,393
553
1,210
14,499
12,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
luck213
Apollo
16
18 / 1 / 9
10,687
629
17,667
10,863
3,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 16 / 1
6,057
356
5,693
14,159
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Vlbr01
Artemis
7
0 / 11 / 0
5,419
319
2,487
10,786
3,194
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
guimonster
Cthulhu
11
2 / 14 / 1
7,398
435
6,127
20,610
8,070
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
nanuxdd2
Nemesis
7
1 / 2 / 1
6,108
359
2,518
6,926
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
yDisney
Amaterasu
11
0 / 8 / 1
6,750
397
2,787
13,671
5,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
50
Kills
3
4
Deaths
51
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Angosz
Mercury
6
2
7
4.75
W
Ao Kuang
HeishiM
Ao Kuang
8
0
9
12.5
L
0
16
1
0.03
W
Scylla
N0Y3R123
Scylla
17
1
10
22
W
1
0
8
5
L
Artemis
Vlbr01
Artemis
0
11
0
0
L
Cthulhu
guimonster
Cthulhu
2
14
1
0.18
W
Apollo
luck213
Apollo
18
1
9
22.5
L
Nemesis
nanuxdd2
Nemesis
1
2
1
0.75
L
Amaterasu
yDisney
Amaterasu
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,494
Damage
19,612
62,776
Taken
66,152
31,344
Mitigated
23,217
24,406
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Angosz
Mercury
4,670
2,068
0
2,399
12,210
4,507
0
3,128
9,073
0
52,127
W
Ao Kuang
HeishiM
Ao Kuang
8,723
2,597
0
8,792
15,181
7,650
2,045
2,999
12,055
48,150
0
L
5,693
1,049
0
320
14,159
4,282
132
7,642
6,317
27,605
0
W
Scylla
N0Y3R123
Scylla
18,224
1,897
0
2,054
10,023
3,079
1,254
3,379
6,498
65,506
0
W
1,210
165
389
6,386
14,499
12,314
1,696
1,770
12,649
44,130
0
L
Artemis
Vlbr01
Artemis
2,487
1,238
0
30
10,786
3,194
0
4,386
6,228
0
14,358
L
Cthulhu
guimonster
Cthulhu
6,127
900
102
450
20,610
8,070
0
8,225
12,194
19,124
0
W
Apollo
luck213
Apollo
17,667
12,539
0
4,386
10,863
3,794
7,055
4,167
6,625
0
74,889
L
Nemesis
nanuxdd2
Nemesis
2,518
965
0
2,036
6,926
2,148
0
2,500
4,296
0
12,640
L
Amaterasu
yDisney
Amaterasu
2,787
918
0
1,651
13,671
5,523
608
4,645
8,960
0
29,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
31,732
487
Minions Killed
187
0
Camps Cleared
0
1,633,062
Distance Traveled
1,196,619
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,520
560
94
6
0
405,350
1
W
Ao Kuang
9,616
566
95
6
0
313,607
0
L
Poseidon
6,057
356
53
3
0
275,931
1
W
Scylla
10,695
629
105
6
0
322,655
0
W
Artio
9,393
553
73
4
0
288,872
3
L
Artemis
5,419
319
22
1
0
229,251
1
L
Cthulhu
7,398
435
21
1
0
276,632
0
W
Apollo
10,687
629
120
7
0
302,578
0
L
Nemesis
6,108
359
33
2
0
120,583
0
L
Amaterasu
6,750
397
58
3
0
294,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role