Player Matchup

Susano
Susano
CaioRenNarigudo
Susano
Level 10
God Stats
1W - 1L
1,540 SR
Queue Stats
26W - 33L
1,349 Elo+
Party 1
Ah Puch
Ah Puch
Diguent
Ah Puch
Level 28
God Stats
2W - 5L
1,274 SR
Queue Stats
44W - 41L
1,482 Elo+
Solo
Nox
Nox
SheriffBR
Nox
Level 14
God Stats
3W - 2L
1,813 SR
Queue Stats
10W - 16L
1,710 Elo+
Solo
Bellona
Bellona
Sydney0321
Bellona
Level 7
God Stats
4W - 10L
1,510 SR
Queue Stats
7W - 20L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
yelena11
Gilgamesh
Level 6
God Stats
1W - 1L
1,790 SR
Queue Stats
14W - 19L
1,450 Elo+
Party 1
Team Averages
Level 13
1,585 SR
1,481 Elo+

VS

Team Averages
Level 15
1,450 SR
1,442 Elo+
Erlang Shen
Erlang Shen
DADDY0G
Erlang Shen
Level 17
God Stats
7W - 5L
1,563 SR
Queue Stats
72W - 43L
1,602 Elo+
Solo
Yemoja
Yemoja
EmiliaLeBIanc
Yemoja
Level 8
God Stats
12W - 5L
1,536 SR
Queue Stats
30W - 20L
1,443 Elo+
Party 2
Nike
Nike
Spequetra
Nike
Level 14
God Stats
23W - 13L
1,463 SR
Queue Stats
26W - 16L
1,457 Elo+
Party 2
Thor
Thor
Xakalyson
Thor
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
93W - 73L
1,488 Elo+
Party 2
Neith
Neith
dijos
Neith
Level 6
God Stats
25W - 20L
1,401 SR
Queue Stats
40W - 50L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 15 / 15
10,310
1,031
11,927
21,368
8,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Diguent
Ah Puch
17
6 / 3 / 7
12,101
1,210
20,880
9,460
3,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
5 / 14 / 9
10,811
1,081
12,308
18,581
7,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sydney0321
Bellona
16
6 / 12 / 9
11,079
1,108
18,255
27,505
24,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
yelena11
Gilgamesh
15
1 / 11 / 12
9,641
964
9,694
26,374
17,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DADDY0G
Erlang Shen
20
34 / 3 / 17
16,981
1,698
47,658
23,903
19,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 32
11,298
1,130
7,767
14,734
19,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
19
10 / 3 / 29
12,777
1,278
15,436
16,721
21,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
17
4 / 9 / 20
11,129
1,113
10,556
15,038
6,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
dijos
Neith
20
4 / 1 / 35
12,063
1,206
15,099
8,961
4,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
188
19
Kills
55
55
Deaths
19
52
Assists
133
Player
Kills
Deaths
Assists
KDA
L
1
15
15
0.57
W
Erlang Shen
DADDY0G
Erlang Shen
34
3
17
14.17
L
Ah Puch
Diguent
Ah Puch
6
3
7
3.17
W
3
3
32
6.33
L
5
14
9
0.68
W
Nike
10
3
29
8.17
L
Bellona
Sydney0321
Bellona
6
12
9
0.88
W
Thor
4
9
20
1.56
W
Neith
dijos
Neith
4
1
35
21.5
L
Gilgamesh
yelena11
Gilgamesh
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,064
Damage
96,516
103,288
Taken
79,357
61,764
Mitigated
70,298
3,051
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,927
3,974
0
664
21,368
8,637
0
2,577
18,716
0
27,435
W
Erlang Shen
DADDY0G
Erlang Shen
47,658
28,196
0
7,162
23,903
19,321
0
8,338
15,565
2,506
60,898
L
Ah Puch
Diguent
Ah Puch
20,880
1,141
0
184
9,460
3,665
0
1,110
8,325
61,923
0
W
7,767
1,480
5,260
1,029
14,734
19,175
0
5,627
9,107
17,338
0
L
12,308
905
0
53
18,581
7,068
0
2,142
16,314
24,446
0
W
Nike
15,436
2,265
0
554
16,721
21,128
0
7,807
8,914
9,216
29,770
L
Bellona
Sydney0321
Bellona
18,255
7,149
0
1,360
27,505
24,408
0
4,929
22,276
487
23,778
W
Thor
10,556
2,183
0
0
15,038
6,386
0
7,186
7,852
0
19,899
W
Neith
dijos
Neith
15,099
7,864
0
1,990
8,961
4,288
0
4,717
4,244
0
29,296
L
Gilgamesh
yelena11
Gilgamesh
9,694
2,871
0
790
26,374
17,986
0
2,576
23,670
0
18,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
64,248
171
Minions Killed
200
2
Camps Cleared
3
902,846
Distance Traveled
926,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,310
1,031
28
3
0
176,149
0
W
Erlang Shen
16,981
1,698
43
4
1
205,481
0
L
Ah Puch
12,101
1,210
85
9
0
178,015
0
W
Yemoja
11,298
1,130
22
2
0
181,670
1
L
Nox
10,811
1,081
23
2
1
180,898
0
W
Nike
12,777
1,278
70
7
0
203,907
0
L
Bellona
11,079
1,108
12
1
0
209,479
2
W
Thor
11,129
1,113
27
3
2
150,748
2
W
Neith
12,063
1,206
38
4
0
184,299
0
L
Gilgamesh
9,641
964
23
2
1
158,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role