Player Matchup

Zeus
Zeus
Aranha_jdi
Zeus
Level 23
God Stats
6W - 4L
1,714 SR
Queue Stats
10W - 9L
1,285 Elo+
Solo
Odin
Odin
DrDoots
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,296 Elo+
Solo
Ymir
Ymir
PStarship
Ymir
Level 4
God Stats
1W - 1L
1,263 SR
Queue Stats
2W - 2L
1,365 Elo+
Party 2
Ne Zha
Ne Zha
Poker0017
Ne Zha
Level 19
God Stats
41W - 45L
1,478 SR
Queue Stats
171W - 174L
1,440 Elo+
Solo
Bastet
Bastet
TortugaTerror
Bastet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,388 Elo+
Party 2
Team Averages
Level 12
1,491 SR
1,355 Elo+

VS

Team Averages
Level 7
1,415 SR
1,405 Elo+
Amaterasu
Amaterasu
LuigiObama
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Raisemyfaith14
Jormungandr
Level 14
God Stats
0W - 2L
1,279 SR
Queue Stats
20W - 24L
1,393 Elo+
Party 1
King Arthur
King Arthur
Th3BlackestKing
King Arthur
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
15W - 14L
1,366 Elo+
Solo
Danzaburou
Danzaburou
XL5001
Danzaburou
Level 7
God Stats
2W - 5L
1,506 SR
Queue Stats
2W - 6L
1,319 Elo+
Solo
Chang'e
Chang'e
kotafromthenorth
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 23
14,061
1,004
25,682
11,383
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
DrDoots
Odin
20
6 / 7 / 24
13,670
976
16,567
21,518
23,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
20
5 / 1 / 26
13,783
985
24,557
20,876
30,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Poker0017
Ne Zha
20
12 / 1 / 16
14,884
1,063
22,707
16,427
9,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

20
13 / 6 / 14
14,804
1,057
26,925
19,300
8,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuigiObama
Amaterasu
19
2 / 16 / 12
12,935
924
10,204
35,653
20,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
Raisemyfaith14
Jormungandr
20
5 / 8 / 11
13,903
993
16,324
21,088
24,078
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Th3BlackestKing
King Arthur
18
5 / 6 / 10
12,883
920
15,256
29,724
32,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
XL5001
Danzaburou
20
8 / 2 / 7
15,206
1,086
27,420
12,775
6,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 11 / 8
11,466
819
13,038
25,251
7,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
69
43
Kills
21
21
Deaths
43
103
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
6
23
3.08
W
Odin
DrDoots
Odin
6
7
24
2.57
L
Amaterasu
LuigiObama
Amaterasu
2
16
12
0.5
W
Ymir
5
1
26
18
W
Ne Zha
Poker0017
Ne Zha
12
1
16
20
L
Jormungandr
Raisemyfaith14
Jormungandr
5
8
11
1.31
L
King Arthur
Th3BlackestKing
King Arthur
5
6
10
1.67
W
13
6
14
3.33
L
Danzaburou
XL5001
Danzaburou
8
2
7
5.75
L
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,438
Damage
82,242
89,504
Taken
124,491
77,269
Mitigated
90,627
3,244
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,682
5,557
0
0
11,383
4,825
0
4,249
7,134
51,343
0
W
Odin
DrDoots
Odin
16,567
6,288
0
0
21,518
23,106
0
6,695
14,823
0
32,598
L
Amaterasu
LuigiObama
Amaterasu
10,204
4,316
0
3,000
35,653
20,076
0
13,008
22,645
0
23,810
W
Ymir
24,557
4,146
0
0
20,876
30,996
0
7,977
12,899
35,463
0
W
Ne Zha
Poker0017
Ne Zha
22,707
8,024
0
3,244
16,427
9,639
0
5,725
10,702
0
53,393
L
Jormungandr
Raisemyfaith14
Jormungandr
16,324
3,347
1,199
888
21,088
24,078
0
10,744
10,344
39,033
0
L
King Arthur
Th3BlackestKing
King Arthur
15,256
2,965
0
3,027
29,724
32,006
0
13,482
16,242
646
24,982
W
26,925
9,637
0
0
19,300
8,703
0
5,353
13,947
0
41,700
L
Danzaburou
XL5001
Danzaburou
27,420
14,883
0
3,144
12,775
6,623
0
4,940
7,835
0
62,695
L
13,038
2,688
1,742
1,104
25,251
7,844
0
8,065
17,186
23,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,202
Gold Earned
66,393
230
Minions Killed
239
8
Camps Cleared
0
1,173,727
Distance Traveled
1,130,204
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,061
1,004
64
5
1
173,050
1
W
Odin
13,670
976
31
2
0
207,957
0
L
Amaterasu
12,935
924
41
3
0
248,982
1
W
Ymir
13,783
985
38
3
0
237,707
1
W
Ne Zha
14,884
1,063
60
4
6
289,644
2
L
Jormungandr
13,903
993
46
3
0
196,026
0
L
King Arthur
12,883
920
23
2
0
213,510
0
W
Bastet
14,804
1,057
37
3
1
265,369
0
L
Danzaburou
15,206
1,086
101
7
0
229,056
0
L
Chang'e
11,466
819
28
2
0
242,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role