Player Matchup

Izanami
Izanami
Bendrecon
Izanami
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LieutenantKitty
Olorun
Level 124
God Stats
1W - 1L
1,272 SR
Queue Stats
93W - 80L
1,506 Elo+
Solo
Terra
Terra
Rebuffedstorm4
Terra
Level 116
God Stats
1W - 1L
1,194 SR
Queue Stats
75W - 53L
1,547 Elo+
Solo
Tiamat
Tiamat
iorweth_elf
Tiamat
Level 102
God Stats
3W - 4L
1,657 SR
Queue Stats
274W - 293L
1,533 Elo+
Solo
Chronos
Chronos
kwaliteqh
Chronos
Level 126
God Stats
4W - 2L
1,467 SR
Queue Stats
262W - 288L
1,472 Elo+
Solo
Team Averages
Level 116
1,418 SR
1,512 Elo+

VS

Team Averages
Level 126
1,423 SR
1,416 Elo+
Horus
Horus
Blaucide
Horus
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Party 1
Skadi
Skadi
ChyLLlb
Skadi
Level 119
God Stats
0W - 4L
1,269 SR
Queue Stats
265W - 246L
1,479 Elo+
Solo
Hachiman
Hachiman
DOPE_HaraKirii__
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 74L
1,172 Elo+
Party 1
Agni
Agni
GrigorisGrig
Agni
Level 89
God Stats
2W - 1L
1,346 SR
Queue Stats
121W - 119L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Itzvorpax
Cthulhu
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bendrecon
Izanami
19
14 / 4 / 18
12,027
1,002
23,732
13,055
6,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
14 / 2 / 23
11,738
978
19,672
19,511
10,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 19
8,809
734
4,803
15,665
17,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
15
2 / 2 / 25
9,639
803
11,702
13,144
10,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
kwaliteqh
Chronos
16
9 / 1 / 17
10,611
884
11,424
11,157
4,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blaucide
Horus
16
2 / 7 / 3
9,021
752
8,163
18,374
17,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
ChyLLlb
Skadi
16
3 / 8 / 3
9,077
756
12,433
13,008
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 10 / 3
8,243
687
8,257
14,480
6,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 5 / 4
9,677
806
12,857
9,785
4,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Itzvorpax
Cthulhu
14
3 / 11 / 5
9,374
781
14,541
25,334
20,484
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
30
41
Kills
12
12
Deaths
41
102
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bendrecon
Izanami
14
4
18
5.75
L
Horus
Blaucide
Horus
2
7
3
0.5
L
Skadi
ChyLLlb
Skadi
3
8
3
0.56
L
1
10
3
0.25
L
3
5
4
1
L
Cthulhu
Itzvorpax
Cthulhu
3
11
5
0.5
W
14
2
23
12.75
W
2
3
19
3.83
W
Tiamat
2
2
25
7.25
W
Chronos
kwaliteqh
Chronos
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,333
Damage
56,251
72,532
Taken
80,981
48,990
Mitigated
54,807
44,583
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bendrecon
Izanami
23,732
14,374
3,015
1,911
13,055
6,485
2,814
5,343
7,712
0
45,750
L
Horus
Blaucide
Horus
8,163
2,894
4,942
5,094
18,374
17,682
0
10,307
8,067
0
10,794
L
Skadi
ChyLLlb
Skadi
12,433
3,735
724
697
13,008
5,702
0
7,642
5,366
0
23,305
L
8,257
3,220
584
391
14,480
6,542
612
9,989
4,491
0
15,198
L
12,857
97
1,456
2,251
9,785
4,397
120
6,463
3,322
31,997
0
L
Cthulhu
Itzvorpax
Cthulhu
14,541
697
783
1,845
25,334
20,484
0
13,200
12,134
22,564
0
W
19,672
11,553
3,393
9,652
19,511
10,178
1,983
8,719
10,792
36,593
0
W
4,803
722
7,554
5,501
15,665
17,106
0
5,590
10,075
10,312
0
W
Tiamat
11,702
1,110
1,574
4,573
13,144
10,230
294
4,911
8,233
19,929
0
W
Chronos
kwaliteqh
Chronos
11,424
961
3,128
4,282
11,157
4,991
1,266
2,835
8,322
24,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,824
Gold Earned
45,392
128
Minions Killed
112
0
Camps Cleared
0
1,009,064
Distance Traveled
901,031
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,027
1,002
45
4
0
183,034
2
L
Horus
9,021
752
10
1
0
198,460
0
L
Skadi
9,077
756
30
3
0
175,843
0
L
Hachiman
8,243
687
16
1
0
162,034
1
L
Agni
9,677
806
41
3
0
210,368
1
L
Cthulhu
9,374
781
15
1
0
154,326
0
W
Olorun
11,738
978
35
3
0
184,154
0
W
Terra
8,809
734
7
1
0
200,588
0
W
Tiamat
9,639
803
18
2
0
207,552
0
W
Chronos
10,611
884
23
2
0
233,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role