Player Matchup

Nu Wa
Nu Wa
PickleMyStickles
Nu Wa
Level 27
God Stats
14W - 14L
1,515 SR
Queue Stats
80W - 81L
1,465 Elo+
Party 3
Tyr
Tyr
SmiteMooN
Tyr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Wunzee21
Chernobog
Level 23
God Stats
29W - 12L
1,715 SR
Queue Stats
121W - 114L
1,611 Elo+
Solo
Serqet
Serqet
Zaflata
Serqet
Level 16
God Stats
8W - 8L
1,713 SR
Queue Stats
28W - 38L
1,594 Elo+
Solo
Guan Yu
Guan Yu
pMJeff
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,669 Elo+
Party 3
Team Averages
Level 20
1,589 SR
1,568 Elo+

VS

Team Averages
Level 26
1,558 SR
1,553 Elo+
Apollo
Apollo
Jack0621
Apollo
Level 16
God Stats
6W - 5L
1,520 SR
Queue Stats
27W - 32L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
JuggsJewdy
Cthulhu
Level 26
God Stats
2W - 4L
1,440 SR
Queue Stats
124W - 103L
1,548 Elo+
Party 1
Fenrir
Fenrir
K4PO5
Fenrir
Level 36
God Stats
7W - 10L
1,542 SR
Queue Stats
158W - 152L
1,599 Elo+
Party 2
Yemoja
Yemoja
Tr0lloLlol
Yemoja
Level 24
God Stats
2W - 1L
1,791 SR
Queue Stats
102W - 84L
1,550 Elo+
Party 1
Janus
Janus
drazifer
Janus
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 70L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 12
11,631
582
22,488
11,195
4,280
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 1 / 11
10,993
550
10,736
20,370
17,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Wunzee21
Chernobog
19
14 / 4 / 10
12,369
618
21,792
18,406
7,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Zaflata
Serqet
16
3 / 5 / 15
10,461
523
8,018
15,363
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
pMJeff
Guan Yu
17
3 / 5 / 7
10,213
511
5,202
14,666
13,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jack0621
Apollo
14
4 / 6 / 3
9,642
482
8,308
14,143
4,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JuggsJewdy
Cthulhu
14
2 / 7 / 8
9,068
453
10,768
21,792
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
K4PO5
Fenrir
16
6 / 7 / 5
10,410
521
11,633
19,777
10,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Tr0lloLlol
Yemoja
12
4 / 6 / 2
8,674
434
7,630
15,546
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
drazifer
Janus
14
3 / 8 / 4
9,549
477
9,056
12,735
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
34
Kills
19
20
Deaths
34
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Apollo
Jack0621
Apollo
4
6
3
0.92
L
Cthulhu
JuggsJewdy
Cthulhu
2
7
8
0.86
L
Fenrir
K4PO5
Fenrir
6
7
5
1.21
W
10
5
12
3.2
W
4
1
11
9.5
L
Yemoja
Tr0lloLlol
Yemoja
4
6
2
0.83
W
Chernobog
Wunzee21
Chernobog
14
4
10
4.75
W
Serqet
Zaflata
Serqet
3
5
15
2.1
L
Janus
drazifer
Janus
3
8
4
0.63
W
Guan Yu
pMJeff
Guan Yu
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,236
Damage
47,395
80,000
Taken
83,993
49,215
Mitigated
41,297
29,786
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Jack0621
Apollo
8,308
4,318
0
2,204
14,143
4,925
930
3,569
10,243
0
34,060
L
Cthulhu
JuggsJewdy
Cthulhu
10,768
773
784
4,087
21,792
16,363
180
5,909
14,610
38,414
0
L
Fenrir
K4PO5
Fenrir
11,633
2,587
0
4,402
19,777
10,641
0
4,870
13,857
0
61,694
W
22,488
2,988
0
2,624
11,195
4,280
336
5,567
5,377
66,891
0
W
10,736
548
0
10,551
20,370
17,260
0
8,288
11,676
89
74,404
L
Yemoja
Tr0lloLlol
Yemoja
7,630
2,832
1,182
3,338
15,546
5,404
626
3,580
11,736
34,150
0
W
Chernobog
Wunzee21
Chernobog
21,792
13,776
0
7,988
18,406
7,890
0
5,805
12,356
0
94,247
W
Serqet
Zaflata
Serqet
8,018
749
0
3,848
15,363
5,822
32
5,696
9,458
0
50,461
L
Janus
drazifer
Janus
9,056
558
0
1,837
12,735
3,964
0
4,560
8,150
39,520
0
W
Guan Yu
pMJeff
Guan Yu
5,202
1,099
145
4,630
14,666
13,963
754
5,611
8,731
0
53,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,667
Gold Earned
47,343
538
Minions Killed
353
0
Camps Cleared
0
1,900,950
Distance Traveled
1,743,526
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,642
482
59
3
0
368,632
0
L
Cthulhu
9,068
453
62
3
0
364,304
3
L
Fenrir
10,410
521
102
5
0
408,476
1
W
Nu Wa
11,631
582
100
5
0
354,290
0
W
Tyr
10,993
550
118
6
0
453,006
2
L
Yemoja
8,674
434
51
3
0
253,895
6
W
Chernobog
12,369
618
122
6
0
335,251
2
W
Serqet
10,461
523
111
6
0
363,606
0
L
Janus
9,549
477
79
4
0
348,219
2
W
Guan Yu
10,213
511
87
4
0
394,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role