Player Matchup

Athena
Athena
AcTiV9Am3Er
Athena
Level 69
God Stats
7W - 12L
1,383 SR
Queue Stats
404W - 450L
1,465 Elo+
Party 3
Fenrir
Fenrir
GermaniaBieber3
Fenrir
Level 31
God Stats
17W - 17L
1,069 SR
Queue Stats
193W - 216L
1,435 Elo+
Party 3
Scylla
Scylla
Marterrorcore
Scylla
Level 31
God Stats
57W - 54L
1,583 SR
Queue Stats
74W - 88L
1,424 Elo+
Solo
Neith
Neith
SKIPPY2627
Neith
Level 38
God Stats
5W - 3L
1,448 SR
Queue Stats
26W - 32L
1,401 Elo+
Party 1
Achilles
Achilles
Stevotop
Achilles
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 32L
1,362 Elo+
Party 1
Team Averages
Level 51
1,396 SR
1,417 Elo+

VS

Team Averages
Level 57
1,479 SR
1,394 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
JD_Valhalla
Cthulhu
Level 38
God Stats
7W - 6L
1,786 SR
Queue Stats
83W - 105L
1,362 Elo+
Party 2
Neith
Neith
PBO-Valhalla
Neith
Level 27
God Stats
25W - 24L
1,547 SR
Queue Stats
58W - 82L
1,330 Elo+
Party 2
Amaterasu
Amaterasu
PortugaRS
Amaterasu
Level 28
God Stats
19W - 19L
1,408 SR
Queue Stats
50W - 53L
1,405 Elo+
Party 4
Scylla
Scylla
War_Thug420
Scylla
Level 42
God Stats
1W - 5L
1,154 SR
Queue Stats
60W - 77L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 0 / 5
7,098
592
3,681
9,392
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 1
6,675
556
3,565
6,582
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 1
6,659
555
2,795
2,793
881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
10
1 / 1 / 1
6,168
514
2,848
4,429
1,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Stevotop
Achilles
12
2 / 1 / 3
6,291
524
7,055
8,976
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 3 / 0
6,457
538
7,862
11,954
6,732
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
JD_Valhalla
Cthulhu
10
0 / 1 / 1
5,206
434
1,836
5,076
3,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
0 / 1 / 1
5,289
441
1,366
2,767
663
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
PortugaRS
Amaterasu
9
1 / 2 / 2
5,907
492
3,938
11,334
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
10
1 / 4 / 0
5,903
492
3,629
5,065
1,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
W
Athena
2
0
5
4.5
W
4
1
1
4.5
L
Cthulhu
JD_Valhalla
Cthulhu
0
1
1
0.5
W
2
1
1
2.5
L
0
1
1
0.5
L
Amaterasu
PortugaRS
Amaterasu
1
2
2
1
W
Neith
1
1
1
1.5
W
Achilles
Stevotop
Achilles
2
1
3
3.5
L
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,944
Damage
18,631
32,172
Taken
36,196
16,813
Mitigated
16,208
14,407
Healing
10,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,862
1,375
0
3,418
11,954
6,732
0
1,727
9,727
0
36,482
W
Athena
3,681
884
807
3,122
9,392
5,317
125
1,958
7,400
26,431
0
W
3,565
582
0
3,204
6,582
2,496
0
464
6,096
0
30,374
L
Cthulhu
JD_Valhalla
Cthulhu
1,836
334
0
1,170
5,076
3,167
0
916
4,160
19,753
0
W
2,795
0
0
543
2,793
881
356
1,624
1,049
29,324
0
L
1,366
349
0
422
2,767
663
0
53
2,714
0
20,664
L
Amaterasu
PortugaRS
Amaterasu
3,938
2,054
0
4,418
11,334
4,105
0
1,773
9,487
0
32,803
W
Neith
2,848
1,403
246
1,076
4,429
1,270
0
1,099
3,330
0
28,035
W
Achilles
Stevotop
Achilles
7,055
1,660
523
4,886
8,976
6,849
479
144
8,832
0
27,168
L
Scylla
3,629
626
0
796
5,065
1,541
0
2,007
3,033
25,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,891
Gold Earned
28,762
281
Minions Killed
260
0
Camps Cleared
0
1,173,571
Distance Traveled
1,120,418
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,457
538
52
4
0
229,654
5
W
Athena
7,098
592
56
5
0
251,899
3
W
Fenrir
6,675
556
66
6
0
247,445
4
L
Cthulhu
5,206
434
35
3
0
216,525
0
W
Scylla
6,659
555
52
4
0
207,312
6
L
Neith
5,289
441
55
5
0
201,670
0
L
Amaterasu
5,907
492
59
5
0
256,206
3
W
Neith
6,168
514
66
6
0
233,930
3
W
Achilles
6,291
524
41
3
0
232,985
0
L
Scylla
5,903
492
59
5
0
216,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role