Player Matchup

Da Ji
Da Ji
Camdiddy7
Da Ji
Level 29
God Stats
2W - 3L
1,621 SR
Queue Stats
150W - 171L
1,281 Elo+
Solo
Tiamat
Tiamat
InfernoAlien
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KingMinionDavid
Amaterasu
Level 17
God Stats
1W - 3L
1,490 SR
Queue Stats
18W - 26L
1,549 Elo+
Solo
Neith
Neith
Kk_lol707
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
eddymonster
Kukulkan
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
245W - 224L
1,500 Elo+
Solo
Team Averages
Level 16
1,522 SR
1,466 Elo+

VS

Team Averages
Level 18
1,540 SR
1,414 Elo+
Tsukuyomi
Tsukuyomi
Gta god 122513
Tsukuyomi
Level 12
God Stats
3W - 2L
1,603 SR
Queue Stats
10W - 8L
1,404 Elo+
Solo
Janus
Janus
Lil Pokee
Janus
Level 25
God Stats
20W - 14L
1,492 SR
Queue Stats
94W - 104L
1,418 Elo+
Solo
Bacchus
Bacchus
LontraxPrime
Bacchus
Level 7
God Stats
14W - 6L
1,565 SR
Queue Stats
49W - 45L
1,489 Elo+
Solo
Medusa
Medusa
Xanxiety22
Medusa
Level 19
God Stats
7W - 2L
1,500 SR
Queue Stats
54W - 36L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
ZePros
Ao Kuang
Level 29
God Stats
9W - 4L
1,540 SR
Queue Stats
241W - 240L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Camdiddy7
Da Ji
17
9 / 9 / 2
12,753
1,063
22,306
22,805
9,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
17
0 / 8 / 8
10,884
907
14,068
17,651
12,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
KingMinionDavid
Amaterasu
18
2 / 11 / 7
11,486
957
8,773
30,681
14,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Kk_lol707
Neith
18
3 / 3 / 5
11,957
996
18,264
14,153
5,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
eddymonster
Kukulkan
17
0 / 9 / 5
10,532
878
3,713
15,721
6,286
Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gta god 122513
Tsukuyomi
16
0 / 7 / 3
10,333
861
4,793
11,160
5,008
Janus
Lil Pokee
Janus
20
11 / 3 / 12
13,832
1,153
29,039
14,336
5,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LontraxPrime
Bacchus
19
2 / 1 / 12
12,000
1,000
9,017
14,672
17,290
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Medusa
Xanxiety22
Medusa
20
10 / 3 / 10
13,878
1,157
24,122
13,290
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
ZePros
Ao Kuang
20
16 / 0 / 10
15,194
1,266
26,352
20,949
21,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
14
Kills
39
40
Deaths
14
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Camdiddy7
Da Ji
9
9
2
1.11
W
Tsukuyomi
Gta god 122513
Tsukuyomi
0
7
3
0.21
L
Tiamat
0
8
8
0.5
L
Amaterasu
KingMinionDavid
Amaterasu
2
11
7
0.5
L
Neith
Kk_lol707
Neith
3
3
5
1.83
W
Janus
Lil Pokee
Janus
11
3
12
5.67
W
Bacchus
LontraxPrime
Bacchus
2
1
12
8
W
Medusa
Xanxiety22
Medusa
10
3
10
5
W
Ao Kuang
ZePros
Ao Kuang
16
0
10
21
L
Kukulkan
eddymonster
Kukulkan
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,124
Damage
93,323
101,011
Taken
74,407
48,531
Mitigated
56,456
8,530
Healing
20,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Camdiddy7
Da Ji
22,306
8,457
0
1,155
22,805
9,417
0
13,573
9,232
0
32,286
W
Tsukuyomi
Gta god 122513
Tsukuyomi
4,793
1,359
0
48
11,160
5,008
0
1,090
10,070
0
13,919
L
Tiamat
14,068
2,626
308
916
17,651
12,993
0
12,538
5,113
25,856
0
L
Amaterasu
KingMinionDavid
Amaterasu
8,773
4,700
0
4,169
30,681
14,376
0
18,400
12,281
0
18,491
L
Neith
Kk_lol707
Neith
18,264
8,105
0
1,812
14,153
5,459
0
8,523
5,630
0
66,954
W
Janus
Lil Pokee
Janus
29,039
975
704
3,430
14,336
5,825
0
4,132
10,204
50,857
0
W
Bacchus
LontraxPrime
Bacchus
9,017
833
339
2,606
14,672
17,290
0
4,628
10,044
17,560
0
W
Medusa
Xanxiety22
Medusa
24,122
13,618
0
4,115
13,290
6,925
0
2,896
10,394
0
67,956
W
Ao Kuang
ZePros
Ao Kuang
26,352
9,718
0
9,185
20,949
21,408
0
5,035
15,914
38,506
0
L
Kukulkan
eddymonster
Kukulkan
3,713
1,475
0
170
15,721
6,286
0
11,374
4,347
13,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,612
Gold Earned
65,237
183
Minions Killed
226
4
Camps Cleared
6
1,026,013
Distance Traveled
1,093,985
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,753
1,063
15
1
1
212,191
0
W
Tsukuyomi
10,333
861
22
2
2
171,430
0
L
Tiamat
10,884
907
27
2
1
188,458
2
L
Amaterasu
11,486
957
21
2
0
241,661
0
L
Neith
11,957
996
99
8
2
218,149
2
W
Janus
13,832
1,153
57
5
0
236,753
0
W
Bacchus
12,000
1,000
19
2
1
197,039
0
W
Medusa
13,878
1,157
110
9
1
212,781
0
W
Ao Kuang
15,194
1,266
18
2
2
275,982
0
L
Kukulkan
10,532
878
21
2
0
165,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role