Player Matchup

Izanami
Izanami
IABRILSNTGI
Izanami
Level 10
God Stats
8W - 14L
1,387 SR
Queue Stats
17W - 20L
1,418 Elo+
Solo
Fenrir
Fenrir
StarCinneide
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,664 Elo+
Party 1
Thoth
Thoth
ltzon
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 58
1,462 SR
1,528 Elo+

VS

Team Averages
Level 68
1,548 SR
1,437 Elo+
Cupid
Cupid
CourierOne
Cupid
Level 18
God Stats
15W - 12L
1,511 SR
Queue Stats
35W - 41L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
Jaivse
Gilgamesh
Level 76
God Stats
7W - 5L
1,721 SR
Queue Stats
17W - 30L
1,574 Elo+
Solo
Sol
Sol
starkstellar
Sol
Level 109
God Stats
6W - 10L
1,413 SR
Queue Stats
89W - 110L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IABRILSNTGI
Izanami
12
1 / 4 / 4
9,168
655
5,345
9,157
2,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
10
0 / 6 / 1
7,698
550
2,240
10,265
5,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
ltzon
Thoth
14
5 / 8 / 1
10,368
741
11,739
11,602
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
4 / 2 / 7
9,551
682
4,050
9,654
2,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Jaivse
Gilgamesh
14
12 / 1 / 6
11,471
819
14,021
9,675
7,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 13
9,775
698
8,178
13,244
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
2
7
3.75
L
Izanami
IABRILSNTGI
Izanami
1
4
4
0.75
W
Gilgamesh
Jaivse
Gilgamesh
12
1
6
15
L
Fenrir
0
6
1
0.08
L
Thoth
ltzon
Thoth
5
8
1
0.69
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,324
Damage
26,249
31,024
Taken
32,573
11,940
Mitigated
13,744
170
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
4,050
1,857
1,454
2,777
9,654
2,909
411
4,336
5,318
0
37,055
L
Izanami
IABRILSNTGI
Izanami
5,345
3,256
0
0
9,157
2,563
1,554
1,969
7,188
0
31,847
W
Gilgamesh
Jaivse
Gilgamesh
14,021
3,020
0
1,107
9,675
7,062
951
1,801
7,874
0
39,618
L
Fenrir
2,240
567
0
170
10,265
5,882
53
3,058
7,207
0
6,358
L
Thoth
ltzon
Thoth
11,739
223
0
0
11,602
3,495
859
3,179
8,423
47,867
0
W
8,178
1,305
774
4,797
13,244
3,773
2,165
5,709
7,535
46,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,234
Gold Earned
30,797
123
Minions Killed
161
0
Camps Cleared
0
674,477
Distance Traveled
753,342
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,551
682
55
4
0
247,594
1
L
Izanami
9,168
655
52
4
0
218,624
4
W
Gilgamesh
11,471
819
31
2
0
272,029
2
L
Fenrir
7,698
550
16
1
0
241,102
0
L
Thoth
10,368
741
55
4
0
214,751
1
W
Sol
9,775
698
75
5
0
233,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role