Player Matchup

Gilgamesh
Gilgamesh
Aya Sama9353
Gilgamesh
Level 96
God Stats
14W - 8L
1,633 SR
Queue Stats
300W - 258L
1,539 Elo+
Party 1
Ra
Ra
WesleiMQ
Ra
Level 64
God Stats
8W - 17L
1,328 SR
Queue Stats
35W - 43L
1,418 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
denilsonkw
Ah Muzen Cab
Level 110
God Stats
33W - 39L
1,569 SR
Queue Stats
1,017W - 1,120L
1,437 Elo+
Solo
Rama
Rama
ludniki
Rama
Level 46
God Stats
14W - 11L
1,405 SR
Queue Stats
220W - 292L
1,332 Elo+
Solo
Mercury
Mercury
zeruela4789
Mercury
Level 80
God Stats
8W - 10L
1,696 SR
Queue Stats
141W - 146L
1,449 Elo+
Party 1
Team Averages
Level 79
1,526 SR
1,435 Elo+

VS

Team Averages
Level 86
1,629 SR
1,462 Elo+
Anubis
Anubis
Miiran_nda
Anubis
Level 62
God Stats
8W - 13L
1,357 SR
Queue Stats
477W - 483L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Pechu_04
Gilgamesh
Level 82
God Stats
14W - 5L
1,683 SR
Queue Stats
167W - 154L
1,552 Elo+
Solo
Sol
Sol
ReiSemRainha
Sol
Level 156
God Stats
4W - 4L
1,815 SR
Queue Stats
133W - 143L
1,378 Elo+
Solo
Ares
Ares
sorrizominato
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
zBlackStarR
Osiris
Level 49
God Stats
2W - 0L
1,791 SR
Queue Stats
140W - 177L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aya Sama9353
Gilgamesh
16
3 / 4 / 0
9,833
578
8,973
13,665
9,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 6 / 2
7,647
450
4,113
11,162
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
denilsonkw
Ah Muzen Cab
13
0 / 5 / 0
7,354
433
1,896
9,247
2,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
ludniki
Rama
13
2 / 5 / 1
7,912
465
4,559
11,428
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
zeruela4789
Mercury
13
0 / 5 / 3
8,008
471
3,293
9,963
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Miiran_nda
Anubis
17
8 / 0 / 4
10,302
606
9,599
7,519
4,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Pechu_04
Gilgamesh
15
5 / 1 / 5
8,996
529
7,410
15,066
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 1 / 1
9,712
571
10,377
6,835
2,093
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
0 / 3 / 10
8,360
492
4,392
10,204
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
16
2 / 2 / 4
9,392
552
6,527
10,364
8,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
25
25
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aya Sama9353
Gilgamesh
3
4
0
0.75
W
Anubis
Miiran_nda
Anubis
8
0
4
10
W
Gilgamesh
Pechu_04
Gilgamesh
5
1
5
7.5
W
10
1
1
10.5
L
2
6
2
0.5
L
Ah Muzen Cab
denilsonkw
Ah Muzen Cab
0
5
0
0
L
Rama
ludniki
Rama
2
5
1
0.5
W
0
3
10
1.67
W
Osiris
2
2
4
2
L
Mercury
zeruela4789
Mercury
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
38,305
55,465
Taken
49,988
23,422
Mitigated
30,195
14,106
Healing
15,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aya Sama9353
Gilgamesh
8,973
2,892
0
2,658
13,665
9,872
632
1,188
12,477
0
61,499
W
Anubis
Miiran_nda
Anubis
9,599
371
0
4,493
7,519
4,710
775
0
7,519
72,440
0
W
Gilgamesh
Pechu_04
Gilgamesh
7,410
2,789
0
2,131
15,066
7,868
0
483
14,501
0
57,441
W
10,377
4,817
0
4,521
6,835
2,093
798
1,002
5,749
58,877
0
L
4,113
428
1,267
2,793
11,162
3,757
0
7,249
3,913
37,427
0
L
Ah Muzen Cab
denilsonkw
Ah Muzen Cab
1,896
817
0
2,248
9,247
2,539
1,224
5,804
3,443
0
39,289
L
Rama
ludniki
Rama
4,559
4,020
0
1,942
11,428
3,855
352
7,987
3,441
0
46,587
W
4,392
87
0
1,719
10,204
6,996
0
1,625
8,313
19,473
0
W
Osiris
6,527
1,975
0
2,955
10,364
8,528
419
535
9,793
0
50,466
L
Mercury
zeruela4789
Mercury
3,293
1,561
0
3,198
9,963
3,399
0
2,140
7,823
0
50,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
46,762
438
Minions Killed
483
0
Camps Cleared
0
1,522,944
Distance Traveled
1,600,457
14
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,833
578
113
7
0
302,710
4
W
Anubis
10,302
606
144
8
0
317,001
10
W
Gilgamesh
8,996
529
88
5
0
382,587
2
W
Sol
9,712
571
109
6
0
271,872
1
L
Ra
7,647
450
71
4
0
329,306
3
L
Ah Muzen Cab
7,354
433
80
5
0
257,446
3
L
Rama
7,912
465
77
5
0
284,445
3
W
Ares
8,360
492
20
1
0
337,968
18
W
Osiris
9,392
552
122
7
0
291,029
6
L
Mercury
8,008
471
97
6
0
349,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role