Player Matchup

Susano
Susano
BigDaddyMaui
Susano
Level 67
God Stats
2W - 3L
1,518 SR
Queue Stats
266W - 303L
1,508 Elo+
Party 1
Ares
Ares
Mlg11
Ares
Level 87
God Stats
1W - 1L
1,461 SR
Queue Stats
147W - 139L
1,540 Elo+
Party 1
Janus
Janus
RoninOne
Janus
Level 64
God Stats
10W - 12L
1,548 SR
Queue Stats
335W - 315L
1,476 Elo+
Solo
Apollo
Apollo
Zaraich
Apollo
Level 103
God Stats
14W - 13L
1,662 SR
Queue Stats
381W - 446L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
ZeoNox9780
Gilgamesh
Level 98
God Stats
6W - 4L
1,834 SR
Queue Stats
641W - 701L
1,460 Elo+
Solo
Team Averages
Level 84
1,604 SR
1,490 Elo+

VS

Team Averages
Level 77
1,568 SR
1,439 Elo+
Artemis
Artemis
Acnxlxgia
Artemis
Level 83
God Stats
4W - 3L
1,718 SR
Queue Stats
441W - 430L
1,469 Elo+
Party 2
King Arthur
King Arthur
C1kada
King Arthur
Level 60
God Stats
8W - 15L
1,531 SR
Queue Stats
28W - 39L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Cerillio
Gilgamesh
Level 85
God Stats
11W - 3L
1,594 SR
Queue Stats
95W - 114L
1,476 Elo+
Solo
Agni
Agni
LilCreamer
Agni
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
358W - 366L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
XxWaterxDripxX
Sylvanus
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 1 / 6
6,728
481
4,819
8,159
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Mlg11
Ares
9
0 / 8 / 2
6,246
446
3,516
11,482
6,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
RoninOne
Janus
13
2 / 1 / 4
7,323
523
5,663
6,305
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Zaraich
Apollo
10
2 / 2 / 2
6,690
478
2,177
7,507
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ZeoNox9780
Gilgamesh
11
3 / 4 / 1
6,711
479
5,561
9,272
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acnxlxgia
Artemis
12
4 / 1 / 10
7,433
531
7,977
7,732
2,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
C1kada
King Arthur
14
2 / 0 / 1
8,274
591
3,588
8,828
4,197
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Cerillio
Gilgamesh
12
2 / 2 / 6
7,333
524
5,592
9,953
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 1 / 2
7,776
555
5,727
6,848
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
12
3 / 4 / 9
7,560
540
5,265
8,450
4,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
8
Kills
16
16
Deaths
8
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Acnxlxgia
Artemis
4
1
10
9
L
Susano
1
1
6
4
W
King Arthur
C1kada
King Arthur
2
0
1
2.5
W
Gilgamesh
Cerillio
Gilgamesh
2
2
6
2.5
W
5
1
2
6
L
Ares
Mlg11
Ares
0
8
2
0.13
L
Janus
RoninOne
Janus
2
1
4
4
W
Sylvanus
3
4
9
1.88
L
Apollo
Zaraich
Apollo
2
2
2
1.5
L
Gilgamesh
ZeoNox9780
Gilgamesh
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
28,149
42,725
Taken
41,811
18,269
Mitigated
17,555
7,867
Healing
14,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Acnxlxgia
Artemis
7,977
3,936
0
2,951
7,732
2,887
319
2,135
5,559
0
35,429
L
Susano
4,819
497
0
3,520
8,159
2,359
0
1,555
6,492
0
36,308
W
King Arthur
C1kada
King Arthur
3,588
541
0
2,617
8,828
4,197
335
568
8,211
0
53,775
W
Gilgamesh
Cerillio
Gilgamesh
5,592
1,260
0
2,404
9,953
3,628
192
1,906
7,877
0
41,963
W
5,727
734
0
2,245
6,848
2,434
628
2,450
4,256
36,186
0
L
Ares
Mlg11
Ares
3,516
302
0
0
11,482
6,538
0
3,369
7,997
16,234
0
L
Janus
RoninOne
Janus
5,663
372
0
1,410
6,305
1,947
0
1,882
4,067
45,820
0
W
Sylvanus
5,265
1,310
2,007
2,358
8,450
4,409
943
1,641
6,729
21,089
0
L
Apollo
Zaraich
Apollo
2,177
1,198
0
1,235
7,507
2,181
935
1,491
6,016
0
27,622
L
Gilgamesh
ZeoNox9780
Gilgamesh
5,561
1,216
0
1,702
9,272
5,244
0
1,995
7,161
0
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
38,376
336
Minions Killed
362
0
Camps Cleared
0
1,339,974
Distance Traveled
1,354,133
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,433
531
65
5
0
246,925
1
L
Susano
6,728
481
71
5
0
293,316
8
W
King Arthur
8,274
591
116
8
0
312,417
1
W
Gilgamesh
7,333
524
72
5
0
297,664
0
W
Agni
7,776
555
84
6
0
283,354
1
L
Ares
6,246
446
25
2
0
262,721
3
L
Janus
7,323
523
98
7
0
288,022
2
W
Sylvanus
7,560
540
25
2
0
213,773
3
L
Apollo
6,690
478
73
5
0
233,197
0
L
Gilgamesh
6,711
479
69
5
0
262,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role