Player Matchup

Nemesis
Nemesis
Aruberuto23
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
LeBoss1012847
Odin
Level 16
God Stats
0W - 2L
1,129 SR
Queue Stats
61W - 120L
1,334 Elo+
Party 3
Hercules
Hercules
Leboss1012847
Hercules
Level 23
God Stats
3W - 5L
1,680 SR
Queue Stats
393W - 421L
1,304 Elo+
Party 3
Zeus
Zeus
Miladst021
Zeus
Level 29
God Stats
74W - 84L
1,653 SR
Queue Stats
248W - 307L
1,268 Elo+
Party 2
Nike
Nike
mandalorian77
Nike
Level 29
God Stats
3W - 1L
1,905 SR
Queue Stats
28W - 49L
1,252 Elo+
Party 2
Team Averages
Level 20
1,573 SR
1,332 Elo+

VS

Team Averages
Level 23
1,502 SR
1,267 Elo+
Medusa
Medusa
AnestyKleir
Medusa
Level 25
God Stats
24W - 22L
1,422 SR
Queue Stats
37W - 52L
1,149 Elo+
Party 1
Nike
Nike
Bboy0Arash
Nike
Level 18
God Stats
4W - 1L
1,738 SR
Queue Stats
23W - 37L
1,314 Elo+
Party 1
The Morrigan
The Morrigan
BlsckFall
The Morrigan
Level 29
God Stats
6W - 13L
1,315 SR
Queue Stats
324W - 377L
1,360 Elo+
Solo
Thanatos
Thanatos
JRose12
Thanatos
Level 25
God Stats
4W - 1L
1,720 SR
Queue Stats
42W - 43L
1,325 Elo+
Solo
Yemoja
Yemoja
ghostx2143
Yemoja
Level 16
God Stats
2W - 3L
1,315 SR
Queue Stats
8W - 17L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aruberuto23
Nemesis
7
1 / 1 / 0
6,258
348
2,371
3,779
893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 1
7,164
398
2,856
10,772
3,701
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Leboss1012847
Hercules
12
2 / 5 / 1
7,909
439
3,318
13,857
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 6 / 1
8,573
476
8,149
10,824
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 0
8,009
445
4,742
14,327
6,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 3 / 2
7,901
439
4,877
8,076
2,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 0 / 3
9,494
527
10,718
9,794
7,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
BlsckFall
The Morrigan
16
7 / 1 / 4
10,425
579
7,718
7,263
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JRose12
Thanatos
16
6 / 3 / 5
9,866
548
6,985
10,088
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
ghostx2143
Yemoja
14
1 / 0 / 2
8,497
472
1,217
6,438
5,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
22
22
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
3
2
1.67
L
Nemesis
Aruberuto23
Nemesis
1
1
0
1
W
4
0
3
5.5
W
The Morrigan
BlsckFall
The Morrigan
7
1
4
9
W
Thanatos
JRose12
Thanatos
6
3
5
2.83
L
1
7
1
0.21
L
Hercules
Leboss1012847
Hercules
2
5
1
0.5
L
2
6
1
0.42
W
Yemoja
ghostx2143
Yemoja
1
0
2
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,436
Damage
31,515
53,559
Taken
41,659
23,260
Mitigated
22,117
14,562
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,877
2,296
0
1,124
8,076
2,714
528
3,703
4,225
0
24,072
L
Nemesis
Aruberuto23
Nemesis
2,371
1,314
0
1,341
3,779
893
0
369
3,410
0
15,984
W
10,718
1,950
0
3,661
9,794
7,131
1,536
302
9,452
0
53,625
W
The Morrigan
BlsckFall
The Morrigan
7,718
638
0
600
7,263
2,781
645
3,077
3,932
60,179
0
W
Thanatos
JRose12
Thanatos
6,985
2,728
0
7,826
10,088
3,962
850
280
9,808
0
49,956
L
2,856
1,390
870
600
10,772
3,701
584
3,077
7,615
0
27,891
L
Hercules
Leboss1012847
Hercules
3,318
1,368
0
2,859
13,857
9,472
158
1,823
11,953
7,690
21,299
L
8,149
1,174
232
2,849
10,824
3,090
687
3,071
7,421
62,140
0
W
Yemoja
ghostx2143
Yemoja
1,217
324
768
1,511
6,438
5,529
1,518
849
5,551
27,366
0
L
4,742
938
123
5,688
14,327
6,104
0
102
14,225
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,913
Gold Earned
46,183
345
Minions Killed
409
0
Camps Cleared
0
1,394,542
Distance Traveled
1,525,695
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,901
439
31
2
0
263,111
0
L
Nemesis
6,258
348
34
2
0
109,756
0
W
Nike
9,494
527
103
6
0
341,725
9
W
The Morrigan
10,425
579
121
7
0
288,410
3
W
Thanatos
9,866
548
95
5
0
352,265
6
L
Odin
7,164
398
56
3
0
296,314
0
L
Hercules
7,909
439
37
2
0
375,535
0
L
Zeus
8,573
476
115
6
0
269,543
4
W
Yemoja
8,497
472
59
3
0
280,184
3
L
Nike
8,009
445
103
6
0
343,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role