Player Matchup

Cthulhu
Cthulhu
IDeathTime0I
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
NuNuNugent
Gilgamesh
Level 61
God Stats
27W - 32L
1,619 SR
Queue Stats
324W - 353L
1,292 Elo+
Party 1
Discordia
Discordia
RaystonLegend
Discordia
Level 21
God Stats
79W - 84L
1,477 SR
Queue Stats
704W - 767L
1,303 Elo+
Party 1
Team Averages
Level 36
1,532 SR
1,383 Elo+

VS

Team Averages
Level 35
1,558 SR
1,495 Elo+
Ares
Ares
Jhatter
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,641 Elo+
Solo
Nu Wa
Nu Wa
mutantorigami
Nu Wa
Level 14
God Stats
11W - 17L
1,674 SR
Queue Stats
51W - 61L
1,384 Elo+
Party 2
Medusa
Medusa
shinigami211
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 120L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IDeathTime0I
Cthulhu
14
3 / 5 / 2
9,940
621
11,562
20,817
22,623
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
NuNuNugent
Gilgamesh
6
0 / 2 / 2
8,225
514
588
4,504
2,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
RaystonLegend
Discordia
14
3 / 4 / 2
10,035
627
12,264
11,184
3,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jhatter
Ares
14
1 / 4 / 7
10,853
678
5,791
13,263
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 2 / 6
10,617
664
8,777
9,259
3,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
15
7 / 0 / 2
11,623
726
17,190
13,609
5,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IDeathTime0I
Cthulhu
3
5
2
0.8
W
Ares
Jhatter
Ares
1
4
7
1.13
L
Gilgamesh
NuNuNugent
Gilgamesh
0
2
2
0.5
L
Discordia
RaystonLegend
Discordia
3
4
2
1
W
3
2
6
3
W
Medusa
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
31,758
36,505
Taken
36,131
29,318
Mitigated
18,638
3,334
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IDeathTime0I
Cthulhu
11,562
268
0
400
20,817
22,623
0
7,315
13,502
38,827
0
W
Ares
Jhatter
Ares
5,791
430
0
3,356
13,263
10,158
401
8,779
4,484
26,959
0
L
Gilgamesh
NuNuNugent
Gilgamesh
588
141
0
48
4,504
2,795
0
1,567
2,937
0
7,664
L
Discordia
RaystonLegend
Discordia
12,264
1,494
0
2,886
11,184
3,900
255
5,712
5,472
53,030
0
W
8,777
2,532
0
3,286
9,259
3,275
2,032
5,782
3,477
39,425
0
W
Medusa
17,190
10,673
0
4,836
13,609
5,205
1,110
9,650
3,959
0
56,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
33,093
119
Minions Killed
140
0
Camps Cleared
0
621,688
Distance Traveled
814,973
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,940
621
37
2
0
289,877
2
W
Ares
10,853
678
44
3
0
243,636
0
L
Gilgamesh
8,225
514
7
0
0
63,447
0
L
Discordia
10,035
627
75
5
0
268,364
0
W
Nu Wa
10,617
664
46
3
0
278,324
0
W
Medusa
11,623
726
50
3
0
293,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role