Player Matchup

Hel
Hel
GeissDaddy
Hel
Level 17
God Stats
0W - 3L
1,371 SR
Queue Stats
14W - 18L
1,388 Elo+
Party 2
Rama
Rama
KamBammm
Rama
Level 4
God Stats
1W - 3L
1,868 SR
Queue Stats
163W - 165L
1,317 Elo+
Party 1
Yemoja
Yemoja
QueenieBubbles
Yemoja
Level 14
God Stats
1W - 8L
1,497 SR
Queue Stats
41W - 50L
1,293 Elo+
Solo
Olorun
Olorun
Schlagy10
Olorun
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
1,308 Elo+
Party 1
Nemesis
Nemesis
TheToasterWaiter
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,334 Elo+
Party 2
Team Averages
Level 10
1,547 SR
1,328 Elo+

VS

Team Averages
Level 24
1,596 SR
1,462 Elo+
Danzaburou
Danzaburou
GrimKronik
Danzaburou
Level 26
God Stats
2W - 1L
1,470 SR
Queue Stats
162W - 164L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
ImTheAlphaMF
Gilgamesh
Level 24
God Stats
15W - 19L
1,427 SR
Queue Stats
197W - 209L
1,421 Elo+
Solo
Anubis
Anubis
ItzRogge
Anubis
Level 17
God Stats
21W - 11L
1,828 SR
Queue Stats
167W - 171L
1,502 Elo+
Solo
Izanami
Izanami
Oinker12
Izanami
Level 28
God Stats
11W - 7L
1,670 SR
Queue Stats
92W - 93L
1,474 Elo+
Solo
Jormungandr
Jormungandr
cheezieutter
Jormungandr
Level 24
God Stats
92W - 65L
1,583 SR
Queue Stats
98W - 75L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,634
563
920
5,986
2,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
9
1 / 2 / 0
5,413
541
1,019
5,936
1,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 3 / 0
4,689
469
1,420
6,078
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Schlagy10
Olorun
7
0 / 6 / 0
4,543
454
999
7,415
1,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 8 / 1
4,483
448
3,288
8,040
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimKronik
Danzaburou
10
3 / 0 / 2
6,129
613
2,875
2,861
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ImTheAlphaMF
Gilgamesh
12
4 / 0 / 0
6,875
688
2,701
4,185
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ItzRogge
Anubis
11
5 / 1 / 3
6,890
689
6,331
4,829
2,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Oinker12
Izanami
10
7 / 2 / 4
6,698
670
8,124
6,366
1,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
cheezieutter
Jormungandr
10
1 / 0 / 4
5,788
579
2,327
4,892
2,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
20
20
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Danzaburou
GrimKronik
Danzaburou
3
0
2
4
W
Gilgamesh
ImTheAlphaMF
Gilgamesh
4
0
0
4
W
Anubis
ItzRogge
Anubis
5
1
3
6.5
L
Rama
1
2
0
0.5
W
Izanami
Oinker12
Izanami
7
2
4
4.5
L
1
3
0
0.33
L
Olorun
Schlagy10
Olorun
0
6
0
0
L
0
8
1
0.06
W
Jormungandr
cheezieutter
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,646
Damage
22,358
33,455
Taken
23,133
11,766
Mitigated
9,959
6,444
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
920
172
646
2,162
5,986
2,773
0
1,697
4,289
16,631
0
W
Danzaburou
GrimKronik
Danzaburou
2,875
1,011
0
1,570
2,861
822
1,745
941
1,920
0
27,386
W
Gilgamesh
ImTheAlphaMF
Gilgamesh
2,701
730
0
819
4,185
2,353
486
0
4,185
0
30,311
W
Anubis
ItzRogge
Anubis
6,331
92
0
2,796
4,829
2,486
215
834
3,995
32,568
0
L
Rama
1,019
725
0
1,890
5,936
1,707
0
0
5,936
0
21,200
W
Izanami
Oinker12
Izanami
8,124
5,639
0
1,418
6,366
1,809
1,070
960
5,406
0
29,851
L
1,420
263
224
300
6,078
2,670
0
2,004
4,074
9,861
0
L
Olorun
Schlagy10
Olorun
999
310
0
748
7,415
1,655
373
3,826
3,589
17,682
0
L
3,288
1,405
0
474
8,040
2,961
737
1,131
6,909
0
13,066
W
Jormungandr
cheezieutter
Jormungandr
2,327
232
315
594
4,892
2,489
780
604
4,288
23,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
32,380
165
Minions Killed
271
0
Camps Cleared
0
956,989
Distance Traveled
917,366
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,634
563
32
3
0
198,342
0
W
Danzaburou
6,129
613
58
6
0
159,497
0
W
Gilgamesh
6,875
688
58
6
0
195,597
3
W
Anubis
6,890
689
68
7
0
167,540
2
L
Rama
5,413
541
62
6
0
209,572
4
W
Izanami
6,698
670
45
5
0
199,428
2
L
Yemoja
4,689
469
17
2
0
153,766
0
L
Olorun
4,543
454
31
3
0
197,374
1
L
Nemesis
4,483
448
23
2
0
197,935
0
W
Jormungandr
5,788
579
42
4
0
195,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role