Player Matchup

Arachne
Arachne
 
Arachne
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
JonnyPacquiao
Ne Zha
Level 18
God Stats
32W - 25L
1,477 SR
Queue Stats
135W - 144L
1,378 Elo+
Solo
Tiamat
Tiamat
cartiertejada
Tiamat
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
gavthegreatest42
Kumbhakarna
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,712 Elo+
Party 1
Sun Wukong
Sun Wukong
pontedeacuerdo
Sun Wukong
Level 26
God Stats
11W - 8L
1,514 SR
Queue Stats
116W - 113L
1,434 Elo+
Solo
Team Averages
Level 26
1,498 SR
1,505 Elo+

VS

Team Averages
Level 26
1,549 SR
1,443 Elo+
Geb
Geb
DrunkenRampages
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Scylla
Scylla
FeedPower
Scylla
Level 47
God Stats
2W - 9L
1,500 SR
Queue Stats
141W - 136L
1,432 Elo+
Party 2
Ra
Ra
IceySquidz
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,475 Elo+
Party 2
Bellona
Bellona
SpicyWiener679
Bellona
Level 20
God Stats
6W - 9L
1,417 SR
Queue Stats
53W - 53L
1,366 Elo+
Solo
Anubis
Anubis
Stay Frosty4634
Anubis
Level 28
God Stats
4W - 3L
1,828 SR
Queue Stats
118W - 117L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
3 / 0 / 1
5,534
503
4,028
4,454
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 4
6,145
559
2,324
4,932
1,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,761
524
2,389
3,223
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
gavthegreatest42
Kumbhakarna
8
1 / 1 / 1
5,223
475
722
4,439
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
pontedeacuerdo
Sun Wukong
13
8 / 0 / 0
7,667
697
4,427
6,518
3,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,407
401
1,476
3,658
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
FeedPower
Scylla
10
1 / 2 / 0
5,620
511
2,386
4,535
1,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
4,709
428
1,120
3,183
794
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 5 / 0
4,419
402
1,526
5,201
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 3 / 0
5,107
464
4,283
5,112
2,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
14
Kills
3
3
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
L
0
2
0
0
L
Scylla
FeedPower
Scylla
1
2
0
0.5
L
0
2
1
0.25
W
2
1
4
4
L
0
5
0
0
L
2
3
0
0.67
W
0
1
0
0
W
Kumbhakarna
gavthegreatest42
Kumbhakarna
1
1
1
1.5
W
Sun Wukong
pontedeacuerdo
Sun Wukong
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,890
Damage
10,791
23,566
Taken
21,689
9,228
Mitigated
8,069
7,153
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,028
2,794
417
1,004
4,454
1,061
0
2,868
1,586
0
16,483
L
1,476
403
0
260
3,658
1,643
0
0
3,658
7,582
0
L
Scylla
FeedPower
Scylla
2,386
242
0
540
4,535
1,134
0
1,838
2,415
26,321
0
L
1,120
527
371
649
3,183
794
105
438
2,745
13,319
0
W
2,324
851
0
867
4,932
1,484
121
880
4,052
0
24,990
L
1,526
736
0
405
5,201
2,354
60
0
5,201
0
14,136
L
4,283
329
0
1,025
5,112
2,144
196
513
4,559
17,400
0
W
2,389
133
0
823
3,223
1,817
405
2,023
1,200
23,721
0
W
Kumbhakarna
gavthegreatest42
Kumbhakarna
722
0
111
771
4,439
1,309
0
2,058
2,381
9,643
0
W
Sun Wukong
pontedeacuerdo
Sun Wukong
4,427
1,608
0
3,160
6,518
3,557
527
1,436
5,082
0
43,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,330
Gold Earned
24,262
260
Minions Killed
175
0
Camps Cleared
0
983,353
Distance Traveled
873,082
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,534
503
35
3
0
211,982
0
L
Geb
4,407
401
14
1
0
154,059
1
L
Scylla
5,620
511
57
5
0
199,166
0
L
Ra
4,709
428
30
3
0
177,694
1
W
Ne Zha
6,145
559
58
5
0
255,230
3
L
Bellona
4,419
402
38
3
0
153,671
2
L
Anubis
5,107
464
36
3
0
188,492
2
W
Tiamat
5,761
524
53
5
0
164,734
0
W
Kumbhakarna
5,223
475
13
1
0
136,885
0
W
Sun Wukong
7,667
697
101
9
0
214,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role