Player Matchup

Mercury
Mercury
BabaApo
Mercury
Level 27
God Stats
45W - 26L
1,574 SR
Queue Stats
113W - 108L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Dessah
Cthulhu
Level 89
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 1L
1,725 Elo+
Party 1
Thoth
Thoth
Nafirdo
Thoth
Level 26
God Stats
2W - 2L
1,569 SR
Queue Stats
3W - 4L
1,365 Elo+
Party 1
Neith
Neith
Nbgkae
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
Swìl
Horus
Level 13
God Stats
1W - 0L
1,168 SR
Queue Stats
4W - 4L
1,578 Elo+
Party 1
Team Averages
Level 36
1,499 SR
1,523 Elo+

VS

Team Averages
Level 17
1,471 SR
1,496 Elo+
Sun Wukong
Sun Wukong
ArigatoRobot0
Sun Wukong
Level 26
God Stats
14W - 7L
1,797 SR
Queue Stats
65W - 56L
1,563 Elo+
Party 2
Apollo
Apollo
Geraniuм
Apollo
Level 15
God Stats
5W - 9L
1,494 SR
Queue Stats
19W - 29L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
StompMaster
Baba Yaga
Level 18
God Stats
15W - 14L
1,507 SR
Queue Stats
46W - 48L
1,519 Elo+
Party 2
Nemesis
Nemesis
Thedkrogue
Nemesis
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
16W - 21L
1,409 Elo+
Solo
Ares
Ares
h0lyScampx
Ares
Level 22
God Stats
0W - 2L
1,266 SR
Queue Stats
42W - 37L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BabaApo
Mercury
20
16 / 1 / 10
14,221
593
26,869
19,151
10,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Dessah
Cthulhu
17
2 / 1 / 14
12,366
515
17,303
23,246
22,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Nafirdo
Thoth
17
7 / 3 / 10
11,933
497
15,026
12,135
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Nbgkae
Neith
15
0 / 2 / 8
9,757
407
6,257
8,172
4,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Swìl
Horus
17
3 / 3 / 12
11,369
474
9,911
23,402
24,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArigatoRobot0
Sun Wukong
17
2 / 4 / 2
10,636
443
12,603
24,028
21,032
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Geraniuм
Apollo
15
1 / 4 / 1
9,819
409
9,146
12,761
5,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
StompMaster
Baba Yaga
15
6 / 6 / 1
10,630
443
22,046
21,503
11,807
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Thedkrogue
Nemesis
14
0 / 9 / 3
9,565
399
5,411
19,760
9,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 6 / 1
8,925
372
8,647
21,814
22,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
28
Kills
10
10
Deaths
29
54
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArigatoRobot0
Sun Wukong
2
4
2
0.75
W
Mercury
BabaApo
Mercury
16
1
10
21
W
Cthulhu
Dessah
Cthulhu
2
1
14
9
L
Apollo
Geraniuм
Apollo
1
4
1
0.38
W
Thoth
Nafirdo
Thoth
7
3
10
4
W
Neith
Nbgkae
Neith
0
2
8
2
L
Baba Yaga
StompMaster
Baba Yaga
6
6
1
1.08
W
Horus
Swìl
Horus
3
3
12
3
L
Nemesis
Thedkrogue
Nemesis
0
9
3
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,366
Damage
57,853
86,106
Taken
99,866
66,421
Mitigated
71,016
23,004
Healing
16,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArigatoRobot0
Sun Wukong
12,603
1,672
817
2,277
24,028
21,032
168
4,780
19,064
0
65,844
W
Mercury
BabaApo
Mercury
26,869
18,089
0
0
19,151
10,535
3,274
6,721
12,054
0
117,026
W
Cthulhu
Dessah
Cthulhu
17,303
770
3,156
5,202
23,246
22,922
0
7,536
15,414
57,811
0
L
Apollo
Geraniuм
Apollo
9,146
7,146
0
0
12,761
5,804
0
3,793
8,916
0
61,756
W
Thoth
Nafirdo
Thoth
15,026
1,081
0
1,102
12,135
4,925
951
5,512
6,239
58,209
0
W
Neith
Nbgkae
Neith
6,257
4,001
0
1,260
8,172
4,024
2,404
2,845
5,291
0
45,322
L
Baba Yaga
StompMaster
Baba Yaga
22,046
1,689
0
6,851
21,503
11,807
0
10,686
10,306
63,470
0
W
Horus
Swìl
Horus
9,911
4,357
5,917
6,367
23,402
24,015
796
6,771
16,415
0
61,379
L
Nemesis
Thedkrogue
Nemesis
5,411
1,619
0
5,340
19,760
9,548
59
3,866
15,648
0
61,018
L
8,647
434
0
1,434
21,814
22,825
0
7,925
13,603
27,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,646
Gold Earned
49,575
503
Minions Killed
491
0
Camps Cleared
0
2,554,194
Distance Traveled
2,166,711
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,636
443
124
5
0
426,103
8
W
Mercury
14,221
593
158
7
0
614,566
2
W
Cthulhu
12,366
515
66
3
0
508,905
12
L
Apollo
9,819
409
121
5
0
436,612
1
W
Thoth
11,933
497
120
5
0
493,265
2
W
Neith
9,757
407
78
3
0
412,607
4
L
Baba Yaga
10,630
443
118
5
0
421,992
4
W
Horus
11,369
474
81
3
0
524,851
0
L
Nemesis
9,565
399
91
4
0
447,799
1
L
Ares
8,925
372
37
2
0
434,205
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role