Player Matchup

Neith
Neith
AnaHargreeves
Neith
Level 12
God Stats
1W - 1L
1,417 SR
Queue Stats
5W - 23L
808 Elo+
Party 2
Cthulhu
Cthulhu
Eher
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,124 Elo+
Party 2
Kukulkan
Kukulkan
cyn_hj
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
923 Elo+
Party 2
Team Averages
Level 14
1,472 SR
952 Elo+

VS

Team Averages
Level 41
1,505 SR
1,256 Elo+
Medusa
Medusa
NathaliaUwU
Medusa
Level 28
God Stats
27W - 19L
1,440 SR
Queue Stats
143W - 239L
1,251 Elo+
Party 1
Sobek
Sobek
adyrthit
Sobek
Level 69
God Stats
8W - 2L
1,686 SR
Queue Stats
245W - 407L
1,348 Elo+
Party 1
Poseidon
Poseidon
gbenmejia15406
Poseidon
Level 26
God Stats
8W - 6L
1,389 SR
Queue Stats
13W - 26L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
10,680
593
6,454
12,574
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Eher
Cthulhu
14
3 / 10 / 5
10,822
601
10,271
25,587
24,027
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
cyn_hj
Kukulkan
14
5 / 6 / 3
11,444
636
13,144
12,449
5,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
13 / 1 / 11
13,515
751
14,322
10,565
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
adyrthit
Sobek
16
4 / 5 / 14
12,261
681
10,884
21,406
24,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
14
6 / 5 / 6
11,678
649
14,110
10,841
4,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
10
Kills
23
24
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Cthulhu
Eher
Cthulhu
3
10
5
0.55
W
Medusa
13
1
11
18.5
W
Sobek
adyrthit
Sobek
4
5
14
2.2
L
Kukulkan
cyn_hj
Kukulkan
5
6
3
1.08
W
Poseidon
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
39,316
50,610
Taken
42,812
34,168
Mitigated
33,310
4,043
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,454
5,258
343
1,065
12,574
4,978
0
5,381
7,193
0
20,543
L
Cthulhu
Eher
Cthulhu
10,271
1,744
1,255
1,149
25,587
24,027
22
12,274
13,313
30,514
0
W
Medusa
14,322
7,443
0
2,596
10,565
4,177
605
6,215
4,350
0
44,051
W
Sobek
adyrthit
Sobek
10,884
845
491
4,462
21,406
24,928
304
10,709
10,697
44,391
0
L
Kukulkan
cyn_hj
Kukulkan
13,144
3,533
0
231
12,449
5,163
0
7,369
5,080
43,269
0
W
Poseidon
14,110
1,884
138
1,187
10,841
4,205
556
6,692
4,149
55,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
37,454
117
Minions Killed
167
0
Camps Cleared
0
731,301
Distance Traveled
958,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,680
593
21
1
0
233,390
0
L
Cthulhu
10,822
601
38
2
0
256,133
1
W
Medusa
13,515
751
71
4
0
326,976
0
W
Sobek
12,261
681
29
2
0
350,420
0
L
Kukulkan
11,444
636
58
3
0
241,778
3
W
Poseidon
11,678
649
67
4
0
281,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role