Player Matchup

Zhong Kui
Zhong Kui
Gold III
ChampionCreed
Zhong Kui
Gold III
Level 160
God Stats
12W - 0L
1,712 SR
Queue Stats
24W - 8L
1,780 MMR
Party 1
Cthulhu
Cthulhu
Gold II
Nick12435
Cthulhu
Gold II
Level 81
God Stats
8W - 2L
1,781 SR
Queue Stats
13W - 5L
1,824 MMR
Party 1
Danzaburou
Danzaburou
Gold III
SoVeryLostttt
Danzaburou
Gold III
Level 87
God Stats
10W - 1L
1,686 SR
Queue Stats
24W - 6L
1,843 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,726 SR
1,816 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,605 SR
1,623 MMR
Anhur
Anhur
Platinum II
Spandeam
Anhur
Platinum II
Level 149
God Stats
0W - 1L
1,743 SR
Queue Stats
93W - 97L
1,746 MMR
Party 2
Vulcan
Vulcan
Gold III
Wannabeeee
Vulcan
Gold III
Level 144
God Stats
5W - 8L
1,570 SR
Queue Stats
185W - 225L
1,553 MMR
Party 2
Ymir
Ymir
Bronze III
stalker121
Ymir
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChampionCreed
Zhong Kui
13
3 / 0 / 8
8,877
740
9,292
5,559
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nick12435
Cthulhu
13
3 / 0 / 8
9,775
815
5,447
9,448
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SoVeryLostttt
Danzaburou
13
5 / 0 / 6
9,499
792
9,592
6,697
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeThothThe MorriganPersephoneNox

VS

Bans
TiamatScyllaChang'eDiscordiaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Spandeam
Anhur
11
0 / 3 / 0
8,416
701
4,636
8,522
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Wannabeeee
Vulcan
11
0 / 3 / 0
8,585
715
6,472
6,734
2,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 5 / 0
8,342
695
3,359
12,575
8,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ChampionCreed
Zhong Kui
3
0
8
7
W
Cthulhu
Nick12435
Cthulhu
3
0
8
7
W
Danzaburou
SoVeryLostttt
Danzaburou
5
0
6
8
L
Anhur
Spandeam
Anhur
0
3
0
0
L
Vulcan
Wannabeeee
Vulcan
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
14,467
21,704
Taken
27,831
14,922
Mitigated
14,478
11,407
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ChampionCreed
Zhong Kui
9,292
971
0
4,313
5,559
4,542
760
2,839
2,720
33,283
0
W
Cthulhu
Nick12435
Cthulhu
5,447
71
353
3,766
9,448
8,037
54
4,902
4,546
32,244
0
W
Danzaburou
SoVeryLostttt
Danzaburou
9,592
3,757
0
2,975
6,697
2,343
1,553
2,349
4,348
0
48,971
L
Anhur
Spandeam
Anhur
4,636
2,449
0
1,770
8,522
3,084
212
4,387
3,983
0
33,237
L
Vulcan
Wannabeeee
Vulcan
6,472
1,157
0
564
6,734
2,606
0
3,252
3,383
45,704
0
L
3,359
102
0
720
12,575
8,788
0
6,351
5,682
7,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,151
Gold Earned
25,343
186
Minions Killed
163
0
Camps Cleared
0
748,716
Distance Traveled
688,518
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,877
740
60
5
0
221,987
5
W
Cthulhu
9,775
815
44
4
0
270,436
3
W
Danzaburou
9,499
792
82
7
0
256,293
3
L
Anhur
8,416
701
66
6
0
207,210
6
L
Vulcan
8,585
715
77
6
0
239,858
0
L
Ymir
8,342
695
20
2
0
241,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role