Player Matchup

Cthulhu
Cthulhu
Noabo700
Cthulhu
Level 129
God Stats
11W - 7L
1,649 SR
Queue Stats
204W - 145L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
Vidly
Nu Wa
Level 59
God Stats
6W - 8L
1,913 SR
Queue Stats
33W - 24L
1,543 Elo+
Party 2
Mulan
Mulan
si1verCE11virus
Mulan
Level 157
God Stats
1W - 3L
1,577 SR
Queue Stats
115W - 81L
1,659 Elo+
Party 2
Team Averages
Level 115
1,713 SR
1,595 Elo+

VS

Team Averages
Level 126
1,629 SR
1,638 Elo+
Hades
Hades
Avengeancer
Hades
Level 124
God Stats
19W - 12L
1,617 SR
Queue Stats
118W - 113L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
JayJayKobes
Gilgamesh
Level 129
God Stats
4W - 5L
1,619 SR
Queue Stats
486W - 326L
1,685 Elo+
Party 1
King Arthur
King Arthur
ThreeBaton64
King Arthur
Level 125
God Stats
14W - 14L
1,651 SR
Queue Stats
308W - 209L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noabo700
Cthulhu
14
1 / 4 / 4
10,539
586
13,622
19,161
22,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Vidly
Nu Wa
14
3 / 8 / 1
10,983
610
12,504
11,935
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 9 / 3
10,691
594
10,074
17,126
13,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 13
11,853
659
7,865
11,188
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JayJayKobes
Gilgamesh
16
5 / 2 / 15
12,270
682
11,534
15,149
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
ThreeBaton64
King Arthur
17
13 / 2 / 8
13,356
742
22,035
28,432
22,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
21
21
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Gilgamesh
JayJayKobes
Gilgamesh
5
2
15
6.25
L
Cthulhu
Noabo700
Cthulhu
1
4
4
0.75
W
King Arthur
ThreeBaton64
King Arthur
13
2
8
8.5
L
Nu Wa
Vidly
Nu Wa
3
8
1
0.44
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
41,434
48,222
Taken
54,769
40,461
Mitigated
43,084
5,928
Healing
22,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,865
292
2,169
5,652
11,188
5,746
1,407
6,579
4,387
52,845
0
W
Gilgamesh
JayJayKobes
Gilgamesh
11,534
2,654
1,148
2,391
15,149
14,613
1,214
6,834
7,959
0
57,367
L
Cthulhu
Noabo700
Cthulhu
13,622
526
516
1,491
19,161
22,527
0
2,291
16,492
51,116
0
W
King Arthur
ThreeBaton64
King Arthur
22,035
1,632
0
10,841
28,432
22,725
424
11,775
16,249
895
64,903
L
Nu Wa
Vidly
Nu Wa
12,504
4,356
78
322
11,935
4,715
40
2,190
9,502
34,048
0
L
10,074
1,282
0
3,521
17,126
13,219
0
3,225
13,264
0
48,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
37,479
173
Minions Killed
229
0
Camps Cleared
0
908,488
Distance Traveled
965,447
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,853
659
86
5
0
312,221
4
W
Gilgamesh
12,270
682
83
5
0
317,092
6
L
Cthulhu
10,539
586
47
3
0
338,619
2
W
King Arthur
13,356
742
60
3
0
336,134
0
L
Nu Wa
10,983
610
52
3
0
257,984
1
L
Mulan
10,691
594
74
4
0
311,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role