Player Matchup

Neith
Neith
Generz
Neith
Level 39
God Stats
29W - 31L
1,536 SR
Queue Stats
62W - 57L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Zolegar
Baron Samedi
Level 44
God Stats
66W - 46L
1,589 SR
Queue Stats
198W - 221L
1,555 Elo+
Party 4
Scylla
Scylla
homie_j54
Scylla
Level 104
God Stats
10W - 11L
1,555 SR
Queue Stats
195W - 177L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
oMizztyg
Gilgamesh
Level 114
God Stats
3W - 5L
1,160 SR
Queue Stats
174W - 173L
1,574 Elo+
Party 4
Hun Batz
Hun Batz
oralsword
Hun Batz
Level 101
God Stats
2W - 2L
1,709 SR
Queue Stats
467W - 435L
1,581 Elo+
Party 2
Team Averages
Level 80
1,510 SR
1,555 Elo+

VS

Team Averages
Level 77
1,612 SR
1,563 Elo+
Nox
Nox
Darksider831
Nox
Level 107
God Stats
10W - 14L
1,560 SR
Queue Stats
336W - 322L
1,580 Elo+
Party 3
Artemis
Artemis
PegMEHard
Artemis
Level 26
God Stats
9W - 8L
1,846 SR
Queue Stats
103W - 99L
1,522 Elo+
Party 1
Ares
Ares
Testsubject1993
Ares
Level 142
God Stats
5W - 2L
1,663 SR
Queue Stats
464W - 405L
1,629 Elo+
Party 1
Bakasura
Bakasura
UncleBenjamin
Bakasura
Level 65
God Stats
5W - 3L
1,431 SR
Queue Stats
258W - 277L
1,495 Elo+
Party 3
Loki
Loki
whiteboicheese
Loki
Level 45
God Stats
49W - 45L
1,558 SR
Queue Stats
259W - 264L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Generz
Neith
14
0 / 6 / 5
8,389
466
2,271
12,321
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zolegar
Baron Samedi
13
4 / 6 / 1
8,721
485
5,367
11,341
9,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
homie_j54
Scylla
15
3 / 8 / 4
9,399
522
6,523
12,310
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
oMizztyg
Gilgamesh
16
3 / 7 / 0
9,743
541
10,872
15,379
11,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
oralsword
Hun Batz
16
5 / 6 / 2
9,490
527
7,608
14,876
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 11
10,916
606
12,960
10,879
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
PegMEHard
Artemis
17
5 / 3 / 7
9,925
551
7,124
8,187
2,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 3 / 14
9,499
528
10,304
14,290
11,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
UncleBenjamin
Bakasura
17
5 / 2 / 2
10,123
562
6,972
11,450
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
11 / 2 / 11
11,306
628
12,022
10,566
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
15
Kills
33
33
Deaths
15
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
Neith
Generz
Neith
0
6
5
0.42
W
Artemis
PegMEHard
Artemis
5
3
7
2.83
W
4
3
14
3.67
W
Bakasura
UncleBenjamin
Bakasura
5
2
2
3
L
Baron Samedi
Zolegar
Baron Samedi
4
6
1
0.75
L
Scylla
homie_j54
Scylla
3
8
4
0.63
L
Gilgamesh
oMizztyg
Gilgamesh
3
7
0
0.43
L
Hun Batz
oralsword
Hun Batz
5
6
2
1
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,641
Damage
49,382
66,227
Taken
55,372
33,678
Mitigated
32,750
12,413
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,960
454
0
953
10,879
4,395
936
4,133
6,578
51,348
0
L
Neith
Generz
Neith
2,271
332
0
2,047
12,321
4,519
0
3,061
9,260
0
41,731
W
Artemis
PegMEHard
Artemis
7,124
4,355
0
3,615
8,187
2,931
1,963
935
7,252
0
53,455
W
10,304
324
482
3,647
14,290
11,110
517
4,312
9,878
38,151
0
W
Bakasura
UncleBenjamin
Bakasura
6,972
4,771
0
3,981
11,450
10,671
598
756
10,654
0
51,794
L
Baron Samedi
Zolegar
Baron Samedi
5,367
312
562
2,088
11,341
9,154
0
4,384
6,887
23,253
0
L
Scylla
homie_j54
Scylla
6,523
350
0
2,790
12,310
3,805
0
8,249
4,061
46,876
0
L
Gilgamesh
oMizztyg
Gilgamesh
10,872
2,577
0
942
15,379
11,288
422
2,625
11,734
229
72,348
L
Hun Batz
oralsword
Hun Batz
7,608
2,847
0
3,984
14,876
4,912
0
4,945
9,791
0
67,929
W
12,022
4,079
0
4,835
10,566
3,643
0
1,617
8,891
0
61,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
51,769
494
Minions Killed
459
0
Camps Cleared
0
1,503,995
Distance Traveled
1,701,486
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,916
606
109
6
0
311,676
4
L
Neith
8,389
466
88
5
0
289,138
4
W
Artemis
9,925
551
89
5
0
337,926
7
W
Ares
9,499
528
53
3
0
327,977
2
W
Bakasura
10,123
562
107
6
0
341,414
4
L
Baron Samedi
8,721
485
36
2
0
283,291
3
L
Scylla
9,399
522
97
5
0
288,798
1
L
Gilgamesh
9,743
541
157
9
0
308,896
2
L
Hun Batz
9,490
527
116
6
0
333,872
5
W
Loki
11,306
628
101
6
0
382,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role