Player Matchup

Artemis
Artemis
BECKZonTour
Artemis
Level 29
God Stats
3W - 6L
1,489 SR
Queue Stats
765W - 868L
1,138 Elo+
Party 2
Apollo
Apollo
Bstaaard-SPTZCNS
Apollo
Level 40
God Stats
1W - 1L
1,445 SR
Queue Stats
44W - 61L
1,342 Elo+
Party 3
Gilgamesh
Gilgamesh
GIUS___93
Gilgamesh
Level 29
God Stats
2W - 6L
1,288 SR
Queue Stats
84W - 149L
1,249 Elo+
Party 3
Scylla
Scylla
Heide180
Scylla
Level 64
God Stats
23W - 41L
1,190 SR
Queue Stats
101W - 162L
958 Elo+
Party 2
Ao Kuang
Ao Kuang
Te0Ret1sch
Ao Kuang
Level 48
God Stats
4W - 4L
1,510 SR
Queue Stats
89W - 96L
1,460 Elo+
Solo
Team Averages
Level 42
1,384 SR
1,229 Elo+

VS

Team Averages
Level 63
1,398 SR
1,360 Elo+
Discordia
Discordia
De0HuCuu
Discordia
Level 45
God Stats
5W - 4L
1,323 SR
Queue Stats
51W - 98L
1,288 Elo+
Party 1
Hun Batz
Hun Batz
Doctor_Killer17
Hun Batz
Level 17
God Stats
3W - 3L
1,862 SR
Queue Stats
30W - 44L
1,404 Elo+
Party 1
Ymir
Ymir
GoldBee77
Ymir
Level 155
God Stats
1W - 3L
1,162 SR
Queue Stats
349W - 352L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Gufcik
Danzaburou
Level 30
God Stats
3W - 11L
1,103 SR
Queue Stats
52W - 73L
1,303 Elo+
Party 1
Neith
Neith
xInfe_cteDx
Neith
Level 69
God Stats
52W - 34L
1,539 SR
Queue Stats
106W - 129L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BECKZonTour
Artemis
15
1 / 9 / 1
9,231
369
5,492
17,990
6,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 1
8,490
340
2,562
17,121
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GIUS___93
Gilgamesh
11
1 / 10 / 2
8,432
337
6,806
16,214
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Heide180
Scylla
16
3 / 8 / 1
10,218
409
12,997
17,769
5,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Te0Ret1sch
Ao Kuang
20
3 / 1 / 3
12,404
496
10,968
19,231
8,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
De0HuCuu
Discordia
18
5 / 2 / 11
12,707
508
15,255
8,505
3,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
17
3 / 3 / 10
11,866
475
9,458
18,625
7,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
11 / 0 / 11
13,257
530
11,264
18,122
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Gufcik
Danzaburou
17
5 / 2 / 10
12,004
480
11,863
12,321
4,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 1 / 11
13,075
523
16,191
11,708
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
89
8
Kills
36
36
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artemis
BECKZonTour
Artemis
1
9
1
0.17
L
0
8
1
0.06
W
Discordia
De0HuCuu
Discordia
5
2
11
5.25
W
Hun Batz
3
3
10
2.67
L
Gilgamesh
GIUS___93
Gilgamesh
1
10
2
0.2
W
Ymir
11
0
11
16.5
W
Danzaburou
Gufcik
Danzaburou
5
2
10
5
L
Scylla
Heide180
Scylla
3
8
1
0.44
L
Ao Kuang
Te0Ret1sch
Ao Kuang
3
1
3
4.5
W
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,825
Damage
64,031
88,325
Taken
69,281
34,784
Mitigated
35,644
25,470
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BECKZonTour
Artemis
5,492
2,502
0
5,089
17,990
6,445
80
4,639
13,351
0
41,699
L
2,562
1,405
0
3,926
17,121
7,217
661
6,612
10,509
0
34,109
W
Discordia
De0HuCuu
Discordia
15,255
157
1,020
1,274
8,505
3,203
604
3,596
4,909
59,669
0
W
Hun Batz
9,458
4,567
1,143
7,449
18,625
7,236
1,827
4,220
14,405
0
87,542
L
Gilgamesh
GIUS___93
Gilgamesh
6,806
1,877
0
2,327
16,214
6,450
0
5,063
11,151
0
32,796
W
Ymir
11,264
931
0
4,966
18,122
15,937
491
3,534
14,588
51,493
0
W
Danzaburou
Gufcik
Danzaburou
11,863
5,366
0
1,535
12,321
4,519
1,707
7,177
5,144
0
64,239
L
Scylla
Heide180
Scylla
12,997
666
699
5,064
17,769
5,891
443
5,466
12,303
57,050
0
L
Ao Kuang
Te0Ret1sch
Ao Kuang
10,968
1,168
0
8,365
19,231
8,781
0
4,739
14,492
100,180
0
W
16,191
10,454
1,600
4,347
11,708
4,749
5,792
5,438
6,270
0
94,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,775
Gold Earned
62,909
450
Minions Killed
535
0
Camps Cleared
0
1,985,903
Distance Traveled
2,176,768
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,231
369
80
3
0
376,560
0
L
Apollo
8,490
340
60
2
0
369,231
0
W
Discordia
12,707
508
88
4
0
486,858
3
W
Hun Batz
11,866
475
126
5
0
421,655
4
L
Gilgamesh
8,432
337
45
2
0
362,663
0
W
Ymir
13,257
530
76
3
0
419,663
2
W
Danzaburou
12,004
480
109
4
0
444,038
0
L
Scylla
10,218
409
84
3
0
384,935
0
L
Ao Kuang
12,404
496
181
7
0
492,514
2
W
Neith
13,075
523
136
5
0
404,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role