Player Matchup

Rama
Rama
Platinum II
DavyOBITO
Rama
Platinum II
Level 160
God Stats
34W - 34L
1,604 SR
Queue Stats
336W - 338L
1,820 MMR
Solo
Yemoja
Yemoja
Gold I
Jiirєη
Yemoja
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Lukas2017
Ra
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold I
PoisonViiper
Set
Gold I
Level 128
God Stats
1W - 1L
1,341 SR
Queue Stats
99W - 97L
1,776 MMR
Party 1
Vamana
Vamana
Platinum II
RompeSuegras
Vamana
Platinum II
Level 76
God Stats
5W - 3L
1,579 SR
Queue Stats
80W - 80L
1,753 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,505 SR
1,670 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,603 SR
1,650 MMR
Arachne
Arachne
Platinum III
Canøxør
Arachne
Platinum III
Level 149
God Stats
4W - 2L
1,656 SR
Queue Stats
110W - 97L
1,788 MMR
Party 2
Raijin
Raijin
Gold I
Daelon
Raijin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Maliguachi
King Arthur
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Platinum II
PapaiURSO
Izanami
Platinum II
Level 152
God Stats
14W - 6L
1,765 SR
Queue Stats
105W - 93L
1,737 MMR
Solo
Sobek
Sobek
Gold I
TioDartolino
Sobek
Gold I
Level 160
God Stats
40W - 35L
1,593 SR
Queue Stats
625W - 633L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 1 / 0
3,346
669
1,243
2,589
543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

Yemoja
Jiirєη
Yemoja
5
0 / 1 / 0
3,426
685
643
2,777
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,407
681
345
2,370
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
3,412
682
1,046
2,978
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
6
0 / 0 / 0
3,425
685
1,842
4,276
1,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
DanzaburouAthenaNemesisTiamat

VS

Bans
TsukuyomiApolloGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Canøxør
Arachne
6
0 / 0 / 4
3,811
762
1,759
3,362
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Raijin
Daelon
Raijin
8
3 / 0 / 0
4,296
859
2,971
1,544
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Maliguachi
King Arthur
7
0 / 0 / 0
3,741
748
2,669
3,427
1,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
PapaiURSO
Izanami
3
1 / 0 / 0
3,164
633
582
1,112
170
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 1
3,341
668
1,013
2,504
945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Canøxør
Arachne
0
0
4
2
L
Raijin
Daelon
Raijin
3
0
0
3
W
Rama
0
1
0
0
W
Yemoja
Jiirєη
Yemoja
0
1
0
0
W
0
1
0
0
L
King Arthur
Maliguachi
King Arthur
0
0
0
0
L
Izanami
PapaiURSO
Izanami
1
0
0
1
W
0
1
0
0
W
Vamana
0
0
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,119
Damage
8,994
14,990
Taken
11,949
4,585
Mitigated
3,354
6,299
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Canøxør
Arachne
1,759
1,027
0
2,237
3,362
826
0
347
3,015
0
12,564
L
Raijin
Daelon
Raijin
2,971
254
0
430
1,544
351
0
231
1,313
22,388
0
W
Rama
1,243
1,119
0
1,154
2,589
543
0
834
1,755
0
16,208
W
Yemoja
Jiirєη
Yemoja
643
142
354
1,115
2,777
1,031
0
1,013
1,764
6,257
0
W
345
0
175
919
2,370
756
0
1,539
831
15,610
0
L
King Arthur
Maliguachi
King Arthur
2,669
558
0
1,245
3,427
1,062
0
0
3,427
0
19,450
L
Izanami
PapaiURSO
Izanami
582
373
0
780
1,112
170
0
187
925
0
7,790
W
1,046
555
0
1,160
2,978
792
0
598
2,380
0
12,632
W
Vamana
1,842
583
0
1,422
4,276
1,463
0
0
4,276
0
16,971
L
1,013
215
0
1,581
2,504
945
0
223
2,281
5,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,016
Gold Earned
18,353
148
Minions Killed
157
0
Camps Cleared
0
507,892
Distance Traveled
475,432
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,811
762
38
8
0
111,956
1
L
Raijin
4,296
859
47
9
0
95,823
0
W
Rama
3,346
669
39
8
0
107,232
1
W
Yemoja
3,426
685
11
2
0
106,223
1
W
Ra
3,407
681
32
6
0
88,228
3
L
King Arthur
3,741
748
42
8
0
120,139
1
L
Izanami
3,164
633
21
4
0
54,074
0
W
Set
3,412
682
35
7
0
96,883
0
W
Vamana
3,425
685
31
6
0
109,326
2
L
Sobek
3,341
668
9
2
0
93,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role