Player Matchup

Hades
Hades
ArMiyazaki
Hades
Level 15
God Stats
0W - 3L
1,216 SR
Queue Stats
61W - 77L
1,263 Elo+
Party 1
Pele
Pele
DauntingMusic4
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,298 Elo+
Solo
Hun Batz
Hun Batz
LeGeNDaRioYoe
Hun Batz
Level 29
God Stats
4W - 2L
1,421 SR
Queue Stats
185W - 207L
1,339 Elo+
Solo
Artemis
Artemis
Wolfdg8110
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chiron
Chiron
ezepaul
Chiron
Level 15
God Stats
16W - 13L
1,391 SR
Queue Stats
88W - 111L
1,274 Elo+
Party 1
Team Averages
Level 16
1,406 SR
1,335 Elo+

VS

Team Averages
Level 14
1,485 SR
1,401 Elo+
Cerberus
Cerberus
FableStar
Cerberus
Level 16
God Stats
12W - 16L
1,429 SR
Queue Stats
50W - 56L
1,301 Elo+
Solo
Thor
Thor
KillaBongzilla
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,282 Elo+
Solo
Horus
Horus
RustSplash47641
Horus
Level 24
God Stats
5W - 6L
1,497 SR
Queue Stats
84W - 99L
1,423 Elo+
Solo
Anhur
Anhur
SupportorADC
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,500 Elo+
Solo
Janus
Janus
lozosama
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
4 / 10 / 0
9,099
455
8,155
18,181
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 5
8,374
419
5,215
15,945
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
LeGeNDaRioYoe
Hun Batz
14
10 / 9 / 3
9,674
484
12,590
18,008
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Wolfdg8110
Artemis
12
0 / 16 / 1
7,451
373
5,070
19,485
4,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chiron
ezepaul
Chiron
13
0 / 6 / 1
7,808
390
3,530
16,071
6,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FableStar
Cerberus
16
4 / 4 / 9
11,721
586
5,379
14,994
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 5 / 4
9,823
491
1,945
10,521
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 4
9,126
456
4,126
14,236
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
31 / 0 / 0
15,278
764
37,645
19,517
8,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
lozosama
Janus
17
7 / 3 / 8
11,958
598
15,415
11,133
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
16
Kills
45
47
Deaths
19
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hades
4
10
0
0.4
L
2
6
5
0.75
W
Cerberus
FableStar
Cerberus
4
4
9
2.13
W
2
5
4
0.8
L
Hun Batz
LeGeNDaRioYoe
Hun Batz
10
9
3
1.28
W
1
7
4
0.43
W
31
0
0
31
L
Artemis
Wolfdg8110
Artemis
0
16
1
0.03
L
Chiron
ezepaul
Chiron
0
6
1
0.08
W
Janus
lozosama
Janus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,560
Damage
64,510
87,690
Taken
70,401
28,121
Mitigated
29,329
12,593
Healing
23,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,155
597
0
2,914
18,181
7,401
265
3,226
14,637
38,299
0
L
5,215
150
0
331
15,945
4,399
578
3,527
12,320
0
36,566
W
Cerberus
FableStar
Cerberus
5,379
473
0
5,110
14,994
8,987
845
467
14,527
35,621
0
W
1,945
593
0
2,092
10,521
3,512
1,513
2,026
8,495
0
40,494
L
Hun Batz
LeGeNDaRioYoe
Hun Batz
12,590
3,888
98
3,784
18,008
5,089
0
3,535
14,409
0
51,907
W
4,126
2,649
269
2,477
14,236
5,135
1,141
1,907
12,329
0
27,852
W
37,645
28,577
0
11,006
19,517
8,236
7,841
3,957
15,560
0
134,800
L
Artemis
Wolfdg8110
Artemis
5,070
2,580
0
1,608
19,485
4,776
2,295
4,103
15,278
0
26,831
L
Chiron
ezepaul
Chiron
3,530
1,026
213
3,645
16,071
6,456
63
5,511
10,252
0
38,053
W
Janus
lozosama
Janus
15,415
2,349
209
2,623
11,133
3,459
1,383
1,875
9,258
66,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,406
Gold Earned
57,906
320
Minions Killed
489
0
Camps Cleared
0
1,626,835
Distance Traveled
1,875,055
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,099
455
69
3
0
352,184
0
L
Pele
8,374
419
59
3
0
363,322
0
W
Cerberus
11,721
586
99
5
0
401,779
3
W
Thor
9,823
491
65
3
0
359,348
0
L
Hun Batz
9,674
484
83
4
0
287,193
2
W
Horus
9,126
456
42
2
0
365,357
1
W
Anhur
15,278
764
170
9
0
389,229
3
L
Artemis
7,451
373
43
2
0
261,134
1
L
Chiron
7,808
390
66
3
0
363,002
0
W
Janus
11,958
598
113
6
0
359,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role