Player Matchup

Gilgamesh
Gilgamesh
Allreadydead06
Gilgamesh
Level 124
God Stats
7W - 11L
1,428 SR
Queue Stats
460W - 438L
1,518 Elo+
Solo
Aphrodite
Aphrodite
ElDramas1
Aphrodite
Level 152
God Stats
1W - 1L
1,777 SR
Queue Stats
226W - 215L
1,483 Elo+
Solo
Artio
Artio
KillerTatorTot4
Artio
Level 65
God Stats
10W - 12L
1,403 SR
Queue Stats
481W - 415L
1,563 Elo+
Solo
Thor
Thor
Megadeth2779
Thor
Level 88
God Stats
12W - 7L
1,612 SR
Queue Stats
32W - 22L
1,613 Elo+
Solo
Izanami
Izanami
l Smxckxd l
Izanami
Level 128
God Stats
7W - 5L
1,717 SR
Queue Stats
77W - 58L
1,583 Elo+
Solo
Team Averages
Level 111
1,587 SR
1,552 Elo+

VS

Team Averages
Level 128
1,666 SR
1,610 Elo+
Xbalanque
Xbalanque
MajorWeabGaming
Xbalanque
Level 142
God Stats
269W - 203L
1,590 SR
Queue Stats
845W - 763L
1,632 Elo+
Party 1
Anubis
Anubis
TADrag0n
Anubis
Level 85
God Stats
21W - 13L
1,560 SR
Queue Stats
523W - 461L
1,627 Elo+
Party 1
Arachne
Arachne
WeaverFever64
Arachne
Level 119
God Stats
26W - 12L
1,805 SR
Queue Stats
463W - 402L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
ZombieSlayerJ95
Gilgamesh
Level 145
God Stats
45W - 27L
1,583 SR
Queue Stats
820W - 727L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
iamStarrBooty
Nu Wa
Level 151
God Stats
27W - 16L
1,792 SR
Queue Stats
108W - 90L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Allreadydead06
Gilgamesh
18
0 / 3 / 1
11,045
502
9,497
23,901
12,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
ElDramas1
Aphrodite
18
4 / 4 / 5
11,435
520
6,854
14,232
6,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 1
10,429
474
7,262
23,920
21,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 0 / 4
9,447
429
6,180
8,124
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
l Smxckxd l
Izanami
18
3 / 4 / 5
11,510
523
6,531
15,192
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MajorWeabGaming
Xbalanque
19
1 / 5 / 4
12,036
547
8,851
11,848
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
TADrag0n
Anubis
16
2 / 4 / 2
11,434
520
6,743
9,414
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
20
3 / 4 / 4
12,662
576
7,960
19,101
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ZombieSlayerJ95
Gilgamesh
20
6 / 0 / 0
14,372
653
17,714
14,663
11,073
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 4 / 3
11,508
523
11,738
7,387
2,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
16
Kills
13
13
Deaths
17
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Allreadydead06
Gilgamesh
0
3
1
0.17
L
Aphrodite
ElDramas1
Aphrodite
4
4
5
1.63
L
5
2
1
2.75
W
Xbalanque
MajorWeabGaming
Xbalanque
1
5
4
0.6
L
4
0
4
6
W
Anubis
TADrag0n
Anubis
2
4
2
0.75
W
Arachne
3
4
4
1.25
W
Gilgamesh
ZombieSlayerJ95
Gilgamesh
6
0
0
6
W
1
4
3
0.63
L
Izanami
l Smxckxd l
Izanami
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,324
Damage
53,006
85,369
Taken
62,413
49,856
Mitigated
30,031
36,041
Healing
26,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Allreadydead06
Gilgamesh
9,497
1,203
0
6,478
23,901
12,690
0
1,597
22,304
0
79,299
L
Aphrodite
ElDramas1
Aphrodite
6,854
1,299
5,182
7,416
14,232
6,090
1,685
5,367
8,865
71,690
0
L
7,262
1,480
1,580
8,288
23,920
21,907
876
7,236
16,684
57,634
0
W
Xbalanque
MajorWeabGaming
Xbalanque
8,851
2,828
0
4,455
11,848
3,518
2,881
2,147
9,701
0
86,413
L
6,180
1,504
0
3,658
8,124
2,663
0
2,014
6,110
0
44,746
W
Anubis
TADrag0n
Anubis
6,743
42
0
4,789
9,414
4,080
950
5,884
3,530
60,699
0
W
Arachne
7,960
4,559
0
8,369
19,101
9,175
2,395
2,085
17,016
0
115,385
W
Gilgamesh
ZombieSlayerJ95
Gilgamesh
17,714
3,507
0
8,473
14,663
11,073
1,008
793
13,870
0
110,481
W
11,738
1,409
0
278
7,387
2,185
1,870
3,207
4,180
85,381
0
L
Izanami
l Smxckxd l
Izanami
6,531
4,137
0
3,439
15,192
6,506
3,367
2,267
12,925
0
95,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,866
Gold Earned
62,012
675
Minions Killed
738
0
Camps Cleared
0
1,786,028
Distance Traveled
1,967,242
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,045
502
161
7
0
370,549
4
L
Aphrodite
11,435
520
150
7
0
383,262
9
L
Artio
10,429
474
81
4
0
410,699
3
W
Xbalanque
12,036
547
142
6
0
390,023
6
L
Thor
9,447
429
99
5
0
250,382
4
W
Anubis
11,434
520
109
5
0
284,536
4
W
Arachne
12,662
576
172
8
0
443,168
1
W
Gilgamesh
14,372
653
192
9
0
452,821
2
W
Nu Wa
11,508
523
123
6
0
396,694
0
L
Izanami
11,510
523
184
8
0
371,136
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role