Player Matchup

He Bo
He Bo
DishierStream98
He Bo
Level 45
God Stats
2W - 1L
1,822 SR
Queue Stats
242W - 232L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
ImperialTaurus2
Cthulhu
Level 18
God Stats
9W - 6L
1,487 SR
Queue Stats
96W - 108L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scotiboii14
Cu Chulainn
Level 29
God Stats
13W - 9L
1,573 SR
Queue Stats
105W - 119L
1,375 Elo+
Solo
Neith
Neith
SwaggyEarl16
Neith
Level 15
God Stats
22W - 18L
1,593 SR
Queue Stats
27W - 24L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
UvG Mexicorn
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,373 Elo+

VS

Team Averages
Level 27
1,513 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrybabyDan0
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
Diegol2304
Gilgamesh
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 163L
1,356 Elo+
Solo
Sylvanus
Sylvanus
ElDiablo2178
Sylvanus
Level 26
God Stats
9W - 4L
1,677 SR
Queue Stats
86W - 87L
1,354 Elo+
Solo
Fenrir
Fenrir
Jawsisacat
Fenrir
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 79L
1,423 Elo+
Solo
Discordia
Discordia
QuiinStar
Discordia
Level 29
God Stats
3W - 1L
1,386 SR
Queue Stats
39W - 39L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 3
10,211
444
7,984
13,357
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 11 / 0
8,777
382
6,137
21,015
11,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
Scotiboii14
Cu Chulainn
17
4 / 4 / 3
11,360
494
12,151
19,626
15,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 7 / 2
11,083
482
13,630
18,919
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
UvG Mexicorn
Baron Samedi
15
1 / 10 / 3
9,757
424
4,257
14,285
6,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrybabyDan0
Ah Muzen Cab
17
4 / 3 / 4
10,700
465
10,753
15,594
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Diegol2304
Gilgamesh
19
9 / 4 / 7
12,516
544
16,542
14,940
10,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
ElDiablo2178
Sylvanus
17
3 / 2 / 7
10,463
455
6,105
15,829
12,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Jawsisacat
Fenrir
20
14 / 2 / 7
14,023
610
19,534
16,603
10,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
QuiinStar
Discordia
17
11 / 4 / 6
12,282
534
16,286
8,602
3,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
15
Kills
41
41
Deaths
15
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CrybabyDan0
Ah Muzen Cab
4
3
4
2
W
Gilgamesh
Diegol2304
Gilgamesh
9
4
7
3.13
L
4
9
3
0.61
W
Sylvanus
ElDiablo2178
Sylvanus
3
2
7
3.25
L
1
11
0
0.09
W
Fenrir
Jawsisacat
Fenrir
14
2
7
8.75
W
Discordia
QuiinStar
Discordia
11
4
6
3.5
L
Cu Chulainn
Scotiboii14
Cu Chulainn
4
4
3
1.38
L
5
7
2
0.86
L
Baron Samedi
UvG Mexicorn
Baron Samedi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
69,220
87,202
Taken
71,568
43,477
Mitigated
43,785
13,345
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CrybabyDan0
Ah Muzen Cab
10,753
6,714
0
5,456
15,594
6,907
2,732
3,181
12,413
0
77,484
W
Gilgamesh
Diegol2304
Gilgamesh
16,542
5,883
464
1,802
14,940
10,449
2,704
3,086
11,781
0
67,244
L
7,984
1,141
0
1,091
13,357
3,747
0
5,092
7,789
35,173
0
W
Sylvanus
ElDiablo2178
Sylvanus
6,105
2,336
2,995
5,707
15,829
12,930
1,397
4,569
11,196
39,378
0
L
6,137
294
342
1,231
21,015
11,184
644
5,680
14,907
40,251
0
W
Fenrir
Jawsisacat
Fenrir
19,534
5,636
0
3,164
16,603
10,157
2,090
4,626
11,865
0
123,036
W
Discordia
QuiinStar
Discordia
16,286
324
0
647
8,602
3,342
716
3,784
4,818
56,438
0
L
Cu Chulainn
Scotiboii14
Cu Chulainn
12,151
3,127
0
3,767
19,626
15,711
1,158
2,912
16,667
6,170
58,953
L
13,630
8,328
0
5,932
18,919
6,536
628
4,912
13,857
0
50,735
L
Baron Samedi
UvG Mexicorn
Baron Samedi
4,257
1,409
117
865
14,285
6,299
701
2,583
11,591
40,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,188
Gold Earned
59,984
404
Minions Killed
553
0
Camps Cleared
0
1,721,401
Distance Traveled
2,065,016
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,700
465
121
5
0
402,415
2
W
Gilgamesh
12,516
544
101
4
0
418,711
0
L
He Bo
10,211
444
66
3
0
349,493
3
W
Sylvanus
10,463
455
58
3
0
340,770
0
L
Cthulhu
8,777
382
67
3
0
361,060
0
W
Fenrir
14,023
610
173
8
0
468,140
0
W
Discordia
12,282
534
100
4
0
434,980
0
L
Cu Chulainn
11,360
494
96
4
0
372,291
4
L
Neith
11,083
482
95
4
0
350,644
0
L
Baron Samedi
9,757
424
80
3
0
287,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role